I'm a professional Senior Technology Specialist for Kinko's and unprofessional game designer, as I get paid for the former and not for the latter. I also dabble in fiction writing and comic book writing, taking after my dad science fiction author Jack L. Chalker (who sadly left us in February of 2005.)
I was introduced to the world of "German-style" games during my internship with Looney Labs, and have remained hooked on them since. I've also been obsessed with making good games that follow the same principles since meeting a group of talented game designers through Looney Labs and through game designer conventions such as Protospiel and Pow Wow.
I am a freelance game designer and developer, in addition to my day job and attending the University of Baltimore for an MA in Publications Design.
I blog at
critical-hits.com and
davechalker.com