Shefford Friday night games

This is a short description of the games we play at our Friday night game group.

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Friday 5th January 2018

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 6, so split into two tables. Everyone was keen to try some of our new games, so one table played Clans of Caledonia, while Marion and I introduced John to Imperial Settlers. We made sure Marion and I played different races from our last game, then got started. I was a heavy wood race this time, very different from my stone one last time, but it seemed to be a nice race, and I was converting to VPs well. Marion seemed to be doing very well, with cards that gave her 1 gold and 1VP every time she built anything - until I read the card near the end of the game while waiting for everyone else to finish, and realised it actually said "or". At that point it was impossible to backtrack completely, but we knocked Marion back a few VPs to try to correct it.

The others were only halfway through, so we then pulled out Gaia Project, which was the other new game that had been discussed at the start. I was the Itars, which I hadn't had before, and were interesting to play - trying to get power into my Gaia area to take bonus tles, and actually getting to the stage when I'd taken most of the bonus ones, and was struggling to get more. I also had an impressive knowledge income, so was flying up the tracks. That, combined with some well-timed building, and lots of QICs to use for VPs at end game meant I flew round the track. Marion was Gleens, and was building on every green world in sight, while John was doing lots of building up his empire, and got the majorities for both the end-game bonuses, but he wasn't doing so well at in-game points.

We then merged and split with the other group, and I played Tycoon with Gill and Seb, who were both new to the game. Gill was unlucky with the timing of taking a loan in the first round, and then I managed to get two factories down in the largest hotel area for a huge income burst in the second round - but decided not to pay off my loans to keep cash at the end of the first round, and did have to then pay the higher rate. Seb and I were then competing to be in every region in the last round, Seb also going round and knocking off my second place majorities in the process, and this was enough for him to end up just a couple of cash ahead of me at the end of the game.

We then finished with a quick filler, King's Breakfast, which again was new to Gill and Seb. It was a very balanced game of it, with the king eating pretty much the same amount of every food, and so the scores were fairly balanced, with me just getting the win.
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Mon Jan 8, 2018 12:19 pm
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Friday 29th December 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday was the 29th December, so not just an evening of gaming, but a whole day of it, starting at 10am, at which point we had so many gamers wanting to play the new Gaia Project we started with two tables of it, while the other table played a quicker game and gradually absorbed all the late arrivals. Our game had a new player so I started with the base setup, but made sure the players who had played before had new races - which made me Xenos. It was soon fairly clear which of us had played before more than once, and my score piece was rapidly racing round the board, leaving everyone behind, then Ray had a mega-turn and nearly caught me up, but ended up just eleven points behind me at final scoring. I went mega green planets, and up the QIC track, and was using them for huge numbers of VPs towards the end, not to mention getting both the bonuses for green worlds.

We then broke for lunch, and after that I was introduced to Blueprints, which I'd heard about and wanted to try. Andy had some house rules, as well as the designer fixes, so what I played wasn't the published game out of the box, but it was a nice little game of dice drafting, and trying to build your towers to earn VPs most effectively.

Two more arrived while we were playing, along with a copy of Imperial Settlers, which I have been longing to try, so I begged to be shown that. I really enjoyed it, and have now put an order in for my own copy. It's a resource engine game, but with several tweaks, as some of your buildings are liable to disappear from underneath you, although as I discovered later, this can be a good thing, as the wood and foundation you are left with more than makes up for it at times. I built up a particularly nice VP engine with my Egyptians, and was gaining 9 VPs a turn just from that, never mind anything else I did, and was well ahead of everyone else, and also with more buildings at end-game than anyone else.

I then suggested showing the group Jump Drive, my new game acquisition, as I knew they were all Race for the Galaxy, Roll for the Galaxy or The City fans. Andy managed the most amazing brown strategy and won comfortably, while two of us really struggled from the start with bad starting hand and just couldn't keep up, although I was closer than I expected!

It was coming up to dinner, so while I was cooking I suggested Codenames, which I could dip in and out of without upsetting the game. We gradually gained players as other games finished, starting with 6 and ending with at least 9, if not more, players gathered round. Making it girls v guys meant at least each new arrival knew which team they were on. The girls won 2-1, with the one they lost being impressively short, as they hit the assassin word on the first clue. The first one was handed to them by the guys, as everything Ray touched turned red (guys were blue!), and the third round went right to the wire, as the guys desperately tried to guess the last word they needed before the girls had another turn to get their last one, with several stored up clues - but managed to hit the assassin instead!

After dinner I suggested the now traditional evening Time's Up! game, and with 5 interested I asked if a sixth wanted to join us, and Kathy, who had never played before, did, and became my teammate. She was a star in the first round, and we won that round, but her lack of experience at the game started to hurt in later rounds, and we started to slip behind. The Gill/Martin team has to win the prizes for the most consistent team though, getting 14 cards every round! Sami/Marion won, with the extra experience helping them in later rounds - the third one in particular, and the Prosecco handicap not appearing to be much of one!

Another table had also finished, and some people were starting to depart, so we merged with them to create two tables, and I ended up playing Terra. It was incredibly close for the first 6 cards, with only a handful of points between the three of us - and I have to say, scores being rather low as quite often we didn't have a clue, but on the final card I had a complete disaster and zero points, while Timothy guessed the right answer location and John guessed the details of it, and both went flying past me! We finished by me showing them and James Jump Drive in which I won with 87 points from an impressive military strategy!

We finished with a large game of The Werewolves of Miller's Hollow before finishing. The fortune teller, John, managed to find villager after villager with his special power, and there was no lynching at all, as people could never decide who to lynch and kept tying on the votes. And by chance the werewolves were killing off all the villagers that John hadn't seen - until he found himself having seen four of the six remaining players, which meant he accused the werewolves, successfully, and although he died the next night, the villagers' team did win!
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Sun Dec 31, 2017 6:49 am
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Friday 22nd December 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 6, so neatly split into two groups of three, with me teaching Simon and Lisa Gaia Project, while the other three played the new version of Through the Ages. This game of Gaia Project there were two sets of bonuses for building trading stations in the mid-game, and unusually instead of everyone being short of cash, instead we were all short of cubes, as we built so many trading stations! Lisa in particular was swimming in cash, and her end-game score from cash was impressive, and took her flying past Simon, and he had about 20 cash himself! I won, with my extra experience at the game helping me.

We then had an hour before Lisa had to leave, so payed a couple more games - firstly Suburbia, where personal goals weren't going too well - none of us managing ours - I took out Lisa's, Simon took out mine, and Lisa took out Simon's! I managed to get two of the public goals though, while Simon took the other, and I managed to get my income and reputation higher than everyone else towards the end for the win. I then suggested Through the Desert, where luckily for me Simon finished the game before Lisa was able to take the pink camel chain off me, which kept me ahead of Simon - if Lisa had stolen that off me the game would have been very close on scores!

We then joined together with the other table for a 5 player Lords of Waterdeep. Simon had hard work building buildings for his quest, as everyone else kept grabbing them in front of him! Meanwhile I was doing ok for purity quests, and luckily most of the buildings gave me white cubes, but did seem to be short of cash most of the game. Sami to my right was competing with my skullduggery quests, and also taking all the black cubes, so I neglected that side of my personal goal. James did best though, with more matching quest types than anyone else, flying past Sami at end-game scoring, while Simon and I tied for third!

We finished with a couple of rounds of Ave Caesar, where James's pit crew seemed to be on strike, as he never managed to pit in either race. Sami managed to win both races, so he won very comfortably!
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Mon Dec 25, 2017 6:44 am
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Friday 15th December 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 6, but two people were arriving an hour into the session, so we started with a few fillers - firstly Dice Forge, in which Sami managed an impressive amount of points thanks to Marion rolling his pig dice faces! After that we tried Millions of Dollars, which I'd played once before, but was new to everyone else. It worked slightly better than my previous play, but I'm still not convinced it's that great with 4 players - I'd be interested to try it with more to see if it's better then. Hannah then arrived and we played a quick The Bucket King while waiting for James. It was particularly quick for Sami, with a starting hand with almost all 1s, which was lucky for me, as my starting hand was all 3s, but he shielded me until I could replace them for something higher! John had the most amusing pyramid - it was always pyramid shaped, it just kept become a smaller and smaller pyramid, until it vanished completely! Marion won, fairly comfortably, as I stood no chance in our final duel, with only 7 cards in hand compared to her 12, and about half the number of buckets she had.

After that we split into two tables of three, playing my two latest game acquisitions. Sami taught Marion and Hannah Clans of Caledonia, while I opened my Gaia Project and James and John joined me. I know it is just a variant of Terra Mystica, but I have to say that it blew all our minds for the first three minds, at which point it was like a light switch turned on for me, and it started to make sense. The points were also incredibly low in the first three rounds, no-one getting above 20 points, and you start at 10, but then I started to accelerate round the board, and actually ended on a score of about 120, while the other two were more like 60ish, with John just pipping James to second thanks to having more resources left over.

We finished by all, except Marion who left early, joining together for Ave Caesar, where James managed to finally finish in the fourth and final race, and with a win!! Sami had the opposite level of luck, winning the first race but then never managing to finish after that. In fact, we never had more than three finishers anyway, and I voided the second race by crashing and burning in the pit lane at the end of the first lap! Sami then departed, leaving the rest of us to finish with Jungle Speed, which James won, as my brain was definitely not in gear in the first round. John and Hannah were less familiar with the game, so handicapped rather by the extra thinking required whenever they had to grab!
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Mon Dec 18, 2017 5:45 pm
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Friday 8th December 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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We were 7 with an 8th expected later in the evening, so split into two tables. There was lots of interest in my new game, Clans of Caledonia, so that easily found four takers, while I took Kingsburg downstairs with Lisa and Hannah. It was new to Hannah so I had to explain the rules. I rapidly bought the building that let me re-roll a 9 or less, which turned out to be a very good buy - I used it almost every season!! Hannah could have done with it too, with her second year being particularly bad in terms of dice pips, although she did get some nice rolls later. We all comfortably beat up the monsters every round, so no-one took any penalties there, and it was just who could convert their pips to points best. In the end I was just a few points ahead of Hannah, with Lisa not far behind.

Sami arrived just as we finished, so we started up a four player Crude: The Oil Game next, which again I had to do a rules explanation for. Sami started, and chose oil, and I chose petrol behind him, with the other two both going for a refinery and petrol start. It was a slightly odd game, with us rapidly going into Prosperity with a double 6, and after being there for a while, rolling a double 1 to put us back into rapid growth, and then rapidly rolling more doubles to get back into Prosperity. In theory the high prices for petrol were helping the petrol players, but the fact that we never dropped the prices for buying installations, plus the constant extra payouts from all these double 1s and double 6s (they were all cards taxing us in some form), meant that we were struggling to get going financially. Sami meanwhile was amassing a huge pile of oil, and with no more doubles for the rest of the game, sat on it until he could see his way to getting to the thousand needed, and sold it off over three turns, along with his installations. By now the petrol price was so low that it was cheaper to sell to the markets, and even buying the oil Sami was putting in the markets and refining it ourselves had a very low profit margin! Sami declared, and the rest of us did what we could to get money. I was second, just ahead of Hannah (we both had to recount our cash as it was pretty close between us), while Lisa had had a bit of a disaster, getting particularly hit by the taxes, and having some bad luck with dice rolls.

Lisa had to go at that point, so the remaining three of us played a quick game of The Game while the others were finishing their last turn and scoring, which was also new to Hannah! We had a particularly easy start, and finished fairly easily.

We then merged and split into two groups again, with Terra being the most popular choice, which I ended up in, while the other table played Dice Forge. We had a quite amusing run of cards - Great Wall, Statue of Liberty, Eiffel Tower and Grand Slam tournaments - all ones where we knew the location to a high degree. I did well by knowing my dates for the Statue of Liberty and the Eiffel Tower, but we were all out for the dates of the Great Wall. James had a particular disaster in this one and this left him fairly short of cubes for a while, but the easy cards after it gave him a chance to get them back. We then had the origin of the tomato, and this round was a disaster for Sami, and he then was short of cubes for the final rounds. James caught up well in the final round, but I managed to just stay ahead for second place. Simon had been well out in front most of the game, and stayed there easily.

We finished with Formel Fun, where Martin had the most amazing luck to win the game! After twice using nitros combined with high cards to stay in from what looked like guaranteed out positions, he finally lost two cards in quick succession as the sixth and seventh cars out, but then ran himself down to one card for his last car, but somehow managed to stay in for the next race, picking up things like 10s to go flying past the rest of us! James went out instead, setting the bar at 20 points. Martin went out next with 23 points, which at that point was a safe win, as Sami and I had not had good starts. It then came down to which of Sami and I placed first in the last race for who was second, with the other being in fourth behind James, but Sami was just able to squeak it at the end.
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Sun Dec 10, 2017 6:47 am
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Friday 1st December 2017

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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When we arrived back after our concert the other three were playing Dice Forge. That made us 5, and so I suggested Vegas Showdown. Marion got off to an early lead with her green strategy, while my income ramped up rapidly, with Gill also going for the income strategy - the difference being that she was also filling her board well, while mine was rather sparse, but did have some triangles on it! A very lucky "3 points for every restaurant" card coming up on the penultimate turn gave Gill and I a ton of points, while everyone else got just 3, and this guaranteed us the first two positions, with Gill comfortably ahead of me. Marion, who would otherwise have been in the lead, was shunted into third.

Gill's choice of next game was one of her favourites, Around the World in 80 Days, and I had an absolutely gift game of it, getting low pairs for all the routes, and throwing a 1 on the only time I ballooned a route, and finishing comfortably ahead of everyone else in days! Sami was putting up a fair fight, while the others were lagging rather - in fact, in the end all of them finishing on an identical number of days, around 76.

I then suggested Pictomania, and Sami nearly managed to beat me at it, after I had a disastrous round in the fourth round, but he then had a disaster in the last round and I was able to keep ahead, just! It was the usual fun, with drawings being misinterpreted, and the difficulty of drawing something that looked like your word and not any of the others on the same card!

We then just had a time for a few fillers and started with 6 nimmt!, in which Gill had a disastrous two rounds, getting to 61 in just two rounds, only for Hannah to have even more of a disaster in the second and third rounds and go flying past her for a grand score of 83 after the three rounds, while Gill managed zero on the last round! Marion on the other end of the scale had an impressive zero off the first two rounds, and a total score of just 9! It was an odd game, as in three rounds one person had a hand consisting of all cards lower than 30 or so - me in the first round, Sami in the second, and Hannah in the third! Made for some odd situations!

We then finished with one hand of David & Goliath.
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Mon Dec 4, 2017 8:43 am
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Friday 24th November 2017

Sharon Khan
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Shefford
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We were 7 this week, so started by splitting into two tables, with upstairs playing TurfMaster, while downstairs John was introduced to Dice Forge. The first race was fairly close, with Simon winning, but everyone managing to get one horse in the first four places, but then Simon started to take over, and won the first two places in the next race, and still placed them both in the third race too. He then didn't do so well in the fourth, but by then it didn't matter. I however did less well - fourth place in the first race, nowhere in the second race, and then two second places in the last two races, which put me solidly last!

We then merged and split with the other table, with The Princes of Florence being played upstairs, while downstairs took Stone Age. I started by picking up a cheap(ish) jester for just 700, while builders were hotly contested, and Lisa and James even had a bidding war over a lake! Everyone did the standard buying of a freedom and a personality card. Turn 2 and the jesters went a bit higher, but I picked up a cheap enticement card instead, along with another freedom and my first building. Third round and I was running low on cash by now, but was able to pick up a landscape that matched my building for 200, and put on my first work, and even for top value and the bonus 3 points. Fourth round and I bid up the jester, but didn't get it, and ended up settling for my second landscape type. I was going to put a work on, but James put such a good one on in front of me, I decided not to bother, and instead bought a bonus card and a building for my works. Fifth round and I unexpectedly picked up a cheap enticement card, while just putting a speculative bid on. I couldn't see anything particularly good to entice though, so ended up just buying a bonus card and putting on my third original work. Sixth round and I put my usual early bid on a jester, but got left in it! Oops I thought, worrying I'd miscounted, as I really wanted a park for my last personality card, but then I was able to entice something for full value, thanks to being late in the turn order, and used one bonus card to make it most valuable work. Last round, and I was about to pass on the last enticement card when I realised my last work was actually worth 17, so I didn't need the bonus card for it, which meant it could go on whatever I enticed, and it was worth +6 (each personality card I had already played), and so I managed to get on an extra work, and worth 24 and most valuable! This gave me 12 extra points I hadn't been expecting, and won me the game by that margin. Marion just stayed ahead of James for second place, as James got outbid for everything he needed on the last round and failed to do his last personality card.

We then merged and split again, and John decided he wanted to play Great Western Trail more than he wanted an early night, so they played that upstairs, while downstairs we went for lighter fare, starting with Scattergories, which Lisa proved to be particularly good at! Next was Ingenious, where I managed to draw only one yellow (luckily a double) in the whole middle portion of the game, and only one orange, despite changing tiles four turns in a row - all my tiles seemed to have green on, which I had ingenioused early on. We then finished with Trans Europa, which was new to Simon and Lisa. Lisa had a bad first round, but then everyone else also slowly moved down the track, until suddenly I got a freak set of cards and finished really early, and all the rest of them flew off the end of the track, with all of them needing at least 7 or 8 track sections to finish theirs, and the two track regions not even having joined up!
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Sat Nov 25, 2017 10:33 am
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Friday 17th November 2017

Sharon Khan
United Kingdom
Shefford
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Last Friday we were 8, so started by splitting into two tables of four. Those of us who wanted a heavier game took Inhabit the Earth downstairs, while upstairs tried out Dice Forge twice. Inhabit the Earth was new to Hannah, while the other two had played just once each, so we ran through the rules, then got started. Hannah, as it was her first play, was just trying things out, while my animals were doing far more moving around continents than I am used to doing. I claimed far more points from the board than anyone else, getting more points from them than the rest put together, and also made good use of stage 3 cards to get lots of points - although Hannah wasn't far behind me on this. My extra experience showed in my score, with the others all on fairly similar scores behind me, but James in second.

After that we lost one player, and the rest of us merged and split again, with Hannah suggesting both Snowdonia and Great Western Trail, and us arranging ourselves between them. I was in the Great Western Trail game with Sami and Richard, with it being new to Richard. Richard picked it up fairly quickly, and built up a reasonable score, while I had a complete disaster with everything going wrong, and finished with one of my worst GWT scores in ages! Sami won comfortably! The others were nearly finished, with very little construction done by the government for a wonder, so we pulled out The Game on Fire (compilation) to play while we were waiting - unfortunately we didn't realise Richard didn't know it, which made it rather slower than we had anticipated. We had the worst start out, with two decks rapidly getting to middling numbers, but surprisingly we managed to recover from it well, and finished with just 1 card remaining!

We then all 7 joined together for 7 Wonders to finish with, and Sami was victorious with Lighthouse A and 59 points, but almost everyone was within a few points of him - it was an impressively close game! I was 5th with just 52 points, having been beaten up conclusively by military Hannah (with Colossus!) on my right, and my blue buildings, and green set (4 of the same kind), wasn't enough to keep me up with the leaders.
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Mon Nov 20, 2017 6:59 pm
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Friday 10th November 2017

Sharon Khan
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Shefford
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Last Friday was very quiet, with just 4 of us. We started by playing my new game acquisition, Dice Forge. Simon won, just beating me by two points for the victory, with Sami similarly beating Lisa by just two points for third place! I am enjoying this - a light dice builder, with enough variety in strategies to keep each game feeling fresh.

After that was Simon's choice of Macao, as he's desperately trying not to be last at this! I played a very scroll heavy strategy, aiming for first on the wall every time to have a good choice of cheap scrolls and buying just a few goods in the city to deliver. Sami however ended up with a cash gaining strategy, but the rates weren't great for converting these for cash. We tied on points for the win, but Sami had more cubes free on the last turn to move forward on the wall to win the tie-break. Simon did manage his goal of not coming last, just finishing ahead of Lisa!

Lisa chose the next game, Duplik, which I was able to win, despite not having a very good descriptive round myself! Lisa had to leave at that point, but we had just time for a quick filler game of Timeline: Diversity, which Simon, very unusually, lost. I was incredibly lucky with my initial deal, with most of them being very early and easy to fit into the timeline, so won.

We then finished with a 3 player Inhabit the Earth, my other new game acquisition. It was new to both of the others, so I explained the rules and we got started. I was able to piggyback two of my animal types successfully to rapidly get them up to the top area of Australia, which opened up the 3 deck quite quickly. I then focussed on moving my other animals up to the 2 regions if possible, and making all my animals score at final scoring. Sami triggered game end, racing one of his animals very quickly up the relevant track to the top. As the only player who knew the game it wasn't a surprise that I won, with 31 points. Sami was second, having not so many scoring points at end-game as me but matching me otherwise, and Simon hadn't picked up any scoring chits off the board, so lost points there.
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Tue Nov 14, 2017 12:34 pm
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Friday 3rd November 2017

Sharon Khan
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This Friday we were 6, so started by splitting into two threes. I was on the Istanbul table, with Gill and Richard. The board was slightly odd, with all the goods in the bottom left corner, and the markets on the far right. I found a good route that involved post office, police station (when my person was free), market and then buying gems for cash, and repeating this repeatedly, with just a few blockages, won me the game. Gill went a different route, instead getting lots of goods, and buying gems with goods, as that tile was near the goods producers, and that worked well too, with her being just one gem behind me. Richard tried a bit of everything - getting his early gems by buying the tiles, then interfering with me for a bit to buy some gems for cash, but was a gem behind Gill at end-game.

We then played Chronology, although as we were all in chatty moods, I think there was more chatting going on than game playing quite often - most of it about the events were drawing in the game, but sometimes going off on tangents too! I won, helped by sitting to the left of Richard, who being younger hadn't got quite as much of a knowledge base (there were a few cards that weren't history to Gill or I, and we could date to pretty much the exact year, but were before he was born, so he didn't have the same advantage!). Despite the chatting the others hadn't quite finished when we did, so we played a quick game of Qwixx while waiting, with Richard struggling to remember the correct rules, as he usually plays some house rules, but he won very comfortably!

After that, as we had mostly Time's Up lovers in the room, and I haven't played it in far too long, I suggested Time's Up! Title Recall!. We had a discussion over three 2s or two 3s, and eventually decided to go with the three teams, mostly with where we were sitting for ease. The first round was fairly even. Sami had a couple of bad turns with Richard, as he kept drawing the same card that Richard couldn't get, but then he caught up. Gill and Marion were the best, with Marion guessing Gill's clues particularly well, but the scores at end of round 1 were 15-14-13 - anyone's game! Round 2 and it was a bit more skewed. Richard was the best at describing with Sami guessing his well, but the other way wasn't going so well. Similarly I was find at giving Simon clues, but not so good at guessing them from him! We slipped at round end, being on just 12 points, with the others on 14 and 15 (yes, we lost a card between rounds - which might have been my fault, as I threw the deck everywhere accidentally when shuffling between rounds! We found it the next day.). The last round, and this time it was Sami and Richard who struggled, despite them having done best in the previous round when Sami wasn't using any words!! Sami just couldn't guess any of Richard's clues. Simon and I switched over, with this time Simon not guessing mine, but me guessing his well, and we tied with Gill and Marion for first place, but with both my team and Sami's team having a bad round, Gill and Marion won the game, although with the range of scores being from 44 to 39, it was close.

We then split into two tables again. Gill chose P.I., and Richard and I joined her again for that. I got my first round down to a 50/50, with no further clues, but as no-one else was close decided to guess, and got it wrong. This prompted Gill to do the same, but she was lucky enough to get hers right. Richard was still a few turns off his! The second round I was struggling to find cards that worked for me, so used a second detective quite late on, and was lucky enough that this solved my problem, and gave me another early guess, which meant at the end of the round that Gill and I were tied on points, with Richard a little behind. Third round, and I was able to finish first again, and Gill was a turn behind me, so that was enough for the win - phew!

I suggested Rise of Augustus as a finisher. Richard went for extra people early on, and suddenly went from having a slow start to finishing three cards in quick succession and flying past Gill and I. I was able to pick up one of the achievements for cards, and finish 7 cards, and just stayed 3 points ahead of Richard for the win, but it was close. Gill was doubly unlucky in the late game, after an impressively good start - first being blocked out of card bonuses, when she was ahead all the early game (on both points and cards finished!), then the timing of her finishing cards meaning that my attack of "take all people off one card" hit her particularly badly.
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Tue Nov 7, 2017 12:04 pm
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