User Profile for Raid1280
United States
flag msg tools
We are not now that strength which in old days Moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, Made weak by time and fate, but strong in will To strive, to seek, to find, and not to yield.
There is hope.
I am a part of all that I have met;
Yet all experience is an arch wherethro'
Gleams that untravell'd world whose margin fades
For ever and forever when I move.
How dull it is to pause, to make an end,
To rust unburnish'd, not to shine in use!
As tho' to breathe were life!

From Ulysses - Tennyson

Geek of the Week

Cubes - An alleyway of micro-fiction, prose, and generally unedited first drafts inspired by nine random images.

Play-By-Forum Games Moderated:
High Frontier #1
High Frontier #9
Cyrano #2
Mysterium #2
Mysterium #3

Excellence in Session Report Writing:

1st Place - Final Voyage of the Red November
Honorable Mention - We Shall Overcome

RPG Session Reports:
Long Separated Branches of Humanity Reunite in Musical Destruction
The Day the Earth Stood Cooked
Scientific Advance and Insurgent Faith Clash during the Renaissance
"All are one."
Great World Conquerer Microscope PBF
Rise and Fall of Dragons PBF

Incomplete RPG's (Games Abandoned for Various Reasons)
Fiasco London 1593
Our Last Best Hope: Comet Zachariah
Lights Out
Don't Rest Your Head - The Mad City

My Extended Stats

Games I've Recently Played

The Medium of my Gaming Enjoyment
Games can be many things, but one thing that they certainly are are all about the people playing them, whether alone or in a group.

Games can be an entertainment medium wherein each of the players can find a source of fun for themselves. Whether players enjoy managing resources, building, combating each other with plastic pieces, or discussing economics, each of us can find enjoyment and satisfaction within the various constructs presented in this medium.

Games are also an art form, and can teach us much about ourselves and each other. Not all games need to be 'fun', necessarily - they can be an experience. That experience itself does not need to be enjoyable in the sense that is makes us laugh, or leaves us feeling entertained. It can be an enriching lesson, or leave us with questions that we may not be able to answer without contemplation. Perhaps these games teach us a surprising fact about someone that we associate with, whom we thought we knew well. These may not necessarily be enjoyable, but they can certainly be an experience, and that has value.

Most importantly - it's not about winning. When you're playing a great game with friends, you are winning. Games are not some form of ego booster so that you can declare yourself more intelligent than those around you. Having a good game, with good friends, and enjoying the experience - that's what it's all about.

Game Preferences

My game preferences have gone through several major phases in the last few years, and I've explored quite a bit in terms of variety, depth, skill, and involvement. At this point, and for the foreseeable future my preferences have drifted into the area of very quick, light-weight fillers, usually card games. I've always enjoyed this type of micro format for a variety of reasons, not the least of which is that it doesn't involve a large buy-in in terms of time. It also allows, assuming the rules are relatively concise, a level of psychological analysis and competition, all in a bite-size package.

Player Interaction: This is almost mandatory. If I'm not interacting with the people around me, then I might as well be playing a game online, reading a book, or watching a movie. Those things don't interact with me, yet I can still get enjoyment from them. When I play a game, I want to work with or against the other players on and off the board, and have a great experience with them.

Open Ended/Simple Construct: Games that don't have an exhaustive amount of rules that dictate everything a player should be doing every turn. Games that allow the players to be creative within the construct of the game.

Assymetrical: Variable starting locations, abilities, powers, and rules that give each player a different way to do things is the foundation for an excellent discussion/negotiation. If one player is 'overpowered' or has a huge advantage the players themselves should cooperate in order to balance the game. Whether it be the map, the player powers, or a tech tree, games that place players in opposing spectrums of power always have a place at my table. Examples - Here I Stand, Cosmic Encounter

Artistic Creativity: This blurs a bit with open-ended above, but it's not exactly the same. Games that allow players to think outside the box and either express themselves within the game, whether it be artistically, diplomatically, or even in various levels of intrigue usually score high on my list. Examples: Dixit, Once Upon a Time, Various RPG's, Even many abstracts allow for this

Rich Theme/Narrative: The setting of the game is what allows the players to develop and flesh out what's going on. The mechanics in the game should, to some level, represent the theme in execution as well as in practicality. Examples: Battlestar Galactica, High Frontier, Android

Microbadges for Raid1280
Award mbmbmbmbmbmbmbmbmb
BGG mbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmb
Board Game Related mbmbmbmbmbmbmbmbmbmbmbmb
Board Games mbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmb
Contest (Official) mbmbmbmb
Ideas mbmbmbmb
Interests mbmbmb
Internet mb
Literature and Arts mbmbmbmbmbmbmbmbmbmbmbmbmb
Misc mb
Music mbmb
Pop Culture mbmbmbmbmbmbmbmb
Profession mbmbmbmbmb
Role-Playing Games mb
RPGG mbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmbmb
Science mbmbmbmbmbmbmb
Special mbmbmbmbmbmbmbmbmb
Sports mbmbmbmbmbmbmbmbmbmbmbmbmb
Support mbmbmbmb
VGG mb
Video Games mbmb
Weird mbmb
User Details for Raid1280
Registration Date: 2002-12-09
Last Profile Update: 2015-10-08
Last Login: 2016-04-30
Country: flag United States
State: Ohio
GeekMail: mail Send Private Message to Raid1280
Collection Summary for Raid1280
Board Game
Owned   22
Previously Owned   373
For Trade   2
Want In Trade   12
Want To Buy   0
Want To Play   0
Preordered   0
Wishlist   6
Commented   287
Has Parts   0
Want Parts   0
All   917
Board Game Expansion
Owned   0
Previously Owned   75
For Trade   0
Want In Trade   1
Want To Buy   0
Want To Play   0
Preordered   0
Wishlist   0
Commented   55
Has Parts   0
Want Parts   0
All   127
Board Game Accessory
Owned   0
Previously Owned   5
For Trade   0
Want In Trade   0
Want To Buy   0
Want To Play   0
Preordered   0
Wishlist   0
Commented   4
Has Parts   0
Want Parts   0
All   6
Board Game 18
Board Game Designer 2
Board Game Artist 1
Board Game Family 1
Board Game Expansion 3
Board Game Implementation 4
For Sale 3
Sold 53
Rating 61
Board Game Plays 4416 Total | By Month | Last 30 Days | Chronological
Board Game Expansion Plays 61 Total | By Month | Last 30 Days | Chronological
Trade Rating (110) Propose A Trade With This User
Board Game Ratings 679
Average Rating 6.13
10 13   (1.9%)
9 29   (4.3%)
8 79   (11.6%)
7 146   (21.5%)
6 178   (26.2%)
5 153   (22.5%)
4 47   (6.9%)
3 25   (3.7%)
2 9   (1.3%)
1 0   (0.0%)
Board Game Expansion Ratings 19
Average Rating 7.05
10 3   (15.8%)
9 0   (0.0%)
8 5   (26.3%)
7 3   (15.8%)
6 3   (15.8%)
5 5   (26.3%)
4 0   (0.0%)
3 0   (0.0%)
2 0   (0.0%)
1 0   (0.0%)
Board Game Accessory Ratings 0
Average Rating 0.00
10 0   (0.0%)
9 0   (0.0%)
8 0   (0.0%)
7 0   (0.0%)
6 0   (0.0%)
5 0   (0.0%)
4 0   (0.0%)
3 0   (0.0%)
2 0   (0.0%)
1 0   (0.0%)
Top 10
#1: Dixit
#2: Fury of Dracula (second edition)
#3: Mysterium
#4: Biblios
#5: Tigris & Euphrates
#6: Traders of Osaka
#7: The Bottle Imp
#8: Container
#9: High Frontier
Hot 10
#1: Tigris & Euphrates
#2: Samurai
#3: Haggis
#4: Fury of Dracula (second edition)
#5: Through the Desert
#6: Betrayal at House on the Hill
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.