iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

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App News Bits: Scythe Trailer, Roll for It Beta, Axis and Allies?, Meteorfall Next Week and Acram Tease

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Scythe Trailer Drops on Steam Listing
As you know, Scythe is coming to digital platforms, published by Asmodee Digital. Last week the game got an official listing on Steam along with a brief trailer which you see in this tweet:


The release date on Steam says Q1 2018. We'll let you know as we learn more!



Roll for It! Enters Beta
We received an email this week letting us know that Roll for It! is entering beta. Thunderbox Entertainment has been at work on the game for a while and we're looking forward to checking it out.

Here's our latest look at the game from Gen Con 2017:




Axis and Allies Possibly Going Digital
W. Eric Martin informed me of a possible hint that Axis and Allies may be coming to digital. According to an interview in Glixel with Chris Cocks, it looks like a digital version of Axis and Allies could be coming in the next 12 to 18 months.

Here is the full quote:
Quote:
My interest, bringing some of these vastly complicated, long-to-set-up titles to the iPad or computer, seem to also align both with a larger call for ports and Wizards of the Coast’s experiments. Cocks points to The Lords of Waterdeep, which was published by Wizards in 2012 and then released on iOS a year later, as a good example of that. “I love what Playdek did with that,” he says. “We’ve found that if we can bring new fans in and give them something fun to play, they will generally reward us. There is a great synergy between digital and table-top players.”

But why, I ask, hasn’t Axis and Allies come to tablet yet? “I think we will be correcting that in 12 to 18 months,” he says. “We might throw some fun variants in there as well. I want to to make new games. I want to make variants of existing games. What about Axis and Allies and Zombies?”



Meteorfall is Releasing January 25th
Next week Meteorfall is releasing worldwide. This game has an Adventure Time esque style and has rogue-like and deck-building elements. I haven't been able to try it yet but it looks amazing. Check out some of Dave's impressions on Stately Play.

Here is an amazing launch trailer:




Acram Teases Something New in 2018
Acram Digital started the year by teasing us with this tantalizing tweet:


What could it all mean? Time will tell!
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Tue Jan 16, 2018 3:05 pm
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App News: Dresden Files Coop Card Game Comes to Mobile and a Recap of Stuff You Already Know!

David Neumann
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Dresden Files Cooperative Card Game Now on Mobile
Sorry for the long absence, folks. I'd like to blame it on holiday travels or whatnot, but the truth is that I'm just a lazy bum.

With that tear-jerking explanation out of the way, let's talk about something new. Something involving wizards, Chicago, and books I haven't read. Yep, it's the Dresden Files and the digital version of The Dresden Files Cooperative Card Game by Evil Hat Productions has landed on the App Store and Google Play.

The digital version is a faithful recreation of the tabletop version, and has been available on Steam for a few months now. I've been playing it on my laptop for a bit, but it feels right at home on my iPad.

This is a very hard cooperative card game that doesn't feel like any other card game I've ever played. It feels more like a puzzle than a game, but there's enough randomness to mix things up so that even the best laid plans can go south.

Dresden Files Cooperative Card Game is available for iOS Universal and Android, and comes with decks for the first five novels. Additional characters and decks for later books are available via IAP. While I'm quite enjoying the game solitaire, there are multiplayer options: pass-and-play, LAN, and online multiplayer for up to 5.

- Dresden Files Cooperative Card Game for iOS Universal, $7
- Dresden Files Cooperative Card Game for Android, $7
- Dresden Files Cooperative Card Game for PC/Mac/Linux, $20




Old, But Very Cool, News
There were a couple big releases on the App Store while I was away. You probably are already aware of them, but I thought I'd post them anyway, just in case. Also, I need to make my word quota or Brad will have me flayed.


Civilization VI released on iPad
The big news right before the holiday was the surprise release of a major AAA title on iPad, Civilization VI. This is the real deal, the full version of Sid Meier's latest foray into 4X, and it's not some cheap, poorly done port. Aspyr Media, Inc. has done something remarkable, making a game as dense as Civ VI work on the iPad and not be a battery-draining nightmare. My iPad doesn't even get warm and I can play for, literally, hours with my battery still above the 50% mark.

The only difference between this and the full game is the graphics have been downgraded, but it's still not bad. We still get unit and tile animations, and there's a fairly easy way to implement retina graphics via a back door that Apple seems to either not be aware of, or doesn't care about. I'll assume the former. This backdoor also allows the uploading of mods, meaning the mobile version and PC/Mac version aren't too far apart.

The mobile version is still stuck at the Spring 2017 patch, so it's a few iterations behind the PC version, but even without the updates it is just so damn cool to be playing a game of this depth and quality on my iPad. The game does include the Aztec civ which was originally DLC, so it looks possible (probable?) that the newer civs and patches will become available down the road.

As you might expect, the game requires some hefty hardware so only those with iPad Air 2 or later need apply. It's also priced like its Steam cousin. You can download the app for free and play the first 60 turns (a truly short time in a game of Civ) but if you want to unlock the full app it will run you $60. It was on sale for $30 until early January, so perhaps it will go on sale regularly like the PC/Mac version does. We'll have to wait and see. It's good enough that $60 isn't that bad of an investment, but that's just my opinion. Civ VI is one of my favorite titles ever, so your milage may vary.

- Sid Meier's Civilization VI for iPad, free
- Sid Meier's Civilization VI for PC/Mac/Linux via Steam, $60





Antihero Comes to Mobile
Antihero is a really fun original board game that was released on Steam last year with a mobile port promised down the road. We've reached the end of that road, as the mobile version landed late last week.

Antihero is a 2-player game in which you'll control rival guilds vying to be the first to nab a set amount of victory points. VPs are earned by bribery, assassinations, blackmail, and other unsavory means. It's incredibly clever and works well as an asynchronous online game.

The mobile version is available for iOS and Android and has all the features of its Steam cousin. There's a short single player campaign that acts as a tutorial, but the real meat are skirmish games either against AI or real humans.

If you're looking for a new board game with cool mechanisms and a fantastic art style, you can't go wrong with Antihero. The game is complete at purchase with only some cosmetic offerings available via IAP.

- Antihero for iOS Universal, $5
- Antihero for Android, $5
- Antihero for PC/Mac via Steam, $15


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Tue Jan 9, 2018 9:12 pm
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App News: Lotus Released for iOS/Android and Burgle Bros. Gets Some New Features

David Neumann
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Lotus Now Available for iOS and Android
Renegade Game Studios and Dire Wolf Digital are slowly becoming one of board gamers' dream teams. The pair was responsible for the much underrated Lanterns: The Harvest Festival as well as the companion app for Clank!: A Deck-Building Adventure. Today they released a new app, Lotus.

Lotus is a game about building flowers and scoring points via area control. I think. I've never played it, but reading the rules that seems about the gist of it.

Dire Wolf Digital wrote:
In Lotus, players take turns adding petals and utilizing guardians to control and nurture these mystical flowers to maturity. Collect special abilities as you grow to aid you on your quest, and gain wisdom points for each completed bloom. At the end of the game the player with the most wisdom points will emerge from the garden that much closer to enlightenment!

Vibrant visual effects, skilled AI, meditative environmental music and smooth touch play translate the serenity of Lotus to your phone or tablet.


We saw it in action at Gen Con this year and my kids instantly fell in love with it. I plan on downloading it tonight and playing the hell out of it through the holidays with them.



The game is available for iOS Universal and Android and offers both solo play vs. AI and asynchronous online multiplayer either against friends or strangers via ranked play.

- Lotus for iOS Universal, $5
- Lotus for Android, $5



Burgle Bros. Updated With Ability to Make Custom Wall Layouts
Earlier this morning the grand heist game, Burgle Bros from Tim Fowers, was updated with a pretty cool new feature.



That's right, you can now customize your walls however you want instead of going with one of the AI's layouts. Why would you want to do this? I'm not sure, but from Tim Fowers' example, it's so you can revel in your masochism.

Burgle Bros. is available for both iOS Universal and Android.

- Burgle Bros. for iOS Universal, $5
- Burgle Bros. for Android, $5
- Burgle Bros. for PC via Steam, $5
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Wed Dec 20, 2017 8:37 pm
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App News: Terra Mystica Getting Fire & Ice Over Holidays and 7 Wonders Heads to Small Screen and Android

David Neumann
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Terra Mystica Getting Fire & Ice Expansion as "Open Beta" Soon
If there's one thing that constantly losing at Terra Mystica has taught me is that the game needs more complexity. I mean, I'm barely grasping what's happening at any point in games I play now, so why not shake it up a bit? I'm kidding (kind of), but TM might be the most complicated game I have on my iPad. Digidiced UG's port is pretty great, but that complexity still remains and I don't think there's really much Digidiced could do to make it easier. It's just how TM is.

In the next day or two we should prepare for a little more complexity because the Terra Mystica: Fire & Ice expansion is coming to our mobile devices via an open beta that will be available to all TM owners as soon as Apple gets off their duff and approves it.

The open beta will give all mobile users access to Fire & Ice over the holidays, allowing them to create and play in games both solo and online. Yes, this includes all six new factions, the new board, and more. It's the full deal, but it is still in beta which means not everything is guaranteed to work exactly as it should. Our job is to make sure it does then they launch it for real.

While the expansion will be free over the holidays, once they're done it will head to its favored terrain: beyond the paywall. (Yes, I used this same joke over at Stately Play. Come at me!) You will be able to buy the expansion and continue any games you were in the middle of during the open beta and, I assume, keep playing as much as you want from that point forward.

For those of you who are wondering when we'll get more than just the Easy AI, they talk about that as well:

DIGIDICED wrote:
We’ve also been hard at work with the AI! Machine learning is a new field for our team and we’ve been taking considerably more time than we were anticipating. Additionally, it turned out to be impossible for us to use the games of the Snellman platform to train our AI. Luckily, we now have a few thousand games of our own and started training the AI. It’s still too early for any result and we’re not confident yet as to announce when it will be ready. But we’re working on it with full speed!


If you already own TM, keep checking the App Store or Google Play for the update to go live (if you play via Steam, it's already out there via Early Access, which means it's not free). If you don't own TM, now might be a good time to give it a go and try our Fire & Ice at the same time.

- Terra Mystica for iOS Universal, $10
- Terra Mystica for Android, $10
- Terra Mystica for PC/Mac/Linux via Steam, $15



7 Wonders Heads to Android and Phones
When 7 Wonders finally made it to our iPads last month there were a few reactions. First of all was the checking of the calendar to ensure it wasn't April 1st and, secondly, when is it coming out for iPhone? To answer the first question, no, it wasn't a joke. The answer to the second question is today.

Today Repos Production updated the iOS version of 7 Wonders to make the app Universal, meaning you can now play it on both your iPad and iPhone. They also released the Android version, which should make everyone happy.

The update also included updates to the UI, so I'm curious to see what's changed. Then again, they might just mean changes so it would fit on a phone. If you get a chance to take a look, let us know if you notice any differences in the comments!

- 7 Wonders for iOS Universal, $5
- 7 Wonders for Android, $5
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Tue Dec 19, 2017 9:11 pm
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App News: The Harbinger Expansion Arrives for Talisman, Brink of War Comes to Race for the Galaxy and Legends of Andor Coming to Mobile (I think?)

David Neumann
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Talisman: Digital Edition Expands Again with The Harbinger
Nomad Games Ltd (II) has been rocking our iPads with Talisman: Digital Edition for over four years now and have provided so many different expansions and characters that I can't keep track of all of them. Yesterday they released another expansion, but not really. That is, their new publisher, Asmodee Digital, released a new expansion: Talisman (Revised 4th Edition): The Harbinger Expansion.

This expansion is a small-box expansion, so you know it's board-free, but contains enough cards to choke a unicorn. The theme revolves around the mysterious Harbinger, an NPC that wanders the board, who is a sign of the end of days. To ease the apocalypse there are four Omen decks, each with its own theme, and if seven Omens are played, that's all folks! Each of the Omen cards changes something in the game, and not for the better. Some of them even change the layout of the Talisman board, and there are Terrain cards to shake things up a bit.

There are also Harbinger cards which replace Event cards if you land on the space containing the Harbinger. These cards are much worse than the Event cards ever thought of being, so you probably don't want to do this too often.

Of course, there are also the obligatory new endings, new spells, and three new characters. The new characters are the Celestial (good), the Divine Ascendent (neutral), and the Possessed (super evil!).

The Harbinger is available via IAP on all platforms right now.

- Talisman: Digital Edition for iOS Universal, $4
- Talisman: Digital Edition for Android, $4.50
- Talisman: Digital Edition for Kindle, $3
- Talisman: Digital Edition for PC/Mac via Steam, $8





Brink of War Expansion Comes to Race for the Galaxy
One of 2017's best, Race for the Galaxy from Temple Gates Games LLC, was upgraded yesterday with more content, specifically Race for the Galaxy: The Brink of War.

Brink of War adds four new start worlds and 36 new planets and developments. It also introduces two new mechanisms, Prestige and Search. The Search mechanism is easy. Once per game you can spend Prestige to search the deck for a card matching certain criteria. Prestige itself is a little more complicated.

Prestige is another resource you can spend or hoard, with the latter directly earning you VPs. If you're not a packrat, you can spend your Prestige to upgrade your actions, making them more powerful. For example, you can spend Prestige on the Settle action to make planets cheaper or to add some Military.

The Brink of War is available on all platforms via a $4 IAP.

- Race for the Galaxy for iOS Universal, $7
- Race for the Galaxy for Android, $7
- Race for the Galaxy for PC via Steam, $7



Legends of Andor Coming to Mobile (Maybe)
I awoke this morning to a press release in my inbox that was from the folks at United Soft Media (USM) and was written completely in German. Now, I took German back in high school, but that was many years and beers ago and the press release was a bit beyond my skill level. That's where the "Maybe" from the title comes in. I've passed the release through Google Translate, and it is definitely announcing a mobile version of Legends of Andor, but the details are a bit fuzzy. Let me quote Google Translate for you:

USM wrote:
The cooperative fantasy board game, which was published by KOSMOS Verlag and won the prestigious "Kennerspiel des Jahres" award in 2013, is already enthusing millions of fans around the world. The players take on the role of different heroes and together defend the land Andor from the attack of evil creatures. In addition to the five legends of Andor, which are included in the more than 300,000-selling base game, players expect numerous additions to brand new exciting and fantastic stories.

So also in the mobile version, because the game arranges itself into the history of the board game and tells a Nebenplot to the main action of the basis play. There is much to discover for Andor fans as well as for newcomers. Well-known characters are waiting for the players to face a new threat. The player controls a group of heroes and must use the different strengths and abilities of his character as well as his companions optimally to avert the terrible fate that threatens Andor.

With the version for smartphones and tablets, the favorite game is always and everywhere, even if no other players are present. The mobile game is strongly based on the board game and also uses the possibilities of the digital media to bring the world of Andor to life.


So, it's coming to smartphones and tablets, that much is clear. I will be pinging USM to see if I can get more information and, hopefully, can fill in some of the details.



We also know it's being developed by USM and Klonk with the guidance of designer, Michael Menzel. It's still in the prototyping phase, so we're a long, long way from seeing it live on our phones, giving us lots of time to figure this whole thing out!
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Fri Dec 15, 2017 6:09 pm
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App News: Brink of War Coming to RftG Next Week, Tokaido Slowly Walks Over to Steam and more...

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Race for the Galaxy Set to Expand with Brink of War
While we're putting together our Top 10 Apps Every Board Gamer Should Own, I can't imagine that Temple Gates' fantastic port of Rio Grande Games' classic Race for the Galaxy isn't going to make everyone's list. It's nearly perfect in its execution and gets a fantastic card game into the hands of anyone with a smartphone. While the game shipped with the Race for the Galaxy: The Gathering Storm and Race for the Galaxy: Rebel vs Imperium expansions ready to go, next week it will get its third major addition, Race for the Galaxy: The Brink of War.

The Brink of War expansion is big enough that it deserves its own blurb. Here goes:

Temple Gates wrote:
...The third expansion for Race for the Galaxy. Brink of War will be available on December 14th. This expansion includes four new starting worlds, thirty six new developments to build and worlds to settle, five new goals, and prestige. Prestige adds a new way to earn victory and gain the advantage against opponents. A powerful new action, Search, lets players find particular types of cards to compliment their galactic strategies.


Whew, am I right? And that's not even everything we're getting when the app updates on the 14th:

Temple Gates wrote:
Beyond the expansion, this update will include for all players:
- Updated tutorial
- Better phase tooltips
- More language support
- Duplicate card treatment


The Brink of War expansion will be $4 when it launches on the 14th. If you haven't picked up RftG for mobile or PC yet, I'm really not sure what you're waiting for.

- Race for the Galaxy for iOS Universal, $7
- Race for the Galaxy for Android, $7
- Race for the Galaxy for PC via Steam, $7





Tokaido Meanders Onto Steam
Tokaido from Funforge was probably the prettiest board game app to ever grace the App Store when it released earlier this year. The art and sound combined to create a truly relaxing experience, which is what Tokaido is all about. That was on mobile, it's now on Steam for PC/Mac and Funforge has upped the ambiance.

That's right, everyone's favorite game about being a tourist is now on Steam, and Funforge didn't just release a sloppy port of the mobile version. Heck, no! The Steam version has updated graphics to take advantage of PCs better graphics capabilities.

The Steam version also has cross-platform play with the iOS and Android version, so you can play all your friends if you're the kind of person who's into that kind of thing. I mean online play, not friends. I hope everyone's into friends. Not the TV show, either. I mean real friends. Like people who you enjoy hanging out with. Am I talking too much?

Apart from cross-platform online play, the Steam version of Tokaido also has solo play vs. AI and hotseat play. They also hint at a new "advanced" online mode coming soon. We can only guess what that means, but we're hoping for asynchronous.

Check out the video below for a preview of how the PC/Mac versions differ in the graphics department and then head to Steam and pick up Tokaido.

- Tokaido for iOS Universal, $3
- Tokaido for Android, $3.50
- Tokaido for PC/Mac via Steam, $10





Asmodee Digital Releases Abalone for iOS, Android, and Steam
We just couldn't go a day with news and not mention Asmodee Digital because soon they will control the world and we're aiming for a cabinet position. Today they released abstract favorite, Abalone, that one game you've seen with the black and white marbles. You know the one I'm talking about.

The goal of Abalone is to push your opponent's marbles off the board, sumo style, and that's about it. Like all good abstracts, it has a simple ruleset but some deep strategic choices.

Asmodee Digital wrote:
In Abalone, players are challenged to push six of their opponent’s 14 marbles off the edge of the board. Only a longer line of marbles can push a shorter one, and with six sides flanking each game piece, players will have to toe the delicate line between defensive and offensive play to come out on top.


In true Asmodee fashion, it's no bare bones port, either:

Asmodee Digital wrote:
Main features:

Solo:
- Three levels of difficulty against the AI (Easy, Medium, Hard)
- Solo campaign with unique challenges
- Game mode lets you create your own game, your own rules, and place the first marbles

Multiplayer:
- Pass & Play Mode
- Online Mode


There was another version of Abalone on the App Store, so I'm not sure if this is a free update for previous owners (I wasn't one) or an entire new app you'll have to repurchase. If any owners of the app could let everyone else know in the comments, we'd appreciate it. [Yes, Dave is too lazy to send Asmodee an email and ask them himself. Someone remind me why we keep him on staff? Oh, right, he works for free. -ed.]

- Abalone for iOS Universal, $3
- Abalone for Android, $3
- Abalone for PC via Steam, $5


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Wed Dec 6, 2017 10:33 pm
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App News: Asmodee Releases New Carcassonne for Android/PC While Also Taking Over Digital Gloom and Tim Fowers Goes to Steam

David Neumann
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Asmodee Releases Carcassonne for Android/PC
Have you heard of Carcassonne? It's this pretty neat game about lazy farmers that was all the rage back before my kids were born. You might have seen it on the App Store. The Coding Monkeys made a really nice version of the game for iOS a while back, but they don't deal with other platforms so Android users were basically up Carcassonne: The River without a paddle.

As luck would have it, our digital overlords at Asmodee Digital have yet to achieve full world domination, so they're still publishing apps and the lack of a decent Carcassonne on Android or PC was an opportunity they couldn't pass up. Thus, this week we have a shiny, new version of Carcassonne for all you Android and PC users out there.

The new Carcassonne is fully 3D and has cross-platform online asynchronous play between Android and PC, iOS users need not apply.

Asmodee wrote:
In addition, Asmodee Digital’s new Android version of Carcassonne has been released with exciting new features, including beautiful new artwork, 2D and 3D perspective, pass-and-play mode, updated AI (three different AI behaviors thoroughly tested by Hans im Glück: Easy Neighbor, Fierce Egoist, and Risk-Taker) and asynchronous online play (cross-platform compatible with Android and Steam), including ranked games and leaderboards. It will be available at the discounted price of $1.99 for the first 30 days after launch and comes with the The Abbot expansion.


They've also let us know that expansions like Carcassonne: Expansion 2 – Traders & Builders, Carcassonne: Expansion 1 – Inns & Cathedrals, and Carcassonne: Expansion 3 – The Princess & The Dragon should be available via IAP in the not too distant future. They're also adding via a free update "champion-level" AI which they promise will challenge even the most Carcassonne-y of you.

- Carcassonne for Android, $2
- Carcassonne for PC via Steam, $10





Gloom Coming in 2018 From, You Guessed It, Asmodee Digital
We've been hearing about a digital version of Gloom for a while now, but it was only yesterday we learned that the tentacles of Asmodee Digital were now involved with bringing it to life.

Gloom is being developed by Sky Ship Studios and published by Asmodee and will be released for PC in March of 2018. For those of us on mobile, don't worry, it's coming to tablets after its release on Steam.

The PC release sounds like it will have all the Asmodee polish we've come to expect, although there is no mention of asynchronous play in the press release. I haven't played Gloom since...never, so I'm not sure if it's suited to asynchronous play or not.

Asmodee wrote:
-Friends List: Asmodee knows that misery loves company, so they’ve enabled players to build a list of friends within the Gloom platform and chat with prospective opponents before a session.
-Single Player: Misanthropes who prefer to languish alone can compete against bots.
-Immediate Bot Replacement: When online players grow too sad to go on, Gloom will instantaneously swap in AI opponents.
-Karma System: Gloom will use Asmodee Digital’s Karma system to reward good behavior (not leaving games in the middle of a match, etc.), allowing players to set a minimum Karma requirement for players joining their match.
-Cross Platform Play (Coming Soon): With cross-platform compatibility between devices, Gloom players will be able to suffer on any system when the game expands to tablets in 2018.


I'm sure we'll find out more about Gloom as we get closer and closer to release. We'll stay on top of it.



Tim Fowers Takes Paperback and Burgle Bros. to Steam
A prolific board game designer, Tim Fowers is also a prolific app designer. Actually, I'm not sure it's Tim literally sitting and making these apps on his own, but it could be and that's good journalism.

Both Paperback and Burgle Bros have been on mobile for a bit, but yesterday they made the jump to the big screen, otherwise known as your laptop. Yesterday, both of them arrived on Steam.

The Steam versions seem to be identical to the mobile versions, but if you want to play in Windows, now you can. They're also just as cheap as the mobile versions, so picking the games up on multiple platforms won't break the bank.

You can pick both games up for iOS, Android, and PC at the links below. No, there aren't Mac versions so I'll just stick to my iPad, thank you very much.

- Paperback for iOS Universal, $4
- Paperback for Android, $4
- Paperback for PC via Steam, $5
- Burgle Bros. for iOS Universal, $5
- Burgle Bros. for Android, $5
- Burgle Bros. for PC via Steam, $5
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Fri Dec 1, 2017 8:11 pm
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App News: Metro Arrives for iOS/Android and Through the Ages Beta For Steam Now Open

David Neumann
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Queen Games Delivers Metro to the App Store
Dirk Henn's track-building tile-layer, Metro - The Board Game, was released back in 1997 and it only took Queen Games 20 years to bring it to mobile. Okay, they probably didn't start working on it until recently, but I liked the joke so I stuck with it. Sue me.

Metro is a path-building game in which players are trying to lead their cars to stations, earning points for every tile they cross and double points if they manage to hook up to stations located in the middle of the board. What separates it from other path-building games like Tsuro is the sheer number of starting points you have in Metro. Players encircle the board with their trains, making good tile placement a lot harder than what you'd expect in a game like this.

The digital version is okay, particularly if you enjoy single player vs. AI. There is online multiplayer, but I still haven't been able to get an online game working and I've been trying since black Friday. I've written a short review of Metro over at Stately Play which you can find here if you want more detail or just want another place on the internet where you can call me an idiot.

Metro is available for both iOS Universal and Android and runs $5. You can pick it up at the links below:

- Metro - The Board Game for iOS Universal, $5
- Metro - The Board Game for Android, $5
- Metro - The Board Game for Kindle, $5



Czech Games Edition Looking for PC/Mac Beta Testers for Through the Ages
Not to spoil our upcoming end of year awards/lists-thing that we do, but Through the Ages from Czech Games Edition is my 2017 #1. I pretty much love everything about it and spend way too much time staring at it on my phone. I'm hoping, however, that soon I can stop staring at it on my phone and start staring at it on my laptop. We knew CGE was bringing TtA to Steam at some point, and the beta for doing that is starting soon. More importantly, you can sign up if you want to help bring this gem to Steam.

The signups are for folks who want to test TtA on their PC or Mac. Linux isn't an option (at least not yet). You don't even have to have played the mobile version to get accepted, in fact they're looking for players without a strong TtA background to give it the once-over.

Sound interesting? Of course it does! Then, what are you waiting for? Follow the link below and sign up today.

- Through the Ages Steam beta application

- Through the Ages for iOS Universal, $10
- Through the Ages for Android, $10
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Tue Nov 28, 2017 6:43 pm
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App News: Imperial Assault Companion App Imminent and Mysterium Starts Telling Secrets & Lies

David Neumann
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Imperial Assault Companion App, Legends of the Alliance, On the Way
Ever since Fantasy Flight Games launched their automated GM app for Descent: Journeys in the Dark (Second Edition), Road to Legend, people have been clamoring for news of a similar app for FFG's Star Wars based dungeon crawler, Star Wars: Imperial Assault. We knew it was being worked on, but that was about it until yesterday when FFG revealed that the app would be called Legends of the Alliance and that it will be coming very soon.

The app is similar to the Road to Legend app in that it removes the need for a GM, so all players can play cooperatively on the same side. It will tell you what tiles to lay, where to place baddies, and even control the bad guys when it's their turn. It can even track your characters through a campaign, keeping track of their earned abilities and equipment from session to session. That last part will be necessary because the app will also come with a new five mission campaign that begins right after the first Death Star goes kaboom at the end of A New Hope (spoilers!).

Much like the Descent and Mansions of Madness: Second Edition apps before it, Legends of the Alliance will scale based on which physical sets you own. The more cardboard you own, the more missions unlock. That said, you can play the new five mission campaign using only the materials found in the base game of Imperial Assault.

No word on when Legends of the Alliance will actually land on the App Store, but we have been told we can expect it for iOS, Android, and Steam very soon. We'll let you know when it hits.



Mysterium Expands With Secrets & Lies
Of all the digital board games published in the last year by Asmodee Digital, the weirdest choice was probably Mysterium (2017 / Mobile). A cooperative, real-time game that relies on player communication and discussion just seemed like an odd fit for mobile. That said, it ended up working pretty well and the multiplayer experience is actually quite fun. Last night Mysterium became an even bigger draw when the Mysterium: Secrets & Lies expansion arrived.

Secrets and Lies adds a bunch of new cards including 18 new "story" cards which let the investigators search for a Why the ghost was offed in addition to the Where and Who.

Asmodee Digital wrote:
- New expansion "Secrets & Lies" available:
Discover 6 new suspects (including Count Warwick himself), 6 new locations and 6 new items. And for the first time, experience a brand new game mode, thanks to the 19 story cards which are able to replace items for ever more mystery-filled games!
- AI improvements based on analytics of users decisions
- Tweaking psychic AI in story mode when the player is the ghost
- Various Bug fixes


The new expansion is available now on iOS, Android, and Steam and costs $2 via IAP.

- Mysterium for iOS Universal, $5
- Mysterium for Android, $5
- Mysterium for PC, $10
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App News: Catan Universe Arrives on Mobile, Carrier Battles For Guadalcanal Gets Another Update and more...

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Catan Universe Released on iOS and Android
There's been a digital version of Catan (2007) for so long, I'm not sure Brad was even born when it was released (he's really young...like 12 or something). Last week, for some reason, a new version of Catan (2017 / Mobile) was unleashed onto mobile called Catan Universe. No, it's not a space-themed Catan, it's just a new way to play the same game of Catan we always used to play. Weird.

Catan Universe is a free-to-play version of Catan that lets you play, for free, against two other humans. I think it also has solo play, because nothing is more fun than trading with a computer. I'm not really sure what's going on, but I do know that there's an in-game currency which, I'm guessing you can earn by playing or via credit card, and that you'll use that to unlock new modes like Seafarers or Knights & Cities.

Due to my ignorance [and laziness -ed.] I'm going to blurb a bunch here:

Go on a journey to the Catan universe, and enter into exciting duels against players from all over the world. The board game classic and the Catan card game bring a real table top feeling to your screen, with brand new graphics.

Play the basic board game in multi-player mode, and the introductory game of “Catan – The Duel” free of charge. You can also master the free “Arrival on Catan”, to permanently unlock the single player and custom match mode for the “Arrival on Catan” scenario, to play against the AI or with your friends.

For even more variety, unlock the complete basic game, and the expansions “Cities & Knights” and “Seafarers” as in-app purchases, defend yourself against barbarian invasions, journey to new shores, and compete against cunning computer opponents.

Play with your Catan Universe account on the device of your choice: You can use your login on numerous desktop and mobile platforms! Become part of the huge worldwide Catan community, and compete against players from all over the world, and on all supported platforms!

Features:

- Settle - trade - build - become ruler of Catan!
- Play on all your devices with one account
- Faithful reconstruction of the board game “Catan” and the card game “Catan – The Duel”
- Design your own avatar
- Chat with other players
- Form guilds
- Play numerous achievements and unlocks
- Get additional expansions and play modes as in-app purchases
- Start very easily with the comprehensive tutorial

Features in development:

- Fight tournaments as guilds or for your own glory.
- Prove yourself in numerous additional expansions.

Free-to-play content:

- Basic game free matches against two other human players
- “Arrival on Catan” – permanently unlock single-player and custom-match modes against friends, or against the AI
- Introductory game free matches: Catan duel
- Registration bonus of 100 gold and 2 scrolls – unlock expansions and complete access to auto match, single player and custom matches with scrolls for a limited time
- Further scrolls by leveling up


Now that, my friends, is how you blurb it.

Want to give this new version of Catan a go? It won't cost you a penny. At least not right away.

- Catan Universe for iOS Universal, free
- Catan Universe for Android, free
- Catan Universe for Kindle, free
- Catan Universe for PC via Steam, free



Carrier Battles for Guadalcanal Updates Again
In these rather news-free times of the year, we can always count on one thing: our favorite iOS war game getting an update. That's because Carrier Battles for Guadalcanal is always getting updated. Seriously, I don't think its designer, Cyril Jarnot, has taken a day off since it released a few years back. Go take a nap, Cyril!

Anyway, the new update brings CBfG to version 2.2.1 and includes the following:

Cyril Jarnot wrote:
The 2.2 brings a new scenario occuring early 1942
The US carriers were raiding Japanese position everywhere to avenge Pear Harbor

The 2.1 has mainly concentrated on naval forces
They are now smaller (12 ships) which requires careful composition and open new tactical opportunities
The naval torpedo system has been reworked with limited ammunition and reduced power. This is balancing surface battles although the Imperial Japanese Navy remains a dangerous opponent


Not as major an update as some in the past, but consider the 2.0 update included adding multiplayer, I think we can give Cyril a pass.

If you're a grognard looking for some good hex & counter action on your iPad, look no further. This is the best you'll find on the App Store.

- Carrier Battles for Guadalcanal for iPad, $5



Pathfinder Adventures Gets an Update
It's been a while since I've talked about my favorite mobile game of 2016, Pathfinder Adventures. That's not because I love it any less, simply because 2017 has been so crazy with other great releases I haven't had a lot of time to spend flinging cards at Goblins.

Sadly, the world doesn't revolve around me and the developers at Obsidian Entertainment keep working on the game even when I'm not playing it. Strange, I know. This week they released a big patch that didn't add any new content, but did target a bunch of niggling bugs and other community issues which sounds like the perfect intro for a blurb:

Obsidian wrote:
New Feature

A new set of dice! The Asmodee Magma Dice are in. This dice set is free to all users who create an Asmodee account or have an existing Asmodee account linked to their device. Once you have the dice you can assign them to a character like you would any other dice.

Top Community Issue

Unicode Support for character nicknames. Characters will no longer become unavailable and will properly display their nicknames throughout the game.

Other Fixes

Progression Break
-Post act events were sometimes stuck in the roll state because the state was not advanced
-Game sometimes crashed when evaluating a card filter

Card
-Card power effect boost was not deactivating so the effect was never removed when canceling a card. We're looking at you Orbs!
-Damage reduction effects were not applied during global damage iterators
-Before You Act damage which skipped the player had dice applied twice (double damage)
-Map move ignoring move restrictions only worked when multiple targets were involved
-Card power examine sometimes ran its callbacks multiple times
-Clear all the card type marks after the ambush phase finishes
-When using Vicious Trident against Leng Spider, check now refreshes correctly to Combat
-Fixed Mokmurian so it won't continually apply -1 to your check even if you cancel using Orb of firestorm
-Fixed BYA and AYA damage failing to be mitigated when discarding Blue Warder to explore the location in All Areas.
-Fixed when the BYA deals 2 damage instead of 1 damage to the first off-turn character when the active character encounters Jaagrath Kreeg in All Areas.
-Fixed when using the Blessing of Nethys, if used to encounter a monster with BYA, encountering the monster twice
-Fixed bonus die being granted from power remains if player cancels discarding a Polearm weapon
-Fixed If you use an item to mitigate BYA damage, you cannot use an item to mitigate combat damage
-Fixed when using stride and moving another person into a bar table, the moved character does not take damage
-Fixed Sunwrought Kyra being unable to learn Enemy Lore: Outsider
-Fixed Summon Monster not activating Ezren's Expanded Spellbook

Character
-Recharge/discard character power was not marked active so it was never disabled

Other
-When boosting a combat check, sometimes the dice/check was not refreshed
-Fixed mobile keyboards displaying password on the autocomplete bar when inputting Asmodee login information


Go ahead and update if you're a longtime player. If you haven't checked out Pathfinder Adventures yet, what's the matter? It was the best game released in 2016, and it's free to download. Sure, all the extra content is going to cost you, but it's worth it.

- Pathfinder Adventures for iOS Universal, free
- Pathfinder Adventures for Android, free
- Pathfinder Adventures for PC/Mac via Steam, $15



Dresden Files Cooperative Card Game on Steam is Good
This is just a reminder in case you've forgotten: The Dresden Files Cooperative Card Game from Evil Hat Productions is going digital. Wait, change that. It HAS gone digital. The fine folks at Hidden Achievement have already brought it to Steam for PC/Mac and it should be coming to iOS and Android soon.

The reason I'm brining this up is because we've posted a review at my other site, Stately Play. Head over there to read the whole thing, but know that our reviewer, Nick, liked the digital port quite a bit. I usually wouldn't cross-post like this, but I know there are a lot of you interested in the digital version of Dresden Files and I wanted to make sure you knew it was out on Steam and coming to iOS/Android.

That's all the shameless self-promotion I can handle for one day. Whew.

- Dresden Files Cooperative Card Game for PC/Mac via Steam, $20


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Mon Nov 20, 2017 8:38 pm
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