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Brian Bankler
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0607
Verflixxt reverses an idea first explored by Tutanchamun — in the old Knizia game whoever first steps on a tile claims it. You can move as far as you want, but never go back. Since it's a complete information abstract, I never bought it (although the re-release tempts me, priced at the easily-splurged $15).

Verflixxt uses tile-claiming mechanic, but now it's the last pawn off. If you leave a tile and nobody else remains, you get it. The majority of tiles score negative points (ranging from -1 to -10). Some tiles earn you points, and a few of the tiles reverse one tile, changing a negative to a positive. Additionally, a die determines how far you move. Finally, there are neutral pawns that start on some of the tiles. Anyone can move a neutral pawn on their turn, as long as the tile they leave is occupied.

I've only played a few times, but Verflixxt wins as a nice filler, with a pleasant balance between luck and skill. I can blame my horrible losses on learning the game and bad luck. [I have no idea if the latter is true; but it salves my conscious.]
 
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