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Subject: OBG 109: Indie Gaming rss

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Erik Dewey
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Don and Erik are joined by Grant Rodiek to talk about independent game design.

In the review-a-palooza, Erik and Don take a look at:

Five Points
The Princess Bride Prepare To Die
Flash Duel
Got It
Pirate Dice
Democrazy



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Esteban Fernandez
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Will be nice to have the links for those blog post about pitching a game, but yes that is a huge time commitment, more so if you have to do all the big Cons to do the networking.

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Stephen Miller
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Probably a daft question, but why would you choose to play Democrazy over, say, Dvorak, 1000 Blank White Cards or Nomic itself? Because the way you described it made it sound like a more restrictive subset of those, due to the rules you can propose and vote on all being prewritten.
 
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Erik Dewey
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kabutor wrote:
Will be nice to have the links for those blog post about pitching a game, but yes that is a huge time commitment, more so if you have to do all the big Cons to do the networking.


Doh! I knew I forgot something.

Here you are:

http://hyperbolegames.com/2012/03/19/pitch-like-a-pro/

http://cheveedodd.com/thoughts-networking-earns-pitches.html

http://inspirationtopublication.wordpress.com/

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Erik Dewey
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Gizensha wrote:
Probably a daft question, but why would you choose to play Democrazy over, say, Dvorak, 1000 Blank White Cards or Nomic itself? Because the way you described it made it sound like a more restrictive subset of those, due to the rules you can propose and vote on all being prewritten.


For me, that is why to pull it out, especially with a mixed group of gamers and non-gamers. It has a little more structure and so it helps people who would freeze up or not know exactly what rule to create.

BTW Commodore 64 rules!
 
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Grant Rodiek
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Thanks for letting me tag along on your podcast. It was a lot of fun
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Jason Miller
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Pirate Dice: Voyage on the Rolling Seas was originally RoboDerby: Express, a PnP game developed by Clint Herron for a competition here on the geek. Ironically, he also distributes his games through Print & Play Productions. I received the Roboderby version, along with Andrew's Dune Civilization reprint, and I have to say I'm very impressed with the quality.

Edit: not Dune, but Civ
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Grant Rodiek
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Kestril wrote:
Pirate Dice: Voyage on the Rolling Seas was originally RoboDerby: Express, a PnP game developed by Clint Herron for a competition here on the geek. Ironically, he also distributes his games through Print & Play Productions. I received the Roboderby version, along with Andrew's Dune reprint, and I have to say I'm very impressed with the quality.


Awesome! That bodes well. I hope my game arrives any day now.
 
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Daniel Svejda
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Re: Flash duel review in this episode

I'm aware of the controversy surrounding the game... but I felt the verdict of yellow light "for ethics sake" a bit harsh. Especially since you also said that "why would anyone want to play the version without the special powers... that would be horribly dry". (or something of that nature). If you feel that way, you're pretty close to what I understand is Sirlins point of view, that he took a very basic game and made it a lot more fun.
I for one agree: I enjoy the game once in a while, and would not consider playing (or buying it) without the special Sirlin sauce.

 
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Donald Dennis
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dsvejda wrote:
Re: Flash duel review in this episode
...
I for one agree: I enjoy the game once in a while, and would not consider playing (or buying it) without the special Sirlin sauce.
And I wouldn't spend money for the Sirlin edition; I'd sooner make my own copy.
 
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