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App News: Ticket to Ride goes to France, Shards of Infinity going digital, Acram launches Istanbul tourney and drops their prices

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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App News



From gallery of Neumannium

New map of France added as IAP to Ticket to Ride
It's been nearly 3 days since we've mentioned Asmodee Digital, so we should probably check in and see what's up. First thing we notice is that an update has dropped for their digital take on Ticket to Ride. It's a map of France, and it's available right now on all platforms.

From gallery of Neumannium


Asmodee wrote:
Relive the construction of the first railway lines in France against a backdrop of impressionism and the Industrial Revolution.

For years it was only possible to claim routes… But that's over now! Discover one of the most strategic cards in Ticket to Ride!

-Start by building your railway and then setting down your trains
-Place your rails over crossings to block the tracks and force your opponents to hit their brakes
-New Destinations cards: build rail tracks all the way to Switzerland, Italy and even Germany
-Make sure you don't give any other players the chance to take control of a route that you've painstakingly built…
-Bluff, deceive, and play your cards right in this expansion which is sure to shake up your habits.
If you're a TtR fan, you've probably already bought this but, if not, have at it!

- Ticket to Ride for PC/Mac/Linux via Steam, $4 (on sale)
- Ticket to Ride for iOS Universal, $2 (on sale)
- Ticket to Ride for Android, $2 ( on sale)

That's not the only new stuff from Asmodee this week. We already mentioned the release of Perudo: The Pirate Dice Game, but this week also saw some new DLC for their version of Carcassonne. It's the Winter Edition DLC with new tile art (it's snowy...) and more.

From gallery of Neumannium


Asmodee wrote:
-Revamped AI behaviours, including a brand new 4th stronger AI for more challenge.
-New game creation flow.
-New DLCs :
-Winter Edition & Gingerbread Man
-Traders & Builders
The Asmodee version of Carcassonne is available for Windows, Android, and Switch. The iOS version is done by The Coding Monkeys and doesn't get all this holiday cheer.(I think it may already have a winter expansion and the Traders & Builders expansion).

- Carcassonne for PC via Steam, $4 (on sale)
- Carcassonne for Android, $2 (on sale)
- Carcassonne for Switch, $20

and, just to cover all the bases...
- Carcassonne for iOS Universal, $10


Board Game: Shards of Infinity

Shards of Infinity coming to digital in 2019
One of the first big board/card game ports to really make it on mobile was Ascension: Chronicle of the Godslayer from Playdek and Stone Blade Entertainment. That was back in 2011 and Ascension is still going strong, getting new expansions still in 2018.

That said, Stone Blade isn't a one-trick pony, and they have a bunch of other games that would look good on a tablet. One of those is another deck-builder, Shards of Infinity. As luck would have it, that game is coming to digital next year. It won't be a Playdek product, however. Instead, the folks at Temple Gates Games LLC are handling this one. If you're not aware, those are the folks behind the excellent digital version of Race for the Galaxy, so we're in good hands.

Shards of Infinity will be coming to PC, Android, and iOS in the Spring of 2019. Features include:

Temple Gates wrote:
-For 2-4 Players
-30 minute playing time
-Build your armies by recruiting allies and champions from four unique factions.
-Launch surprise attacks on your foes by instantly deploying mercenaries.
-Unlock limitless power by mastering the Shard of Infinity
-Cross platform network multiplayer
-Local pass and play


From gallery of Neumannium

Acram Digital apps on sale, Istanbul tournament signups underway
Over at my other site, I named Istanbul: Digital Edition as one of my top five video games of the year. I can't say I loved it at first, but once you get the hang of it, it's just a fantastic game and a very well done port from the folks at Acram Digital.

Unsurprisingly, Acram likes Istanbul a lot, too. So much, in fact, that they're running a tournament! You can sign up now and win real, actual prizes.

They've posted the details both at Stately Play and on their website, so you can head to either. Or you can read this:

Acram wrote:
Ladies and gentlemen, boys and girls, we would like to announce the first ever not-so-annual official online tournament of Istanbul: Digital Edition!

Prepare your wheelbarrows and count your goods, the merchants are about to hit the market. There are prizes to be won, and the renown of the best of all the merchants to be claimed.

We here at Acram Digital and Mobo Studio, the developer and publisher of Istanbul: Digital Edition, would like to cordially invite any and all interested to the online tournament of Istanbul: Digital Edition. Everyone is invited, whether you’ve never played Istanbul before or are a veteran with more hours played than the hours awake, the goal is to have fun. There will, however, be prizes…

The prize pool includes physical copies of Istanbul board game, provided by Pegasus Spiele and Alderac Entertainment Group, including the Big Box (containing the base game and the expansions), as well as codes for our digital games for the platform of your choosing. But the renown is more important, let’s be frank. What are you waiting for? Sign up!

In order to sign up you need to fill out this form.

Once we have all the submissions, you will be divided into tables. Each table will have a week to finish their game. Once the results are in, the two best players from each table will be matched with the other best players, so on and so forth. Those not-so-lucky will be matched against each other to fight for the consolation prize and a metaphorical banana sticker. Unless we convince prize providers to include the actual banana stickers. Then it would be the real deal…

Now, full disclaimer, we simply do not know what can we expect in terms of attendance. Thus, we will wait with the full description of the format until the submissions are in and we know where we stand. Do bare in mind though, our primary, secondary and tertiary goals are to make something fun. We want you, the players, to play some games, have a laugh, get the community closer together.
It sounds like a lot of fun, even if you don't win (and I won't! I suck!).

Again, here's the link to sign up as well as links to the Acram catalog, all of which is currently on sale.

- Signup for Istanbul tournament

- Istanbul for iOS Universal, $5
- Istanbul for Android, $5
- Istanbul for PC/Mac/Linux via Steam, $7

- Eight-Minute Empire for iOS Universal, $2
- Eight-Minute Empire for Android, $2
- Eight-Minute Empire for PC/Mac/Linux via Steam, $4.79

- Steam: Rails to Riches for iOS Universal, $3
- Steam: Rails to Riches for Android, $3
- Steam: Rails to Riches for PC/Mac/Linux via Steam, $7.19




Brad and I wish everyone a Happy Holidays and we'll see you in a couple weeks! For a tease of what I'll be playing over the holidays, I'll just leave this here....

From gallery of Neumannium


Hopefully I can share some details in 2019.
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Fri Dec 21, 2018 9:00 pm
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App News: Asmodee released Perudo for iOS/Android and Zombie in My Pocket gets new unlife

David Neumann
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App News



From gallery of Neumannium

Asmodee releases dice game, Perdudo, on mobile
Not sure if you noticed, but it's the time of year when not a lot is happening in good ol' Digital Board Game Town. The sun is setting, the horses are in the livery, and we're all getting ready to head down to the saloon to hang with the hoopleheads and play some faro.

Oh, wait, what's this? Sheriff Asmodee says there's one more app ready for the rope. Alright, get your chaps back on and lets meet at the gallows.

Turns out their name is Perudo and they're wanted for lying. Sounds like a harsh sentence, but Perudo's whole game revolves around bending the truth and bluffing, and that just can't be allowed.

<The door opens, a small man in a sweater vest and glasses enters>

What's this intrusion? You'd best reach for the sky...

Say again? Oh, Perudo is a pirate-themed dice game? Oh crap.

Ahem...

Arr, me hearties! Grab yer parrots and peg legs or be ready to walk the plank...

Okay, I give up. Any more of that and my head was going to explode. Anyway, the bottom line is that, earlier today, Asmodee Digital released Perudo on the App Store and it's one we didn't even know they were working on. Blurb it:

Asmodee wrote:
CHALLENGE, BID, CALCULATE AND BLUFF... TO BECOME THE MASTER OF DICE

Somewhere in a tavern, six pirates are sitting around a table playing dice. But only one of them can be crafty enough to bluff the others and become the master of Perudo.
Bluffing and piracy are the essence in the official adaptation of the renowned dice game!

In Perudo, every pirate has a cup and 5 dice. Roll your dice in your cup, then turn your cup onto the tabletop and take a discreet look at what you rolled. You can't look at your opponents' dice, mind!
Now, in every turn you have to bet on the total number of dice that have the same face value under all of the cups.
Keep bidding until one of the pirates doubts the bid and decides to reveal the dice! If you lied, you lose one die as well as your swashbuckling reputation! If you got it right, your opponent loses a die!
If you're the last pirate to hold one die or more, you win the game!

Adopt a brazen strategy or a measured one – whatever you need to win the game!

Features:
• Simple and entertaining, for the whole family
• Up to 6 players: play in single-player mode against an AI, challenge your friends in Pass and Play, or challenge pirates from all over the world in online mode
• Customize your game: unlock avatars, cups and stylized dice over the course of your adventure
• Unlock the map as you make progress and play in unique settings
• Discover the story behind your adventure by unlocking segments of the tale over the course of the game
• Loads of achievements to unlock!
Now, I'm not sure I see the wisdom in porting a game that relies so heavily on reading your opponent to a digital format in which you can't actually see or talk to anyone, but what do I know? I'm just a cowboy/pirate wannabe who really wished he'd worn something under these chaps.

- Perudo: The Pirate Board Game for iOS Universal, $2
- Perudo: The Pirate Board Game for Android, $2




From gallery of Neumannium

Zombie in My Pocket comes back to life as the oddly monickered Zombie in My Pocket New
We missed this back when it released in November, but the famed solo print-and-play game, Zombie in My Pocket is now available on the App Store for iOS Universal.

Now, there's been a version of ZimP on Android since 2015, but now you can fight the zombie horde regardless of your mobile platform. Not much of a blurb, but here goes:

[user=ycyclop wrote:
ycyclop[/user]"]Find the zombie totem, then bury it in the backyard graveyard before midnight and you've saved the world. Otherwise, you're zombie food.

Searching for the secret of the evil temple where you can find the item to destroy the zombies rising from the dead.

You can pick up items to bash zombies along the way; a machete, golf club, chain saw, or even your former uncle's grisly femur.
If you're a fan of the original PnP version, or are just looking for a nice, solo board game with some, dare I say it, brains, then give ZimP New a try. It will run you $2, which is less than a rental of Night of the Living Dead.

- Zombie in my Pocket New for iOS Universal, $2
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Wed Dec 19, 2018 9:29 pm
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App News: Santorini going digital, Early Access begins tomorrow

David Neumann
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Wisconsin
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Board Game: Santorini

Roxley bringing Santorini to iOS/Android
So, we were back and then we went away. Yes, it's been 2 weeks since our last post but, this time, it wasn't intentional. Truth of the matter is, there just hasn't been a lot of news regarding digital board games. Sure, we missed Carcassonne - Tiles & Tactics landing on the Switch, but I just couldn't get excited enough to write a post about only THAT. I kept waiting for some other stuff I could bundle together. No such luck.

Then, today we learned that Roxley is bringing their snazzy building game, Santorini to both iOS and Android! That's pretty big news. What's even bigger is that you can sign up now to get on the Early Access bandwagon and start testing it as soon as tomorrow!

Click here to sign up for the invitation-only Early Access period and, who know, you could be playing Santorini on your phone by tomorrow evening.

What can we expect from a digital version of Santorini?

Roxley wrote:
-Free to download
-Beautifully rendered 3D play area
-Adventure through the land of Santorini in the single player Odyssey mode
-Play with a friend in pass-and-play or online game modes
-Already own the boardgame? Use the "Helper" to select gods to play in the physical board game, and log your matches
-Dare to challenge the insanely skilled "Godlike" AI level
-Watch tutorials on all the god powers!
-Fully orchestrated sound track.
Again, you can sign up to help test beginning tomorrow whether you're an Android or iOS user. Head on over and sign up and let us know if you were accepted in the comments!

- Santorini beta signup page for iOS/Android
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Thu Dec 13, 2018 10:19 pm
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App News: Blood Rage going digital and Handelabra's latest needs some love

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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App News



Board Game: Blood Rage

Blood Rage coming to digital via Kickstarter
This may be old news for some of you, but that's what happens when I take a month-long break. I miss stuff, and now I feel compelled to talk about it like it's hot news. Deal with it.

That news comes from Cool Mini Or Not and the announcement that the Eric M. Lang viking-based, area control gem, Blood Rage is coming to digital.

Because this is CMON, there's a Kickstarter involved. It begins next week, December 3rd and promises both digital version of the game as well as new minis, clans, cards, etc. that you can also nab for your analog copy.



We don't know a whole lot other than the new figs and stuff they've been showing off in daily tweets. At least I can't find anything. Then again, I'm lazy and dumb, so maybe I'm just missing it.

Even for the lazy and dumb, information will be easy to get come next Monday when the Kickstarter goes live. Until then...


Board Game: Aeon's End

Aeon's End is coming to digital from Handelabra, hopefully
With fantastic card game ports like Sentinels of the Multiverse and One Deck Dungeon under their belts, we should all be excited any time Handelabra Games Inc. announces a new port on the way. That new announcement came nearly a month ago and was for Aeon's End, a cooperative deck-builder with a tower-defense-ish theme.

Handelabra wrote:
Aeon's End is a cooperative deck-building game where you struggle to defend the city of Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, your wits. We are excited to be working with designer Kevin Riley from Action Phase Games, as well as Indie Boards and Cards to bring Aeon’s End to Steam, with your help!
It's currently on Kickstarter and, despite Handelabra's history of excellence, has yet to fund completely and there are only a handful of days left to go. The Kickstarter is for the PC/Mac/Linux version of the game, but the plan is to bring it to iOS and Android as well. To make that happen, they've added a $1 pledge called "Mobile Mage" and the more of those pledges they get, the quicker the game comes to mobile (this is how their Kickstarter for One Deck Dungeon worked as well, btw).

Of course, you can pledge more and get the game earlier on your laptop. You can pledge even more and become a member of the beta or alpha team, if that's your thing.

Here's the blurb for what we can expect in the digital version:

Handelabra wrote:
The digital version of Aeon’s End will cost $19.99 (USD), but backers can get the game for just $15. The 1.0 retail launch on Steam will include all Aeon's End base game content and features:

-8 playable mages, each with a unique starting card
-4 nemeses to defeat, each with their own mechanics
-27 unique player cards (gems, spells, & relics)
-22 general nemesis cards
-53 nemesis-specific cards
-Local co-op play with 1-4 mages
-Interactive tutorial so you can learn the game while you play
-Brand-new music composed by Jean-Marc Giffin
-Steam Achievements
-Steam Cloud Saves
-All unlocked promo cards and mages from stretch goals
If you're still on the fence, head to the Kickstarter page. There you'll find a playable demo of the game that you can play in your browser. It's very cool and I really hope more Kickstarters do stuff like this in the future.

They only need about $2500 more in the next five days, which I'm pretty sure we can make happen. Of course, some of those stretch goals would be nice to hit as well...

Take a look at the link below and play the demo. It sold me.

- Aeon's End for PC/Mac/Linux (and mobile) Kickstarter page


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Thu Nov 29, 2018 8:40 pm
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App News: Apologies and Explanations, Morels heading to mobile, Mystic Vale arrives in Early Access, LotR: LCG gets more content and more...

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Hey, everyone! How's it going? What's new? Not much for me, either. You know, the usual. Yep, that means pouting and then taking my ball and going home. How's that working out for me? Well, I'm kind of bored actually. Yeah, I think I'd like to write again. Is that okay? Great. Let's start.

First of all, sorry for the month-long absence. I'd like to apologize for my reaction to, well, everything. No good excuses here other than __D=afds--a-d-__ (I don't know how to make that shrug emoji with text characters, but that's my attempt). Sorry to everyone involved and to everyone else for having to sift through the nonsense.

On the plus side, however, this break has given Brad and I a chance to consider making some long overdue changes. Yes, this means the title of this blog will be changing. To what? We don't know yet, but I'm sure it will be something that Brad and I think is clever, yet 67% of you will think is stupid and will beg us to go back to 'iOS Board Games'. The other 33% of you will not object, but that's probably because you're intoxicated and/or my mom. Or, most likely, both!

There will be some other changes, too. Brad's a much busier guy than he used to be when this blog began, so we're trying to figure out a way to lessen his video workload but still bring consistent video content to this space. As far as my writing goes, I have no life and will continue to just keep spewing the same old dreck.

I'm not sure when these changes will take place, but I know Brad is talking with Aldie about making them happen. Will our Twitter handle change? How will blog subscriptions work? Will we have a different URL? I don't know, but we'll keep you in the loop until everything falls into place.

Until then, let's proceed...
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Tue Nov 27, 2018 7:07 pm
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App News: Digidiced Unveils Indian Summer while Asmodee Writes Us a Love Letter

David Neumann
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Wisconsin
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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App News



From gallery of Neumannium

Indian Summer Released (last week) by Digidiced
Due to some scheduling craziness and travel, we missed the release of Indian Summer from Digidiced UG which happened late last week. It doesn't help that I know nothing about the physical version of this game, so let's blurb it out:

Digidiced wrote:
Before winter makes its appearance, a particularly warm fall bathes the forest in a golden shimmer. During the Indian Summer, New England blossoms one last time. Treetops are ablaze with countless colors — a living rainbow, from green to orange to red. Slowly the first leaves are starting to fall. Meanwhile, our steps and the diligent squirrels rustle the colorful foliage.
On our walks through the woods, we discover all kinds of little treasures; we collect berries, nuts, mushrooms and feathers. We pause for a moment to watch the shy inhabitants of the forest before we set off towards home once again. There, a good book and a hot tea are already awaiting.

Features:
• 1 to 4 players
• Play in single-player with challenging computer opponents, against your friends in local multiplayer, or face players from all over the world in online mode!
• Learn the rules with our Interactive tutorial or even watch games of the top players on your device!
• Take your time in asynchronous game mode with push notifications and never miss a turn.
• Family friendly – non violent theme
• Easy interactive tutorial to learn the game from scratch
• Analyze your best games or learn tricks from the best with playback
• 3 different computer opponents
• uses the newest rules of the board game
Sorry for the late notice on this one! If you already picked it up, congrats. For the rest of us, links below:

- Indian Summer for iOS Universal, $5
- Indian Summer for Android, $5




From gallery of Neumannium

Love Letter Arrives on Mobile
Not to be outdone by Digidiced, Asmodee Digital made some noise of their own when they released Love Letter this morning. Yep, that Love Letter. It was developed by Nomad Games Ltd (II) of Talisman fame and is now available for iOS, Android, and PC.

I'd love to tell you that it's fantastic and you should run out and buy it, but, instead, I have to tell you that I can't play it. I have an iPhone XS Max and it immediately crashes upon starting. This morning I didn't even make it to the splash screen, but they released a Day 1 patch that I hoped would fix it. It didn't. Well, I now make it to the splash screen, but then it crashes back to my home page. Curious to know if it's working out there for anyone?

Anyway, here's the blurb:

Asmodee Digital wrote:
DRAW, PLAY AND BLUFF, FOR ONLY ONE SUITOR WILL BE ABLE TO WIN THE HEART OF THE PRINCESS

You and other suitors are prepared to do anything to get your love letter to the princess. She's shut herself inside her palace, so you're forced to use go-betweens to deliver the message. Guards, princes, the king, the countess... Who will turn out to be the best ally to help win your beloved's heart?

You only ever have two cards in your hand. Draw and play your cards to get closer to the princess. Everyone staying in the castle could aid you in their own way: guards and princes can help discredit letters from other suitors, priests will give you precious information about your rivals while the handmaiden will protect your letter at any cost!

As the game progresses, you'll have to think strategically, bluff and try to read your opponents' game. When the deck is used up, the card in your hand will be the character holding your letter for the princess. The strongest card, i.e. the character who's closest to the princess, wins!
Send the other suitors packing, gain the advantage and win the game. Let's get started!

Features:
• Simple rules and quick turns in this game adapted from the multi-award winning card game Love Letter
• 1 to 4 players
• Play in single-player mode against the computer, against your friends in local multiplayer or face suitors from all over the world in online mode
• 16 cards representing 8 types of characters found at the Court: Guards, Priests, Barons, Handmaidens, Princes, King, Countess and of course the Princess
Pick it up at the links below:

- Love Letter for iOS Universal, $4
- Love Letter for Android, $3.50
- Love Letter for PC via Steam, $7


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Thu Oct 25, 2018 4:00 pm
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App News: Glimpses of a Through the Ages Expansion and Castles of Burgundy

David Neumann
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Completely and Totally iOS Board Game News. But also Android Board Game News. Oh, and PC/Mac/Linux Board game news, too. Okay, it might even be Nintendo Switch news? No, probably not. Maybe? Is anyone else hot? I'm really warm right now. I'll be outside.



From gallery of Neumannium

Through the Ages Expansion Screenshot Appears on Twitter
The digital port of Through the Ages is definitely one of the four apps currently chiseled into whatever the iOS Board Games version of Mt. Rushmore would be called. (Incidentally, the other 3 are Twilight Struggle, Race for the Galaxy, and Terraforming Mars. FIGHT ME!)

We've known that Czech Games Edition has been working on an expansion for both digital and cardboard TtA for a bit now, Leaders & Wonders. Today I spotted my first glimpse of it in the wild and the screenshot has a lot to offer. Five new leaders are visible and three new wonders. Take a look and let's try to figure out what's happening in the comments.



- Through the Ages for iOS Universal, $10
- Through the Ages for Android, $10
- Through the Ages for PC/Mac/Linux via Steam, $16


Board Game: The Castles of Burgundy

First Look of Castles of Burgundy
After the sucessful launch of the rather-wonderful Stockpile a couple weeks ago, Digidiced UG could have sat back and put their feet up and relaxed. Instead of that nonsense, they're hard at work on their next Big Thing, a digital port of Stefan Feld's hit, The Castles of Burgundy.

We've known for a bit that tCoB was on the Digidiced docket, but today we've learned a bit of what we can expect when it graces our devices in 2019.

Digidiced wrote:
In the original board game The Castles of Burgundy, released in 2011 and designed by the cult author Stefan Feld, players work to build the most successful medieval princedom.
They chose to place new settlements, gather resources, trade, and build castles. TCOB is a classic strategy board game, where everything you do gains you some points. But some choices bring you points faster and easier.

The Castles of Burgundy's unbroken popularity (Rank 11 overall on Boardgamegeek) even spawned card and dice game spinoffs.

DIGIDICED now sets out to develop the digital adaption. The game will be released on different platforms (iOS, Android, PC, Mac and Linux) and offer cross-platform play, different interfaces for big and small screens, 9 languages and the usual good feature set provided by DIGIDICED.

Gameplay
Two dice set out the action options, but the players always make the final choices. Whether trading or livestock farming, city building or scientific research, many different paths lead to the prosperity and prominence of the players!
The many ways to gain victory points in this building game require careful thought round after round along with extensive planning ahead. Thanks to the different estates, the game remains challenging for the players for a long time, as no two games play out alike.

From gallery of Neumannium


Features
- platforms: Android, iOS, Steam (Mac, PC, Linux)
- cross-platform play
- ranked and casual games
- computer opponents
- hot-seat offline play
- asynchronous game with notifications
- fast ranked games for live experience
- languages: English, German, French, Spanish, Korean, Chinese (simplified), Japanese, Russian and Italian
So, there you have it. All the information we currently have on what might be Digidiced's most anticipated release ever (okay, that was Terra Mystica, but this one's right up there).

I also noticed in their press release the following:

Digidiced wrote:
DIGIDICED, the digital board game company specialized in bringing your favorite board game to the digital world. We are a team of dedicated developers who build and publish games for iOS, Android, PC, Linux, Mac and the Nintendo Switch.
Nintendo Switch you say????
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Fri Oct 12, 2018 10:20 pm
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App Release: Stockpile

David Neumann
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Stockpile Released


The Stats:
From gallery of Neumannium

Compatibility: iOS Universal, Android, PC/Mac/Linux
Current Price: $5
Developer/Publisher: Digidiced UG
Download Size: 228 MB
Multiplayer: Asynchronous Online, cross-platform
AI: Yes
iTunes Link: Stockpile
Android Link: Stockpile
PC/Mac/Linux Steam Link: Stockpile(not available until September 21)
BGG Entry: Stockpile
VGG Entry: Stockpile


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Wed Sep 19, 2018 4:33 pm
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App News: Asmodee Digital Bringing More Than Just Carcassonne to Switch and Smash Up! Gets Awesome

David Neumann
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Wisconsin
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Microbadge: statelyplay.com
App News



From gallery of Neumannium

Asmodee Announces a Slew of Switch Releases
We learned a while back that Asmodee Digital was setting their sights on Nintendo's handheld console with an upcoming release of Carcassonne - Tiles & Tactics. Last night that was confirmed, along with confirmation that Asmodee will not stop until they have complete world domination. In other words, a bunch of other games are coming to the Switch as well.

Aside from Carcassonne which should arrive this holiday season, the Switch will also see ports of The Lord of the Rings Living Card Game, Pandemic: The Board Game, Catan (2007), and Munchkin, all coming in 2019.

Most of those games we've already seen either on Steam, mobile, or both. Munchkin is the odd man out, here, and we know that it will not be a one-for-one adaptation of the beloved/hated card game. Instead it will be a roguelike, card-based dungeon crawler set in the Munchkinverse. It actually sounds a lot better than the actual card game, but I'm not a fan of the card game. I know you're out there, though, and you're probably feeling the same way I felt when I realized the digital LotR LCG wasn't the same thing as the tabletop version. Don't worry, you probably won't get over it.

Of course, this is only what Asmodee announced yesterday. I'm assuming it's not the end of their Switch lineup, and if they announce anything else we'll bring it to you.

[Yes, Dave is aware that this is not iOS news and, therefore, violates the sacred promise made in the title of this blog. He, and all his ancestors, apologize vehemently -ed.]


From gallery of Neumannium

Smash Up Gets Awesome Level 9000 DLC
The digital version of Smash Up was released a while ago from Nomad Games Ltd (II) (and published by you-know-who) and yet we don't give it a lot of love. Part of that is the fact that I never bought it. To be honest, the cardboard version never really did anything for me, so the digital port was lost in the shuffle.

I know I'm the odd one here, though, as it has a ton of fans. Asmodee knows this, too, and today they added something we've been waiting for since the app released: more factions. Right now you can snap up 4 new factions by downloading the Smash Up: Awesome Level 9000 expansion which is available via DLC.

The Awesome Level 9000 expansion offers four new factions to add to the mix:

[company=396 wrote:
[/company]"]The Smash Up: Awesome Level 9000 expansion features 4 all-new distinct factions that you can mix and match to defeat your opponents. Mix & match them together or with the factions from the Base Set or any other Smash Up expansions to create exponential new combinations!

Killer Plants – Better deal with these guy fast, leave them alone and they’ll grow all over the place… like weeds! *rimshot*

Ghosts – Unlike just about every card game in history, Ghosts benefit from having less cards in your hand. Can you be immaterial?

Steampunks – Can’t leave a good base alone, the Steampunks will add new abilities to bases to help your strategies.

Bear Cavalry – What’s scary? A bear. What’s really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions away to other bases.

Combine these groups into teams of two for various effects! Smash Up: Awesome Level 9000 also contains 8 new Base cards to compete over.
The DLC isn't listed on the iTunes page for Smash Up, so I'm not sure how much the expansion will cost you, but considering the app is only $4, I'm guessing in the $2 range?

Smash Up is available for iOS, Android, and PC at the links below.

- Smash Up for iOS Universal, $4
- Smash Up for Android, $3.50
- Smash Up for PC via Steam, $7


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Fri Sep 14, 2018 6:37 pm
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App News: C&C Ancients Arrives on Steam, Kahuna Comes to iOS/Android, and Love Letter Is In The Mail and more...

David Neumann
United States
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Wisconsin
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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Microbadge: statelyplay.com
App News



From gallery of Neumannium

Commands & Colors: Ancients Comes to PC/Mac
The big GMT Games news around Gen Con was the deal they had recently struck with Playdek to develop their catalog. It was so big, in fact, that it was easy to forget that they weren't the only developer out there digitizing GMT titles. Another was HexWar Games (HexWar) who have been working on a digital version of Commands & Colors: Ancients for a while now. Today we get to see the fruits of their labor as C&C: Ancients has just been released on Steam for PC and Mac.

Blurb time:

HexWar wrote:
The game allows players to portray important engagements of ancient history. The battles focus on the historical deployment of forces and important terrain features on the scale of the game system.

The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire legion of soldiers, while in other scenarios, a unit may represent just a few brave warriors.

The command card system drives movement, creates “fog of war” and presents players with many interesting challenges and opportunities, while the battle dice resolve combat quickly and efficiently. The battlefield tactics you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various ancient unit types, their weapons, the terrain and history.

Key Features:
-15 Scenarios from important engagements of ancient history
-Over 50 unique combat and command cards to simulate tactical and strategic choices
-Make strategic choices faithful to the era with chariots, archers, foot soldiers and mounted units
-Play as Syracusan, Carthaginian or Roman
-Three levels of AI difficulty
What the blurb doesn't mention is online multiplayer, which C&C: Ancients doesn't seem to have. I mean, I haven't downloaded it myself, but it looks to be a completely solo affair vs. AI which seems like an odd choice.

We do know that their is an iOS and Android version in final testing so we should see that hitting the App Store and Google Play in the not too distant future. The Steam version, on the other hand, is on sale for 30% off the regular price through next Wednesday.

- Commands & Colors: Ancients for PC/Mac via Steam, $14


From gallery of Neumannium

Kahuna Released Android, Updated on iOS
The iOS version of Kahuna released back in 2014 and, to be honest, fell completely off my radar. That's not a knock on the game, more a knock on myself for not being able to keep up with the slew of digital board games released in the past few years. A recent email has reignited my interest in this one, however, and if you're an Android user you should be excited as well. Kahuna just made the jump to Google Play.

Kahuna is a game where you build magic bridges between islands and...yeah, let's just blurb it.

[company=704 wrote:
[/company]"]Two priests – the wielders of Kahuna magic – compete to determine which of them has greater powers. With a select group of 12 uninhabited islands, they use their magical powers to build bridges linking those islands to each other.

Kahuna is easy to learn – but a challenge to truly master! Rivals use cards strategically to place bridges between the islands or remove opponent's bridges. As soon as the majority of bridges are conquered around an island, Kahuna marker stones can be placed on that island. The player who holds the most Kahuna stones after a round will score points. It’s all about clever placement of limited cards for maximum impact.

- Magical game for one or two players
- Easy rules for a fast game start
- Campaign mode for single players
- Turn-based multiplayer mode for two players
- Numerous Game Center achievements
- 12 AI opponents with different personalities and tactics provide varied challenges
- Based on the successful board game classic
- Available languages: English, German, Dutch
The game has fairly rave reviews on both the App Store and Google Play, so if Kahuna is your thing, don't wait any longer!

- Kahuna for iOS Universal, $3
- Kahuna for Android, $3


From gallery of Neumannium

Love Letter is Coming to Digital Courtesy of Nomad Games
While Love Letter is one of my favorite, quick card games, news this week of a digital version has me worried. I mean, the game is quick and social, so will a digital version do it justice? From the first screenshots we've seen from Nomad Games Ltd (II), the answer is yes.

Nomad wrote:
Love Letter is a game of risk, deduction, and luck for 1–4 players. Your goal is to get your love letter into Princess Annette's hands while deflecting the letters from competing suitors. From a deck with only sixteen cards, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and play one card, trying to expose others and knock them from the game. Powerful cards lead to early gains, but make you a target. Rely on weaker cards for too long, however, and your letter may be tossed in the fire!
That explains it better than I could. I didn't even know the princess had a name. Who knew?

The digital version of Love Letter will be out in October for iOS, Android, and PC/Mac. We'll try to see if we can uncover how multiplayer will work and more before its release.


From gallery of Neumannium

Stockpile Set to Launch Next Week
The folks at Digidiced UG have announced that their digital port of the Nauvoo Games' classic, Stockpile, will be making its appearance on the App Store next week, September 18. It will also be coming to Android on the very same day.

Digidiced wrote:
Stockpile is an economic board game that combines the traditional stockholding strategy of buy low, sell high with several additional mechanisms to create a fast-paced, engaging and interactive experience.

In Stockpile, players act as stock market investors at the end of the 20th century hoping to strike it rich, and the investor with the most money at the end of the game is the winner. Stockpile centers on the idea that nobody knows everything about the stock market, but everyone does know something. In the game, this philosophy manifests in two ways: insider information and the stockpile.

Both of these mechanisms are combined with some stock market elements to make players consider multiple factors when selling a stock. Do you hold onto a stock in hopes of catching a lucrative stock split or do you sell now to avoid the potential company bankruptcy? Can you hold onto your stock until the end of the game to become the majority shareholder, or do you need the liquidity now for future bidding? Do you risk it all by investing heavily into one company, or do you mitigate your risk by diversifying your portfolio?

In the end, everyone knows something about the stock market, so it all comes down to strategy execution. Will you be able to navigate the movements of the stock market with certainty? Or will your investments go under from poor predictions?

- The easy to follow tutorial guides you through the rules
- cross-platform play with all opponents
- ranked and casual games
- world ladder with GLICKO rating
- 6 optional combinable rulesets for unlimited replayability
- 5 AI opponents (easy, medium and hard)
- scalable game complexity
- play offline alone or with your friends/spouse
- asynchronous game with notifications
- fast ranked games for live experience
- 10 new quality avatars for your DIGIDICED collection
- Languages: English, German, French, Spanish, Korean, Chinese (simplified), Japanese, Russian and Italian
I've been in the beta for a while now and Digidiced has done a great job with this one (as we would expect). Apart from the base game the digital version also comes with the Stockpile: Continuing Corruption expansion for free. You can split up and use the different modules from the expansion as you wish and did I mention it won't cost you an extra cent?

Stockpile will be available for iOS Universal and Android next Tuesday. Get ready.




From gallery of Neumannium

Carrier Battles for Guadalcanal Gets Another Update
The little war game that could, Carrier Battles for Guadalcanal, got another update a couple weeks ago and it slipped right by our very non-nimble fingers. This shouldn't come as a huge surprise as CBFG might just be the most updated game on the App Store. It's not bug-fixing, either. These are game-changing updates each and every time.

In this latest update we have:

Cyril Jarnot wrote:
Content

Weather:
- Weather is now part of the main rules !
- The landing penalty for landing in storm has been halved
- Air units won't land in storm unless forces by nightfall or endurance

Search & Intelligence:
- Scouts may be detected and intercepted
- Scouts which have successfully detected a TF will shadow the TF until forced by CAP, fuel or night
- New intelligence increase depending on shadowing, weather, surface radar, etc..
- The map shows only the latest observed position of enemy Task Forces
- Scout may report an approximative position of detected TF
- New Level 3 display for on-map TF
- When a battle occurs, TF intelligence increases to Level 3 instead of 4

Damage:
- A bit more chance for air units to be damaged vs destroyed
- No more endurance penalty for damaged air units
- A bit more risk of major fire for TRS

Miscellaneous:
- In an air to sea attack, there is more chance to target CV versus smaller carriers and more chance to target operative CV
- The air-to-sea factor of G4M/G3M has been reduced to zero when flying with the minimum of bombs
- The base chance of hitting land targets for bombers is 20% instead of 25%
- Escort ships of TRS may also bombard
- Better retreat management after surface battles
- B-26 do not carry torpedoes before Midway
That's not all, Cyril is also starting to explore other platforms meaning that iOS users might not be the only ones to have all this fun in the near future. We'll have to wait and see.

- Carrier Battles 4 Guadalcanal for iOS Universal, $7
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Wed Sep 12, 2018 10:11 pm
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