Simply drag the chits on each track and drop on (or near as they will snap) to the value needed. Advanced Functionality
Double-tap to mark a space. Use this to mark the end of game or just a round of note. Tap the +1 button to raise the round number, reset the CAPs to max value (if setup) and reset the APs to zero. Tap the -1 button to lower the round number, reset the CAPs to max value (if setup) and reset the APs to zero.
Victory Points Track (VPs)
Tap the +10 button to increase the VPs tracked by 10. Tap the -10 button to decrease the VPs tracked by 10.
Command Action Points Track (CAPs)
Double-tap to mark a value as the max value of CAPs determined by the senario. Tap the +X button to add a defeated unit to the CAP track reducing your total available CAPs by one. Tap the -X button to subtract a defeated unit from the CAPs track increasing your total available CAPs by one.
Action Points Track (APs)
Tap the 7 button to start a new unit at 7 APs and mark the 7 space. Tap the 3d6 button to start a new unit with the "3d6 low + high die" APs and mark the space.