C&C Innovation

Designs and experiments within the Commands & Colors system

Archive for Commands & Colors: Ancients

Recommend
7 
 Thumb up
 tip
 Hide

C&C Ancients Naval variant

Mark McG
Australia
Penshurst
NSW
flag msg tools
badge
Avatar
Microbadge: 2019 Gold SupporterMicrobadge: Citizenship Recognition - Level II - If I have seen further, it's only by standing on the apex of other's dice.Microbadge: Level 16 BGG posterMicrobadge: Silver Image UploaderMicrobadge: Silver File Uploader
this is perhaps my longest running C&C project, starting in 2008
C&C Ancients- Naval battles


The latest incarnation and 3 scenarios are sitting on the C&C Ancients fan site
https://www.commandsandcolors.net/ancients/forum-main.html?v...
at the moment it is mash-up of C&C Ancients and War Galley

Things I need to do for this project are
1. A better scenario image display
2. Galley images (prefer top down)
3. A naval Command deck
4. A VASSAL extension for the C&C Ancients module
5. Physical pieces (I have 3 sizes of discs, small, med & large)
6. EPIC scenarios


However, there are a couple of things figure out better first.
a) how to represent Crew quality, since ship type is often very uniform (all Trireme, all Quinqueremes). I like the Tricorne quality distinctions but not sure how to implement that into the system here.
b) whether to have a Combat card deck (or Inspired Actions ála Medieval)

It's a big project and I need more concentrated time to move it forwards.
Twitter Facebook
3 Comments
Wed Sep 16, 2020 7:56 pm
Post Rolls
  • [+] Dice rolls
Recommend
7 
 Thumb up
5.00
 tip
 Hide

Epic Sentinum (295BC)

Mark McG
Australia
Penshurst
NSW
flag msg tools
badge
Avatar
Microbadge: 2019 Gold SupporterMicrobadge: Citizenship Recognition - Level II - If I have seen further, it's only by standing on the apex of other's dice.Microbadge: Level 16 BGG posterMicrobadge: Silver Image UploaderMicrobadge: Silver File Uploader
With only 22 Official EPIC Ancients scenarios, and most of those are either 2nd Punic War, or late Imperial age, it seems like there is a need for more Epic scenarios from different wars. There are a handful of fan scenarios.

One I designed recently was Epic Magnesia, which was quite exciting, and the Seluccids have a lot of toys, elephants, camels, cataphract cavalry, whilst the Romans and Pergamene are more mundane.
https://www.commandsandcolors.net/ancients/forum-main.html?v...


This one need playtesting!

Battle of Sentinum (295 BC)

HISTORICAL BACKGROUND
The Battle of Sentinum was the decisive battle of the Third Samnite War, fought in 295 BC near Sentinum, in which the Romans were able to overcome a formidable coalition of Samnites and Senone Gauls. The Romans won a decisive victory which broke up the tribal coalition (the Etruscans, Umbrians and Senones pulled out of the war) and paved the way for the Romans' complete victory over the Samnites.

The Romans were commanded by consuls Decius Mus and Fabius Maximus Rullianus, and amounted to about 38,000 men — 4 legions, a strong contingent of Roman cavalry, 1,000 chosen cavalry men from Campania, 4 allied and Latin legions and a strong contingent of allied and Latin cavalry. Their opponents were Samnites and Gauls, since the Etruscans and the Umbrians had returned to their territories to defend them from another small Roman army.

The two armies, of the same strength, arrived at the Plain of Sentinum but waited for two days to battle each other. Finally, unable to control the eagerness of their troops, the Romans attacked. Fabius faced the Samnites; Decius was opposite the Gauls. The Roman line initially buckled under the Gauls' chariots. Decius charged into the Gauls anyway. Although he was slain, Decius' charge inspired his men and they restored the Roman line. Fabius routed the Samnites and then flanked the Gauls to win the battle.
https://www.the-romans.eu/battles/battle-of-sentinum.php

The stage is set. The battle lines are drawn and you are in command. The rest is history.
From gallery of Minedog3


War Council
Samnite - Gaul Army

Leader: Egnatius
Take 8 cards

Roman Army
Leaders: Decius Mus, Fabius Maximus Rullianus
Take 9 cards
Move First

Victory
16 banners

Special Rules
Each Camp occupied by a Roman unit is removed and the Romans take 1 Victory banner

Units required
Gauls
AUX x6; WAR x 4; LI x2; MC x2; LC x1; BCH x 4; LDR x1
Samnites (Carthage)
LI x5; AUX x3; MI x3; W x1; HI x3; LC x2, MC x1; LDR x 2
Romans
LI x 6; AUX x7; MI x12; HI x 6; LC x3, MC x5; HC x1; LDR x5
Twitter Facebook
1 Comment
Wed Sep 16, 2020 8:37 am
Post Rolls
  • [+] Dice rolls

Subscribe

Contributors