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Adam Cirone
United States
Alliance
Ohio
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When this game first came out, I thought it looked very interesting. I was particularly attracted to the initiative mechanics. However, then I saw some pictures like this:


Image posted by Ossessione

... and that just looked a little too crowded for my taste. So I wrote off Fighting Formations. But are situations like this typical in Fighting Formations? What does the average scenario "look like" when it's all set up and units start moving around the map?
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Chadwik
United States
Santa Rosa
California
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Jayne Starlancer wrote:
are situations like this typical in Fighting Formations?

No. That picture is of the lone 'monster' scenario -- two maps and tons of counters. Most scenarios might see that many pieces across an entire map.
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David Ells
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Baltimore
Maryland
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One way to reduce the 'counter clutter' shown here is by playing lots of mortar, artillery battery, and air-strike 'Asset' cards, followed then by the Rocket Battery.



Whatever's still on the board can be engaged by your infantry, support weapons and armor. Repeat as necessary - your mileage may vary arrrh
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