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Descent: Journeys in the Dark (Second Edition)» Forums » Variants

Subject: Custom Map Tiles rss

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demonhanz demonhanz
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Previously I had posted a variant about a Capture the Flag type skirmish. I've been arranging tiles to come up with some cool maps, but I'm beginning to realize the existing map tiles don't really cut it. So now I'm considering making my own custom maps. The reason why I want to do this is so there will be less 2 tile width hallways (which I find to be a bit bland, as well as very chokey) and more large rooms. I'm even thinking about taking a cue from Wiz War and making some "labyrinth" type tiles. I think this might make for some interesting layouts.

Has anyone attempted anything like this yet? Besides being used for skirmishes, I'm thinking this could be very useful for making custom campaigns.
 
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Morthai Saichor
Germany
Vienna
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you could use the descent 1.ed tiles.
 
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Brent Lloyd
United States
League City
Texas
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Buy one of the cheap paper D&D maps and play on it.

Peace
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Stephen Williams
Canada
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If making modular tiles proves too much of a hassle, you could also just print pre-built "arenas" on a large sheet of paper (mounting it on a nice hard backing is optional.)

It seems to me that modularity is less of a concern for this CTF style of game. Since there isn't a lot of story involved, it doesn't really matter if you play on the same 3 or 4 maps all the time.
 
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Robin REEVE
Switzerland
St-Légier
Vaud
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One even could create a quest with custom made maps, printed on a sheet of A4 (or Letter format) paper - from a published pdf file posted in the file section.
There is no absolute need to use the modular components of the game.
As long as one respects the scale and the terrains depicted in the rules, I don't see a big problem here.
It would be better than using other games' components - as that would restrict the quest to those who own such other games.
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