Exploring the Design Space

In this blog I'll share some ideas about how a board game can be expanded. My main interest at this moment is Eldritch Horror, but this may change in the future.

Archive for Investigators

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Calvin Wright

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Calvin Wright
Investigator

Skills:
From gallery of Ignipes
: 4,
From gallery of Ignipes
: 4,
From gallery of Ignipes
: 4,
From gallery of Ignipes
: 4,
From gallery of Ignipes
: 4

Action: You may discard 1 Impairment token.

Passive: You may trade Health and Sanity as part of a Trade Action.

Starting possessions: Alter Fate Spell, Impair each of your skills twice

Referenced Cards:
Spoiler (click to reveal)
External image


What do you think?
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Tue Jun 21, 2016 1:40 pm
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Alternative "Ashcan" Pete - WIP

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"Ashcan" Pete
Investigator

Action: Move 1 space along a Train path, then perform 1 additional action.
Passive: Treat the top card of the Asset discard pile, as a card in the Reserve. When you discard an Asset, put it on the bottom of the discard pile.

Starting possessions: 1 Duke Unique Asset, 1 Guitar Asset

Design Notes:
The bum's trademark active skill is weaker than Silas's because there is a smaller number of Train paths compared to Ship paths. To amend this, Pete gets another weak skill from the Guitar - the same "music" ability Jim Culver has.
The passive skill is supposed to cover for Pete's jury-rigging and improvisation proficiency.

Referenced Cards:
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Guitar (Asset - cost: 1)
Item
Action: Each investigator on your space recovers 1 Sanity.

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Duke (Unique Asset)
Ally - Character
Effects: ToBeDetermined


Work in progress.
I have yet to come up with a set of effects that would be worthy of Duke.
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Tue Apr 26, 2016 9:10 am
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Alternative Amanda Sharpe - WIP

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Amanda Sharpe
Investigator

Action: If you do not have a Talent Condition, gain 1 Talent Condition.
Passive: You may have up to four Focus tokens.

Starting possessions: ToBeDetermined

Design Notes:
While I have no idea how the official Talents will work, they surely sound like something Amanda Sharpe would specialize in.

Work in progress.
The Talent idea is crazy speculation at this point. I guess not much can be done until we get another preview.
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Mon Apr 25, 2016 1:21 pm
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Alternative Jenny Barnes - WIP

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Jenny Barnes
Investigator

Action: If you have exactly 1 Sanity, recover 1 Sanity. Then, if you have exactly 1 Health, recover 1 Health. Then, if you have no Focus, gain 1 Focus.
Passive:
From gallery of Ignipes
: Gain a Funding Condition.

Starting possessions: ToBeDetermined

Design Notes:
AH Jenny Barnes was build for versatility.
I always wanted her to have the ability to repeat the same Action second time, but in the meantime Marie Lambeau got such ability.
The above action was inspired by her "Isabelle's Letter" starting item from Mansions of Madness. Jenny has noble motives and these give her strength and inspiration.
The passive ability was a no-brainer, but I'm trying to design a a Trust Fund Unique Asset as another option.

Work in progress.
I think the active skill is too weak, and I would like to add a fourth, similar, effect.
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Mon Apr 25, 2016 10:47 am
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Alternative Dexter Drake

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Dexter Drake
Investigator

Action: Choose Glamour, Incantation, or Ritual. Then gain 1 Spell that has the chosen trait. Then discard 1 Spell.

Passive: When you pass a Lore test while resolving a Spell effect, add 2 successes to that test result.

Starting possessions: Ritual Candles Asset, Secret Page Asset

Design Notes:
I didn't want to have Dexter start with a specific spell. For a while I toyed with an idea to have him start with any Spell he wants. In the end, he got a random Spell through Secret Page. He has the tools to turn it in to a Spell he needs.
I'm most proud of the passive ability. It doesn't help him to pass the
From gallery of Ignipes
test, but when he does he gets a better additional effect.

Referenced Cards:
Spoiler (click to reveal)
External image
Cards for reference borrowed from JonBen's image and from callofcthulhu.org.uk image bank.


What do you think?
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Thu Apr 21, 2016 10:13 am
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