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Subject: Can Barrons tiles be forever combined with base Steam tiles? rss

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Salim Khoury
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I'm a proud new owner of Steam & Steam Barrons, & Map Expansion #1. I just finished punching and sorting and was thinking...

I'm pretty sure the answer is yes, but I need BGG verification before I combine all the tiles as it seems that it would be a a pain to sort out after. Can all the expansion tiles be combined with the base game's?
 
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Robert Ramirez
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I don't know what the official ruling is, but I did. And I haven't had any problems. Sure, I may have extras of this or that tile, but whatever.... the game has other, certainly more interesting, ways to screw with my brain than tile count limits.
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Ægir Æxx
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I did as well. I had no problems either.
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Angus G
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I don't see any problem with it.

I didn't mix the tiles for Steam: Map Expansion #1 since the tiles had a different combination of sides than in the original game. For example: in the base game a straight piece always has a wide curve on the back. In the map expansion, sometimes the wide curves would have something else on the back, so it made it a bit confusing to find the tiles you're looking for.

In Steam Barons, there doesn't seem to be this problem. (Interestingly enough, I just noticed the "wide-turn" town tiles in the base game were drawn as a straight piece bent in the middle, whereas Steam Barons has these drawn as a real curve with a town on top. Weird. Functionally the same, though.)
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Richard Dewsbery
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IIRC, the official position was that the tiles in Steam were NOT supposed to be limited. Age of Steam (or 18xx) purists might not have liked that decision, but it was something the designer considered when creating Steam. If the tiles aren't supposed to be limited, it follows that you can freely mix the tile sets together, as the full tile set was always meant to be 100% available 100% of the time.
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Salim Khoury
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dooof wrote:
I don't see any problem with it.

I didn't mix the tiles for Steam: Map Expansion #1 since the tiles had a different combination of sides than in the original game. For example: in the base game a straight piece always has a wide curve on the back. In the map expansion, sometimes the wide curves would have something else on the back, so it made it a bit confusing to find the tiles you're looking for.

In Steam Barons, there doesn't seem to be this problem. (Interestingly enough, I just noticed the "wide-turn" town tiles in the base game were drawn as a straight piece bent in the middle, whereas Steam Barons has these drawn as a real curve with a town on top. Weird. Functionally the same, though.)


Funny, I just noticed the nuances in the Steam: Map Expansion #1 tiles as well.
 
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