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Android: Netrunner – A Study in Static» Forums » General

Subject: Spoilers. rss

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Phillip DeCarbo
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Just cracked it open. I'll update with pictures when I have the chance. Please try to be patient.

Anarch:

Disrupter
Program
Inf 1
Cost 1
MU 1
Trash: Prevent a trace. That trace initiates again with a base trace strength of 0.

Force of Nature
Program: Icebreaker - Decoder
Inf 1
Cost 5
MU 1
Strength 1
2 Credits: Break up to 2 code gate subroutines.
1 Credit: +1 Strength

Scrubber
Inf 1
Cost 2
Resource: Connection - Seedy
2 recurring credits.
Use these credits to trash cards.

Criminal:

Doppelganger (Unique)
Hardware: Console
Inf 2
Cost 3
+1 MU
Once per turn, you may immediately make another run when a successful run ends.
Limit 1 console per player.

Crescentus
Program
Inf 1
Cost 1
MU 1
Trash: Derez a piece of ice. Use this ability only after breaking all the subroutines of that ice during a single encounter.

Shaper:

Deus X
Program: Icebreaker
Inf 1
Cost 3
MU 1
Strength 10
Trash: Break any number of AP subroutines.
Trash: Prevent any amount of net damage.

All Nighter
Resource
Inf 2
Cost 0
Click, trash: Gain Click, Click

Runner Neutral:

Inside Man
Resource: Connection
Cost 3
2 recurring credits.
Use these credits to install hardware.

Underworld Contact
Resource: Connection
Cost 2
When your turn begins, gain 1 credit if you have at least 2 link.


Haas-Bioroid:

Green Level Clearance
Operation: Transaction
Inf 1
Cost 1
Gain 3 credits and draw 1 card.

Hourglass
ICE: Code Gate
Inf 2
Cost 5
Strength 4
-> The Runner loses Click, if able.
-> The Runner loses Click, if able.
-> The Runner loses Click, if able.

Jinteki:

Dedicated Server
Asset: Facility
Inf 2
Cost 3
2 recurring credits.
Use these credits to rez ice.
Trash cost 3

Bullfrog
ICE: Code Gate - Deflector - Psi
Inf 2
Cost 3
Strength 4
-> You and the runner secretly spend 0, 1 or 2 credits. Reveal spent credits. If you and the runner spend a different number of credits, move Bullfrog so that it is the outermost piece of ice protecting another server (the Runner continues the run from this new position and is now running on this new server).

NBN:

Uroboros
ICE: Sentry - Tracer
Inf 2
Cost 6
Strength 4
-> Trace 4 - If successful, the runner cannot make another run this turn.
-> Trace 4 - If successful, end the run.

Net Police
Asset
Inf 2
Cost 1
X recurring credits.
Use these credits during traces. X is the number of links the runner has.
Trash cost 1

Weyland:

Weyland Consortium: Because We Build It
Identity: Megacorp
45 deck minimum, 15 influence maximum
1 recurring credit.
Use this credit to advance ice.

Government Contracts
Agenda
5 advancement cost
3 agenda points'
Click, click: Gain 4 credits.

Tyrant
Ice: Barrier
Inf 2
Cost 7
Strength 4
Tyrant can be advanced only while rezzed and gains "-> End the run." for each advancement token on it.

Oversight AI
Operation: Condition
Inf 2
Cost 1
Rez a piece of ice, ignoring all costs, and install Oversight AI on that ice as a hosted condition counter with the text "Trash host ice if all its subroutines are broken during a single encounter."

Neutral Corp:

False Lead
Agenda: Security
3 advancement cost
1 agenda point
Forfeit False Lead: The runner loses click, click, if able.


There you go! Pictures will come, but not likely for a little while.
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Philip von Doomula
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Gray
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"I'm a leaf on the wind. Watch how I soar."
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I got in everyone's hostile little face. Yes, these are wooden cubes from boardgaming. Yes, I'm comfortable with that. I am enlightened.
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How do you get these so fast?! ninja
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Peter O
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Please get us influence costs! My excitement of Doppleganger in Anarch with mediums is too much to hold.

Somehow ninja'ed ninja by the OP. ?? Ah, he edited.
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Roberta Yang
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Disrupter looks awful. Spend two clicks (draw and install) and a credit to, one time only, reduce a trace strength to zero? Trace strength is never more than four, why waste a deck slot on that when just spending two clicks to gain two credits gives you pretty much the same benefit, and in a much more versatile and reliable way?

All Nighter is insane, and pretty much spits in Joshua B.'s face.
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Evan
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I'd have to check the timing chart to be sure, but I'm guessing/hoping you can use it after the corp boosts the trace. I was pretty underwhelmed at first, but it's an interesting threat to have at your disposal.

Doppleganger is very exciting, and I'm also pretty happy about those neutral resources

edit: btw EvilPie, I'm wondering if you might have missed two or three of the umlauts in Döpplegängër laugh
 
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Mark Gerrits
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salty53 wrote:
Disrupter looks awful. Spend two clicks (draw and install) and a credit to, one time only, reduce a trace strength to zero? Trace strength is never more than four, why waste a deck slot on that when just spending two clicks to gain two credits gives you pretty much the same benefit, and in a much more versatile and reliable way?

All Nighter is insane, and pretty much spits in Joshua B.'s face.

Disrupter can disrupt how much and if the corp boosts their traces though, knowing you can reset the trace.

Edit: ninja
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Ben Finkel
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salty53 wrote:
Disrupter looks awful. Spend two clicks (draw and install) and a credit to, one time only, reduce a trace strength to zero? Trace strength is never more than four, why waste a deck slot on that when just spending two clicks to gain two credits gives you pretty much the same benefit, and in a much more versatile and reliable way?

All Nighter is insane, and pretty much spits in Joshua B.'s face.


I think Disrupter's trigger is after the trace occurs, presumably successfully. So the corp effectively has to win the trace twice, the second time starting from 0.

No one said you can't use both All Nighter and Joshua B. But I'm surprised there are so many recurring credits for trashing; Scrubber and Paricia are kinda walking all over Whizzard. You don't often need that many trashing credits in a turn.
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Ben Asher
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Yay Net Police!
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In service to the Imperium of Man
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beelzeben wrote:
Yay Net Police!

Ha! Take that, Kate! You and your pile of Rabbit Holes...
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Ben Finkel
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Weyland. Weyland. Stop being broken.
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Phillip DeCarbo
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kobold47 wrote:

edit: btw EvilPie, I'm wondering if you might have missed two or three of the umlauts in Döpplegängër laugh


Actually, I missed only one. Over the a. Don't blame me, blame the card! laugh
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El-ad David Amir
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Let the worshipping begin! All hail EvilPie!
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Mike Amos
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These cards are amazing. I can't wait to work them into my deck.
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Raf Cordero
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There goes my productivity..
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Matt M
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ElAdoranSureshot wrote:
beelzeben wrote:
Yay Net Police!

Ha! Take that, Kate! You and your pile of Rabbit Holes...


I think Kate will be too busy chatting with her Underworld Contacts to care about your "Net Police."

Seriously, I thought Shaper economy was good before - with 2-3x Underworld Contracts on the table (plus the ubiquitous Rabbit Hole/Toolbox/ or a couple Dyson Mem Chip), she will be raking in the cash.
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Aaron Hedegaard
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EvilPie wrote:

Neutral Corp:

False Lead
Agenda: Security
3 advancement cost
1 agenda point
Forfeit False Lead: The runner loses click, click, if able.



Oooo, I like it. Run this in Weyland or NBN, then make the runner lose clicks so they can't remove tags they picked up from your ice. Nasty.
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Matt Steski
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False Lead seems like it could be an unpleasant surprise for runners thinking they're going to click right through HB ice...
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Alex Rockwell
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He just gave us the previous spoilers in this format, and then later confirmed them, in order to trick us with fake spoilers this time! Its a trap!!

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Ben Asher
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IirionClaus wrote:
Let the worshipping begin! All hail EvilPie!

You make good on your promises. Duly noted.
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Jack Keys
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Interrupt.
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Man, these are some exciting cards. My Chaos Theory and Replicating Perfection decks are pretty happy.
 
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James 3
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Azeltir wrote:
salty53 wrote:
Disrupter looks awful. Spend two clicks (draw and install) and a credit to, one time only, reduce a trace strength to zero? Trace strength is never more than four, why waste a deck slot on that when just spending two clicks to gain two credits gives you pretty much the same benefit, and in a much more versatile and reliable way?

All Nighter is insane, and pretty much spits in Joshua B.'s face.


I think Disrupter's trigger is after the trace occurs, presumably successfully. So the corp effectively has to win the trace twice, the second time starting from 0.


sadly, i dont think this is how disrupter works. The trace must be "prevented" before it starts to resolve, ie: before the corp bids at all.
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Jack Keys
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Also, thank you so much, EvilPie! You made my day. How did you get your hands on this pack so early?
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Luke Josef
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We love you EvilPie
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Alex Rockwell
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EvilPie wrote:

Weyland:

Weyland Consortium: Because We Build It
Identity: Megacorp
45 deck minimum, 15 influence maximum
1 recurring credit.
Use this credit to advance ice.



Totally, 100% called this! Woo.
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Aaron Hedegaard
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Alexfrog wrote:
He just gave us the previous spoilers in this format, and then later confirmed them, in order to trick us with fake spoilers this time! Its a trap!!



Come on, everyone knows they are called ambushes
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