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3 Player Game
Myself: Military 3
Right Player: Military 1
Left Player: Military 0
Age I now ends.
(Hypothetical circumstance conveying the current board state)
I undoubtedly win the military check.
I receive +1 Conflict Points
Right Player receives -1 (yes, no?)
Left Player receives -1 (I know this is for sure)
At this time does Right Player ALSO do a military check negating the -1 from me and giving Left Player an ADDITIONAL -1 or is there ONLY one single check?
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Yes, I really am that awesome.
You get +2 for winning two checks.
Right player gets -1 for losing to you and +1 for beating Left.
Left player gets -2 for losing to both of you.
Each 'space between neighboring players' has a military conflict.
The side that wins takes a conflict winning chip.
The side that loses takes a -1 chip.
If the forces are equal, neither side gets anything.
Each player checks against his neighbor - never duplicating a battle. The total number of battles is equal to the number of players.
One way to do this is to have a starting player, battle the person to their right. And score (substract) as appropriate. When the starting player is to someones right - that will be the last battle scored.
In your example;
Me: Wins against Right.
Right: Wins against Left
Left: Loses to Me.
Me: qty2 * 1 Conflict Tokens
Right: qty1 Conflict Token and qty1 negative 1 Conflict Token
Left qty2 negative 1 Conflict Tokens
- Last edited Thu Jan 10, 2013 6:21 pm (Total Number of Edits: 1)
- Posted Thu Jan 10, 2013 6:18 pm
Thank you very much guys. Your quick responses and concise explanations are invaluable to someone such as myself learning a new system.
Keep up the great work.
It's important to let people get both a win and a loss if it works out that way because some later cards like guilds count the tokens itself.
Right player gets a win and a loss, so the VP change amounts to 0, but they do NOT cancel out. He has a win token and a loss token, so if you get a Strategist Guild in Age III it counts the loss token.