Testament to Rating:
When I rate games, I try to keep context in mind. Weapons & Warriors is fun with a group of 12-year olds. Ticket to Ride and Sequence are great for "non-gamers". Even Uno can be fun with the right group. I simply find it discouraging to see BGG comments on children's games that state, "too simplistic," and the game is rated 2.
On the other hand, flawed game systems should be reflected in ratings. In my opinion, Magic Realm's combat system is horrid. The Terrain Expansion Pack for Memoir 44 doesn't have enough scenarios, and Pantheon stagnates into gridlock.
When you read my ratings and comments, keep this testament in mind.
Personally, I like games with lots of theme, detailed components and some luck. I enjoy constant strategy adjustments based on random results (cards, die rolls, etc). This aspect keeps my mind going and keeps me into the game. Plus, luck is a large part of life and war. Examples: The thick fog that covered George Washington and the continental army's retreat from New York. The mechanical problems that delayed the Japanese spotter plane assigned to the vector that contained the US task force at Midway. The Tavannes railway tunnel disaster that killed 500+ French troops during WWI. You get the idea.