I have fond memories of my family's game cabinet when growing up. I particularly remember games like Trouble, Sorry, Solar Quest, and Survive! As I entered middle school, I began getting into Car Wars. In high school, I played Axis & Allies, Shogun, and a variety of role-playing games with Teenage Mutant Ninja Turtles being my personal favorite. In college, my gaming experience continued to grow with more role-playing games, Cosmic Encounters, and text-based online role-playing games. Then, probably in the year 2000, I was introduced to Settlers of Catan, which opened a whole new world of gaming to me. Now, I can't get enough.
I play board games for three main reasons...
1. They're fun.
2. They make me think.
3. I like interacting with people.
I design games for similar reasons. It is fascinating and thoroughly engaging to consider all the details of a new interactive creation and event. I consider creating board games to be a form of art... one in which I design mechanics and physical objects and plan interactions between people. Who knows where this art form will go as it continues to evolve? I am happy to be a part of its progress and hope that I can contribute something enjoyable and meaningful that encourage interactions between others.
I started designing games somewhat seriously in 2012, and they have become somewhat of an obsession ever since.