iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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First Look: Roll For It!

Brad Cummings
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Roll For It!
Availability: iOS, Android
Store Links: iOS, Android


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Fri Feb 23, 2018 3:36 pm
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App News: Stone Age Advances to the iOS 11 Age, Medici Updated and Now Online, Polytopia Gets Online Multiplayer, Civilization VI for iPad Expands, One Deck Dungeon in Early Access Next Week and more...

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Stone Age Has Returned From Its App-ocalyptic Demise
In what might be the most surprising digital board game news of the entire year, formerly defunct Campfire Creations arose from the dead this week and resurrected their only offspring, the App-ocalypse victim, Stone Age: The Board Game.

That's right, an app that hasn't seen the whiff of an update since 2014 was suddenly updated and rescued from 32-bit oblivion. It's the same Stone Age we used to love, only now it plays nice with iOS 11.

The update also mentions, "major refactoring of codebase to allow for future development," but I have no idea what that means. Perhaps new content is coming to Stone Age, or perhaps they're going to use the Stone Age core to port different board games, or maybe it means nothing and is only there to have idiots like me blabber on and on about things they don't know anything about and keep talking even when it's clear they should have stopped talking a long time ago, you know how it is with some people, of course you do, they just keep talking and rambling on as if they've never heard of commas or periods they just keep on going and going obnoxiously like anyone even cares anymore oh and I should probably add Watney's Red Barrel. I'm glad I'm not like that.

Stone Age is available for iOS Universal and will run you $7. If you haven't played it, jump on board and you'll see a pretty great board game port and what was the cream of the crop back in 2012.

- Stone Age: The Board Game for iOS Universal, $7



Reiner Knizia's Medici Gets Online Multiplayer
I'm not sure what's in the water, but here's the second story of the day about the recent rumblings of a formerly dormant developer. In this case it's Codito Development, one of the best of the old school devs when it came to board game ports. Problem is, they hung up their keyboards a few years back only to reappear to save their apps from the App-ocalypse. Once that was done, I'd thought we'd seen the last of them as they rode off into the sunset.

Not surprisingly, I was wrong. Out of the blue today we learned that Medici, one of the first apps they released way back in 2010, was updated to include online multiplayer.

Huh? What? I can't even...



Oh my, I do believe I developed a bad case of the vapors!

I'm better now, but I'm still a bit shocked that an app so old it calls the iPad "Sonny" was just updated. An app that was around before I even started writing for this blog! And online multiplayer no less! I guess I need to go remember how to play Medici. It's not going to lose on its own.

- Medici for iOS Universal, $4



Battle of Polytopia Goes Online
We've came to know and love our little 4X game of blocky folk, The Battle of Polytopia, almost as soon as it launched back in 2016 under the name Super Tribes. An excellent mini-Civilization game in which you explore, build, research, and fight over the course of 30 turns with the goal of getting the best score possible. It was a fantastic solo experience, and not once did I ever think, "Boy, this would be so much better is another human was humiliating me right now." As you should know by now, however, my opinions are worth less than the toilet paper I write them down on and Midjiwan went ahead and added online multiplayer to Battle of Polytopia.

From what I hear, it's actually rather excellent, too.

The game uses friend codes that you'll have to share to get your pals into a game with you, so it's kind of like Race for the Galaxy. I believe you can play either in domination mode (last one standing wins) or regular mode (highest score wins), and the online mode is asynchronous. I'm pretty sure it's also cross-platform between iOS and Android devices.

The update to play online is completely free, almost. You need to have bought at least one of the IAP tribes to unlock online multiplayer. Considering how good this game is and the fact that even Swedish developers need to eat, you should have been throwing money at the IAP anyway.

Get in there and crack some skulls. I'll be over here in the corner playing with myself. Well, not playing with myself, but...oh, nevermind.

- Battle of Polytopia for iOS Universal, free
- Battle of Polytopia for Android, free



Civilization VI for iPad Expands with Vikings and Poles
When Civilization VI was released for iPad back in December, it was one of the best days the App Store had ever seen. Here was a full AAA title, straight from Steam, right there on the App Store. Not only that, it was a game that old people like myself could enjoy! Of course, it wasn't quite a clone of its Steam brother, with the PC and Mac versions several patches beyond the state the iPad version was in. So, the question was out there: would Aspyr Media, Inc. support the iPad version with patches and more content, or was the iPad version of Civilization VI just a fart in the wind?

Turns out it was the former! Hooray!

Today saw the release of two new expansions to download for the iPad version, the Viking Scenario Pack and the Polish Civilization Pack. Want to know what each one brings to the table? Of course you do:

Firaxis wrote:
Bring Europe under your rule as the mightiest Viking lord in the most detailed scenario released yet for Sid Meier’s Civilization VI. The Viking Scenario Pack also includes three new Natural Wonders and six new City-States, two of which grant new tile improvements.

Includes six new City-States:
-Auckland (Industrial): Additional production for Coastal tiles.
-Antananarivo (Cultural): Culture bonus that increases with every Great Person earned.
-Armagh (Religious): Builders can construct the Monastery improvement, which provides Faith and heals religious units.
-Granada (Militaristic): Builders can construct the Alcazar improvement, which protects military units and provides Culture.
-Muscat (Trade): Bonus Amenities in cities with a Commercial Hub.
-Palenque (Scientific): Improved City growth for cities with a Campus.

Play as a great ruler of the Dark Ages in the “Vikings, Traders, and Raiders!” Scenario:
-100 Turn Scenario, from 787 to 1087
-Play as Harald Hardrada of Norway, King Canute of the Danes, or Olof Skotkonung of Sweden.
-Launch a naval invasion of England, conquer Paris, find Vinland with an explorer, or sail through Gibraltar and raid the Mediterranean Sea.
-Build a trade empire and profitable cities, or spread a religion and gain Faith for your people.
-Includes special art assets for leaders.

Three new Natural Wonders:
-Eyjafjallajökull
-Lysefjord
-Giant’s Causeway


The Viking Scenario Pack will run you a cool $5 via IAP. The Polish Civilization Pack coming up:

Firaxis wrote:
Jadwiga rules Poland in Sid Meier's Civilization VI!
Religious and expansionist, Poland can gain control of other civ's tiles when they fortify their borders, and Jadwiga makes Relics more valuable and Holy Sites more effective. A new scenario is also included: stand at the crossroads of Europe protecting the fertile Polish homelands from those who would seize it to empower themselves. Can you stand as a bulwark against this threat?

Includes the complete Polish civilization with Jadwiga, Winged Hussar unique Unit, and Sukiennice unique Building:
-Poland’s “Golden Liberty” unique ability allows them to gain territory when they build a Fort or Encampment, even allowing them to steal territory from other civs! They also convert a Military Policy slot into a Wildcard slot, giving them extra flexibility in culture.
-Jadwiga allows you to spread your religion to the nearby city when you gain another civ’s territory with Golden Liberty. Her relics provide bonus Faith, Culture, and Gold.
-The famous Winged Hussar is strong on the attack and can push back defending units.
-The Sukiennice, or Cloth Hall, gives bonus Production from foreign Trade Routes, and Gold from internal Trade Routes.

Play as a great Polish noble lord in the “Jadwiga's Legacy” Scenario:
-60 Turn limit.
-Defend Poland, Prague, and Vienna from invaders including the Teutonic Knights and Ottoman Turks.
-Gain glory in battle and prove yourself the greatest defender of Poland.


The Polish pack is also available via a $5 IAP.

If neither of these trip your trigger, then there's also the free Multiplayer Compatibility Pack in the IAP section of the app. This will allow you to play in multiplayer games even if you didn't fork over for the new content, you ol' Scrooge McDuck, you.

The big takeaway from all this is that Aspyr appears to be willing to support the iPad version of the app and, who knows, maybe someday we'll have the PC/Mac/Linux and iPad versions all on the same page. One can dream, can't they?

- Civilization VI for iPad, free (full unlock $30, which is 50% off full price)
- Civilization VI for PC/Mac/Linux via Steam, $60



One Deck Dungeon Sets to Explore Early Access Next Week
Last week I mentioned that I was in the One Deck Dungeon beta and then proceeded to gloat about how much better I am than all of you. Well, I think I mentioned I'm better than Brad. That still stands, of course. Unless we're talking looks. Or smell. Or class. Okay, so Brad is better than me in every way but one, he didn't get into the One Deck Dungeon beta.

Turns out my chance to gloat is going to be short-lived, however. Today, Handelabra Games announced that One Deck Dungeon will be heading to Early Access on February 27th, so any schmuck can just go and buy it for themselves. There goes my fleeting sense of self-worth.

The Early Access build will be a pre-release build, so it will have bugs and stuff like that, but I haven't seen too many of those nasty critters while I've been playing. The Early Access build is for PC/Mac/Linux and will cost $15, while the final game will run $10. So, if you don't mind waiting until the actual, finished game is released you can save yourself $5.

The Early Access period should last 2-3 months, so we can expect the 1.0 version to release sometime between late April and June.

Handelabra wrote:
Early Access version is fully playable with the 5 heroes and 5 dungeons from the core game. Upcoming Early Access versions will add 2-hero parties, character progression, campaign mode, and other improvements.


- One Deck Dungeon for PC/Mac/Linux via Steam, Early Access (not available until Feb 27)



Masters Gallery Available on Android
Somehow [somehow? I believe it's because you're a jerk. -ed.], I missed this news which was sent to me over a year ago. Yep, a year ago. Never say we're not on top of the latest happenings here at iOS Board Games, the blog named for only one platform even though we cover Android and Steam games and sometimes even Switch. Don't ask, we're keeping the name on purpose just to annoy the hell out of a few of you.

Anyway, the news I missed is the fact that Reiner Knizia had another game ported to digital, but this time only to Android. That game is Masters Gallery and it's out now. In fact, it's been out for awhile. I GET IT, I SUCK! STOP STARING AT ME!

The game lacks any form of multiplayer at this point in time, but does have a rip-roaring solo mode against the AI. It's for Android [said that about 30 times now, move on please. -ed.] and runs $3.

- Masters Galley by Reiner Knizia for Android, $3



Through the Ages' Steam Beta Testing Begins
It's not just the One Deck Dungeon beta that made me think I was better than Brad, but I also just got into the Through the Ages beta on Steam. Take that, Cummings! [why are you doing this? -ed.]

The beta just started yesterday. Well, actually, I was just invited yesterday. There's no way they'd start without me, so I'm assuming the entire thing started yesterday. Yep, that checks out.

The app is for PC/Mac/Linux right now and runs pretty much just like its iOS forebear. There's even cross-platform multiplayer already implemented, so I'm playing all the matches I started on iPad on my laptop now. I do it with the sound way up, too, so everyone at the coffee shop knows how cool I am.

Not a lot else to mention here, other than the Steam version of last year's best game is currently in testing and should be released...soon? Someday? I have no idea, actually. I'll say sometime in 2018, how's that?

- Through the Ages for iOS Universal, $10
- Through the Ages for Android, $10



Pillars of Eternity: Lords of the Eastern Reach Now Available on Tabletop Simulator
A few years ago at Gen Con, we ran into the guys from Obsidian Entertainment who were pitching a spiritual successor to Baldur's Gate called Pillars of Eternity. It looked cool (and when I got to finally play it, turned out to be pretty cool), but we were more intrigued by a couple of gents amiably pushing a tabletop game based on the new Obsidian property. It looked pretty sweet, but then time rolls on and you forget things and blah, blah, blah.

Well, it's time to remember because that game is called Pillars of Eternity: Lords of the Eastern Reach and it just arrived for Tabletop Simulator, meaning that anyone with a laptop can now give it a go for the low, low price of only $8. Yes, it was on sale until February 15th, but as the editor said earlier in this article, I'm a jerk. So, now you can pick it up for $8 and that's still not a bad price for a fully-featured Table Simulator DLC. Especially one with a video by Paul Grogan telling you how to play it right there on the Steam page! Now how much would you pay? Hmmm???

One thing we do remember about our meeting with Zero Radius Games is that Pillars of Eternity: Lords of the Eastern Reach was one of the prettiest damn games you'll ever see. From the pics of the Tabletop Simulator version, I think that all still comes through even in digital format.

Go, play it on Tabletop Simulator and when you fall in love with it, go buy the physical copy. Or send me one. I'd love to buy it, but my wife is going to kill me if I spend any more money on games. Literally kill me. Seriously, if you don't hear from me within 2 weeks time, call the police.

- Pillars of Eternity: Lords of the Eastern Reach for Tabletop Simulator for PC/Mac/Linux via Steam, $8





Warbands: Bushido Now Available on Android
Warbands: Bushido was released for PC/Mac/Linux and iOS Universal over the past year-and-a-half or so, but this week it also came to Android. Why would we care? Because Warbands: Bushido is a well regarded tactical minis game that you can play on your touchscreen (or regular screen. It's fairly screen-neutral).

For more information, let's go to the blurb!

Warbands:Bushido is a miniatures board game arena with cards, miniatures, dice (i.e. dice random involved) and beautiful terrains to fight on, with both multiplayer battles boardgamers are used to, and challenging single-player scenarios.

Game has a isometric, tabletop-style look with miniature-style characters, cards, dice, pre-rendered battlefields and story-mode scenarios. There will be more than 50 various paintable units and heroes planned for full-scale release and later additions. Multiplayer skirmish will let you test your skills in best traditions of tabletop wargame classics with a fast-paced gameplay. While single-player scenarios with their own characters and events, are highly influenced by classic turn-based RPG tactics.

Game background - is the story of civil war in 16th century Japan, known as “Warring States period”. Samurais and ronins, criminals of all sorts, ninja clans, Chinese pirates, Portuguese mercenaries and firearms traders, all trying to benefit from anarchy and conflict. It is hard to find a more atmospheric and dense setting for a tactical board games.


Sound good? It is! Best yet, it's available for whatever platform you can think of (except for those that it's not). That's not all, the Android version even contains the latest Ninjas content, so all platforms are on the same page.

- Warbands: Bushido for iOS Universal, $3
- Warbands: Bushido for Android, free
- Warbands: Bushido for PC/Mac/Linux via Steam, $8


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Thu Feb 22, 2018 2:00 pm
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First Look: Tabletopia

Brad Cummings
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Tabletopia
Availability: iOS, Steam
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Tue Feb 20, 2018 3:00 pm
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App News: Hostage Negotiator Released From Captivity, One Deck Dungeon is Awesome, New D&D Game In the Works and more...

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Hostage Negotiator Released for iOS/Android
If you didn't already see Brad's video about the digital version of Hostage Negotiator that posted yesterday...SURPRISE! Hostage Negotiator has been released for iOS/Android. If you did see Brad's video or haven't been living under a rock since the game's release earlier this week, you can ignore this message.

Hostage Negotiator is a fun game filled with rainbow colors, unicorns, and pink clouds made of cotton candy. You just can't see any of that stuff because there's a terrorist in the foreground and a bunch of dead innocents. Good times! If you couldn't guess from the title, Hostage Negotiator is dark and grim and woof, those poor hostages.

The digital version is from Peter Kossits of Baseball Highlights 2045 fame and is a faithful recreation of the tabletop version. It's actually a really good recreation of the tabletop version. Peter knocked this one out of the park, although my old eyes wish the text was a little bigger. That said, I can always tap on cards to enlarge them.

If you're looking for a solitaire card/dice game with a little bit of bite to it, both in theme and strategy, give Hostage Negotiator a try. I don't think you'll be disappointed.

- Hostage Negotiator for iOS Universal, $4
- Hostage Negotiator for Android, $4



I've Played the Digital Version of One Deck Dungeon and It's Great
Ever since my Kickstarter copy of One Deck Dungeon showed up, it's been my go-to game for a quick solitaire fix. The game is quick and compact, and yet gives you a ton of decisions to make each turn. It's nearly perfect with the caveat that I can't play it while sitting on the toilet. This is obviously a crisis that Handelabra Games aims to solve. Their plan: create a digital port of ODD so you don't have to pick dice off of a filthy bathroom floor.

The game is currently in beta, so what I've seen might not be the finished product. That said, it's already fairly polished and is a blast to play on my laptop. I took a little video of gameplay that you can watch below. I don't know why my mic wasn't working. Considering that my voice sounds like the croaking of a bullfrog in heat, you should count yourselves lucky.

One Deck Dungeon should be heading to Early Access soon and then released when it's done. No word on when that will happen, but we do know that it is being released for both Steam as well as mobile platforms. We'll keep an eye out, you watch the video.





New D&D Game, Warriors of Waterdeep, In the Works
Game developer Ludia, has announced a new game based on everyone's favorite RPG from WotC, D&D. It's entitled Warriors of Waterdeep because everyone loves the Forgotten Realms and there are no other worlds anyone could possibly ever set a game in.

I'll admit (and you can probably tell), I'm a bit skeptical about this one. First of all, it's free-to-play which gets my spidey senses tingling. Secondly, it's a card game, which unless it's something completely new, I'm over. Then I watched the trailer and I have to admit that I'm a bit intrigued. It looks like cards might only be used as loot to equip on your characters rather than a typical CCG model, and it seems that you actually get some real dungeon crawling done in here. What the heck, count me in.

Warriors of Waterdeep will be coming soon, if their trailer is to be believed, and who are we to not believe it? Huh? Geez, get off your high horse, mister. Watch the dang trailer and move along!





Whenever You Think You're Having a Bad Day, Be Thankful Your Name Isn't Wartile
There's something unpleasant about the name WARTILE. I mean, I get it: WAR + TILE, which makes sense considering it's a miniature skirmish game set on tiles similar to our old friend, HeroScape. That said, WARTILE just looks like a skin disorder when you see the word. I'm trying to unsee it and can't. Oh well.

Ignoring the bumpiness of the name, WARTILE is a miniature skirmish game that looks a lot like HeroScape if HeroScape was beautiful and real-time instead of turn-based. Yep, for some reason this is a real time game. Now, it's not like StarCraft or anything. In fact, the system they've implemented somewhat mimics turn-based play. It's called the "cooldown system" which puts cooldowns on all your figures once you move them, so they can't continually be moved. Thus, move all your figures and wait until they cooldown and you can use them again. Seems like a lot of work when, instead, they could have just gone turn-based, doesn't it?

That said, I haven't played it yet so I can't really make any judgements. I've heard good things, however, so I'm probably making too much of the whole real-time thing. Have I mentioned that WARTILE is real-time?

The art in this game is utterly fantastic with each battlefield represented by a 3D cutout and glorious artwork. Even if you don't like the real-time aspect (have I mentioned it was real-time yet?) you should check the game out just for the visuals. Wowza.

WARTILE is available right now on Steam for PC and it's on sale for only $15. A mac and tablet version is also in the works.

- WARTILE for PC via Steam, $15 (on sale)



Tales from Candlekeep Gets a New Character
I have a lot of games in my Steam library that are either unplayed or deserve to be played a lot more than they have been. One of those is Tales from Candlekeep: Tomb of Annihilation which arrived on Steam last year. Today, Tomb of Annihilation received a major update including a new character. Here's an official video for the character introduction:



That's right, it's a druid! Usually no one knows who they were or what they were doing, but we know this dude's name is Qawasha and that he's missing a "u".

A new character to play isn't the only thing that arrived in this massive update. Blurbage!

Details:
Play Qawasha the Human Druid, an all new hero added to the game
-Wild Shape into a savage ape or a ravenous velociraptor! Each form has its own unique abilities to add a new layer of strategy to your quests
-Summon Storm Cloud hurling down bolts of lightning
-Summon Qawasha's ally, Kupalué, to help you handle the undead threats of Chult
-Invoke all new powers including: Longstrider (speed increase), Barkskin (armor increase) and Goodberry (healing ability)

New Feature:

Implemented an Extras menu to activate / deactivate DLCs in-game.

Bug Fixes:

-Mushroom pick-up fails now gives the player a die reroll properly when using a Luckstone
-It is now possible to change resolution from 1440x900 to 1600x900 and vice versa
-Added a combat text when Ice Storm misses the target
-UI overlap when an encounter hint appears while dispel magic is equipped
-Addressed various text entries in multiple languages
-Artus can now use the jump ability on the Strawman
-The dice rolls can now be manually stopped using the spacebar in the tutorial
-Fixed an issue with Asharra's Acid Splash
-Dragonbait’s Blessed Strike won’t trigger 2 Dice Rolls anymore
-Changed the Russian and Simplified Chinese fonts
-It is no longer possible to use items and Utility powers during dice rolls
-It is no longer possible to die on top of enemies while bleeding
-It is no longer possible to Roll for an attack during a Burning Saving Roll.
-Changed the description of Melf’s Acid Arrow to reflect the poison status instead of stun
-The value in the AC tooltips now takes gear bonus into consideration
-The Burn status is now properly dispelled on a Roll of 8+
-Hotfixed savegame issues when using Family Sharing options.


Now that's some update. Tales from Candlekeep: Tomb of Annihilation is available for both PC and Mac and has a name far too long to keep typing.

- Tales from Candlekeep: Tomb of Annihilation for PC/Mac via Steam, $16





Greater Than Games Returning to Digital with Sentinels of Freedom
Not a lot of info on this one, but Greater Than Games (Sentinel Comics) is heading back to digital and they're bringing along all those Sentinels we've come to know and love.

The new game is called Sentinels of Freedom and will be a tactical shoot-em-up set in the Sentinels Comics universe. It's being developed by Underbite Games and there are blurbs:

Underbite Games wrote:
Customize your Hero!
Choose the characters backstory, personality, power source and archetype - each heavily impacting your final character. Heroes have "stances" that provide boosts to certain stats like enhanced dodging or even flight along with powerful sets of abilities and can be fully customized to fit your playstyle.

Game Mechanics
Swapping stances between rounds allows you to prepare for upcoming challenges. As the game progresses, more abilities and stances will be unlocked. Heroes have special support actions and enemies can create formidable squads with even more powerful attacks and dynamic combos. The Vigilance and Support systems allow characters to react despite not being their turn. This could lead to hero trying to stay in cover or counter attacking when an active enemy moves or performs an action

Highlights
-Create your Hero - choose backstory, archetype, powers, and appearance
-Build your Team - select from the many available heroes and unlock more throughout
-Character Personalities - heroes will have likes, dislikes, and preferences which influence the mission
-Full story campaign - writers and creators from Sentinel Comics
-Freeform movement - Turn Based game that allows you to move anywhere
-Squad dynamics - heroes or villains can work together for more powerful actions
-Living Environments - multiple objectives, interactions and dangers
-Learning AI - enemies will start to adjust to current tactics and also make long term changes to strategy


We don't know much more, but we know it's coming to PC/Mac and it's also coming to Kickstarter on April 3rd. Don't worry, we'll remind you.




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Thu Feb 15, 2018 6:43 pm
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First Look: Hostage Negotiator

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Hostage Negotiator
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Thu Feb 15, 2018 2:23 am
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App News: Tabletopia Arrives on iPad (kind of), Warhammer Quest 2 Expands, Polytopia Multiplayer Next Week and more...

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Tabletopia Arrives for iPad in Beta Form
When I hear about things like Tabletopia I should get super excited, but when I actually sit down to try it I tend to feel less than enthused. It's not you, Tabletopia, it's me. Seriously, I just really don't want to sit at my desktop or laptop and play digital board games. Starting yesterday, I no longer have to as Tabletopia has come to iPad.

Well, it's kind of come to iPad. It's more of an open beta, and there are currently only 6 games available on the platform. Oh, the hundreds of other games you can play on the Steam version are on their way, but bugs must be squashed first. The games available are:

- Sub Terra
- Hansa Teutonica
- The Shipwreck Arcana
- Burgle Bros.
- Mint Works
- Champions of Midgard

The current version also only includes solitaire play and pass-and-play multiplayer. Online multiplayer is coming down the road.

If you're not familiar with Tabletopia, it's kind of like VASSAL, but easier to navigate. Games are presented in 3D glory and you simply sit and play the game like you would if you were sitting at a table. There are no tutorials and no rules enforcement, so if you're new to a game, it will take a little work on your part to get things rolling.

It's also a sandbox where you can create your own games and share them, which is a fairly amazing tool if you're a designer.

The Steam version requires that many games be purchased in order to play them, for example the Scythe module is $5, but there's also a subscription model as well. There's a free tier, but that doesn't allow "Premium" titles, so while you can buy Scythe, you'll need a monthly subscription to get its expansions. At least I think that's how it works. To be honest, I'm not a user so I'm getting all my info from their website. I'm sure many, many more of you have tried and use Tabletopia on a regular basis and can chip in more info in the comments.

- Tabletopia for iPad, free
- Tabletopia for Steam, free





Warhammer Quest 2 Expands with Lord of Khorne
Warhammer Quest 2: The End Times arrived last year to reviews that were a bit more negative than the first entry in the series. Granted, Warhammer Quest was a fairly epic achievement in the early mobile scene, so maybe our expectations were a bit misguided. That said, WHQ2 wasn't a bad game, just failed to create the same tension and interesting decisions as the first game.

Today, Perchang hopes to put things back on track. A new expansion pack, Lord of Khorne, offers a whopping new area to explore, new dungeons, monsters, items, etc., as well as a new campaign where you're trying to destroy an incursion of the Blood God's followers.

That's not all that arrived today, however. There are also three new heroes you can purchase: the Ogre, Wardancer, and Warrior Priest. All these new classes have a different feel from anything we're used to with abilities such as leaping over monsters while dual-wielding or using their bulk to smash through groups of baddies.

Even if you don't want to drop any coin on the new stuff, the game has been updated to bring back one of the biggest missing components from the original game: ambushes. Now you're never quite sure of what's around the next corner as there could be a random enemy plopped in there just to make your day miserable. Yes, the game just became a lot harder.

The expansion is available via IAP for $5 while each new character can be had for $3/each. The base game is also on sale right now, chopped down from $5 to $3.

- Warhammer Quest 2 for iOS Universal, $3





Battle of Polytopia Getting Multiplayer Next Week
This story comes from the "do we really need this?" file. The fantastic little 4X game, The Battle of Polytopia, has been a staple on my phone for a couple years due to its quick playing, and yet deep, 4X gameplay. It's a fantastic solo game that gives you an epic feel in only 30 turns.

Next week Battle of Polytopia is spreading its wings and going online with online multiplayer. Now, it's had pass-and-play multiplayer since 2016, but I've never had the urge to try it. I know I'm in the minority, though, and a ton of people are looking forward to battling it out with friends online.

The online multiplayer will be released on Feb. 15 for both iOS and Android and will be cross-platform. From what I can gather via their forums, the online addition will only be available if you've purchased at least one of the additional tribes and it will be asynchronous.

- Battle of Polytopia for iOS Universal, free
- Battle of Polytopia for Android, free



Czech Games Edition Looking for Translation Help
Last year's Through the Ages app from Czech Games Edition continues to be one of my favorite apps to ever appear on mobile. Luckily, I'm an English speaker and that's one of the few languages the app is currently available in. CGE is hoping to change that, but they'll need some folks who actually speak those other languages to get them up and running.

They already have a Chinese and Spanish version underway, but could use help getting whatever language you know up and running as well. Yes, even Klingon, if that's your bag.

CGE wrote:
We have received many requests to translate TTA to all kinds of languages. We are currently working with some partners on official translations - Chinese and Spanish are already confirmed and some others are being negotiated.
But we also want to give our players an opportunity to make their own community translations!
If anyone is interested in translating TTA app to a language of their choice, they may sign up by filling in the following form:
https://goo.gl/forms/iEfmFwRx8CQ9sjvy2
We will provide the data, help to select translation tools and we will organise the beginnings of the translations.


So, there you go. If you're bilingual and willing to help CGE out follow that link and see where it leads you. Good luck!



Civilization VI Expands with Rise and Fall
One of the best strategy games I have on my laptop (and iPad) is Firaxis' latest foray in the 4X genre, Civilization VI. I love, love, love it, even though I know it has its detractors (you're all wrong). This morning, the first major expansion was released for Civ VI, Civilization VI: Rise and Fall.

This expansion adds some cool stuff that we haven't seen in previous Civ titles such as governors, loyalty, and history. Governors are folks you can hire and that will level up, providing a city with bonuses based on what that governor's specialties are. Loyalty in your population drops the farther away you are from another city and based on how few amenities your people have. If loyalty in a particular city drops too low, it can leave your empire and become a free city. History is how golden ages and dark ages are handled, and require you to do a certain number of cool things (discover this first, meet a new civ, blow up a barbarian, build a wonder, etc.) before the current era ends. Fail and you're looking at spending the next age in the Dark Ages. Succeed and it's all sunshine and pennies from heaven.

I'm simplifying everything here mainly because I'm lazy and don't feel like writing anymore [points for honesty -ed.]. The expansion also includes new civilizations, new units, wonders, etc. Basically all the stuff you expect in a Civ expansion.

The expansion is only available right now for Windows. It will be out for Mac/Linux somewhere down the road, most likely toward the end of March. As for the iPad version, it remains to be seen if that will be getting any other DLC much less a full-blown expansion pack. That said, I hear the iPad version is currently 50% off, and it's still great, so pick it up if you haven't already.

- Civilization VI for iPad, free
- Civilization VI for PC/Mac/Linux via Steam, $60
- Civilization: Rise and Fall for PC via Steam, $30


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Thu Feb 8, 2018 6:06 pm
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First Look: Hero Academy 2

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Availability: iOS, Android
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First Look: Disc Drivin' 2

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App News: Nomad and Asmodee Digital Break the Rules, Acram Bringing Istanbul to Life, Play UNO on Facebook and more...

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Talisman: Digital Edition Gets Cross-Platform IAP
Even if you're not a fan of one of the best board game ports out there, Talisman: Digital Edition, this is big news. Today, Nomad Games Ltd (II) announced that they and Asmodee Digital had figured out a way to make all the IAP from Talisman (and there is a ton of it) cross-platform. That means, buy expansions on one device and they'll pop up ready to play on all your devices!



Thus, if you've been enjoying Talisman on your iPad but would like to also play on your PC, you now can without having to shell out a second time for all the extra content you already bought on your iPad. Will this trend continue for other Asmodee published titles? Considering that the only thing necessary to activate it in Talisman is signing into your Asmodee account, I don't see why not.

This only applies to the iOS, Android, and Steam version of the game. The Kindle and Playstation/Vita versions are still published by Nomad and don't have this magic portal installed.

- Talisman: Digital Edition for iOS Universal, $4
- Talisman: Digital Edition for Android, $4.50
- Talisman: Digital Edition for PC/Mac via Steam, $8



Acram (Finally) Announces Istanbul Heading to Digital
It's been spread out over a week of puzzling tweets, but today we finally got what we've known has been coming for a few days: Acram Digital has announced that their next title is the 2014 KSdJ winner, Istanbul!



We don't know a lot of details at this time, but we do know that it's coming in 2018 and will be available for PC/Mac/Linux, iOS, and Android. We also know that Acram does an amazing job porting board games, having previously done Steam: Rails To Riches and Eight-Minute Empire.

We'll stay on top of this one and fill you in with more details as they emerge.



UNO Comes to Facebook Messenger
I know less and less people are using Facebook these days, but there are still a lot of folks out there playing Uno (2016). Hey, I know it ain't Glory to Rome, but it's fine for what it is and I've had fun playing it with my kids on vacations and such.

Mattel163 is Mattel's new development house and their first foray into the digital world is by brining UNO to Facebook Messenger. Don't worry if you're not a FB user, it's also coming to iOS and Android very soon.

Mattel wrote:
UNO™ game features:

Quick Play: Play UNO™ using the classic rules.
Two vs two Mode: Partner up with another player to clear your hands first.
Room Mode: Host a private room and invite up to eight players.
Rule Book: Select your house rules and play UNO™ your way.


More digital board games is always a good thing, so let's see what Mattel163 has up their sleeve in the future.



Asmodee Digital Takes Over More Publishing Duties for Playdek
Nomad isn't the only developer that has Asmodee Digital on board for publishing. Last year Playdek and Asmodee joined forces with Asmodee taking over publishing of Ascension: Chronicle of the Godslayer and Twilight Struggle. Yesterday, they announced that they would also be taking over the publishing duties for two more Playdek gems, Summoner Wars (2012) and Agricola.

What does this mean? We're not sure yet, but seeing what Asmodee is doing with Talisman keeps us hopeful. If anything comes out of this that affects us, we'll let you know!



Disc Drivin' 2 Has Been Released
One of the earliest "board game that's not an actual board game" on the App Store was Disc Drivin'. What do I mean? Well, it was pretty much a copy of PitchCar, but had enough of it's own material to be something completely different. Plus, it was digital, and it was really fun to play.

Now, eight years after the original was released, we get the sequel, Disc Drivin' 2. From all the screenshots I can find, it seems to be more of the same, which isn't a bad thing. It also has a veneer of F2P on it with coins you earn to unlock powers, cosmetics, and more.

Features:
• Intuitively swipe to move your disc around the track
• Compete in turn-based multiplayer battles around the globe
• More than 15 unique tracks of various challenge levels
• Single-player Speedrun, local multiplayer, and pass-and-play modes
• Collect cards to unlock crazy new discs, upgrade powers, and earn disc abilities
• Many unique powers such as turbo, missiles, autopilot, and bombs
• New animated hazards like lasers, spikes, and force fields
• Customize your disc and play as a pizza, cake, monster truck tire, and more
• Full 3D physics
• Four cheerful and immersive environments


You can pick Disc Drivin' 2 up right now for nada on the App Store.

- Disc Drivin' 2 for iOS Universal, free
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First Look: Meteorfall

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Meteorfall
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