Here are the rules as I've been able to translate. My questions are at the bottom
CONTENTS
18 land tiles with a tower base
30 wooden tower segments
Carcassonne: The Tower can only be played together
with the original Carcassonne. Of course you can also
with any of the other Extensions made so far.
All rules of the original Carcassonne remain the same!
SET-UP
Shuffle all original Carcassonne cards, Carcassonne: The Tower cards, and
any optional expansion cards you are playing with. Each player gets the same number
of tower segments depending on how many players are playing:
2 Players: 10 Segments 3 Players: 9 Segments
4 Players: 7 Segments 5 Players: 6 Segments
6 Players: 5 Segments
GAME PLAY
A Player draws a card and places it according to the well-known rules of the
original Carcassonne. This also applies to the new 18 cards with a tower base.
A player may now choose from one of the following options:
- Place a follower on a road, city, or farm according to the original rules.
Or one of three new options…
- Place a tower segment on the tower base of any one of the new 18 cards
already in play.
- Place a tower segment on top of an already existing tower in play.
- Place a follower on any existing tower and thereby locking the tower.
TOWERS AND CAPTURES
Once a player places a tower segment, he may be able to capture and
imprison one opponent’s follower by taking the opponent’s follower off the
board and placing it in front of themselves. The height and location of the
tower played upon determines which followers may be imprisoned.
A tower created by one tower segment
covers an area of 5 tiles, which the owner of
the tower may imprison from. The tiles are
the tower tile itself and the four adjacent
tiles.
If a second tower section is played
on an existing tower, a player now
has 9 possibilities to capture a
follower.
With each additional tower section, the range increases by 4 tiles, 1 in each
cardinal direction. There is no restriction to the height of a tower. Note:
Towers can “reach” over holes in the playing tiles.
FOLLOWERS ON TOWERS
If a follower is on a tower, no more tower segments can be played on that
tower. This is an important play if used to prevent the capture of a high value
follower.
PRISONERS
If there are two players who have imprisoned one another’s follower, those
two followers are immediately returned to their owners and are
able to be played again. In addition, during your turn you have
the option to “trade” 3 points for a follower captured by your opponent. That
opponent will gain 3 points and you will lose 3 points when this transaction
takes place. You may immediately place the follower that same turn.
NEW LAND CARDS
With the new land cards, no new elements are added except
the tower base. For the new bridge over the city card, all
meadows are separated and the city is connected.
So,
-Can followers on towers be captured? It's more fun that way, but it's purpose is defeated if two towers are next to eachother.
I have a graphic version of the instructions too, I wasn't able to upload them.


























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