iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

Archive for David Neumann, iOS News

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App News: Galaxy Trucker Celebrates ITTD, Keith Burgun Returns...to Kickstarter? and more...

David Neumann
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Galaxy Trucker Celebrating International Tabletop Day
Because Czech Games Edition is full of cool people who don't take themselves or their games too seriously, they're constantly doing fun stuff. It starts with their printed rulebooks, bleeds into their artwork, and has found its way to their digital offerings as well. Not only is Galaxy Trucker loaded with humor and in-jokes, but CGE will update it and add more silliness when required. This is just such an occasion.

This weekend is International Tabletop Day, and to celebrate CGE has updated Galaxy Trucker to include a special ITTD mission that is only available from now until Monday. The mission involves trucking CGE board games across the stars, with three truckers winning a physical copy of one of the games in their ship.

How, exactly, the winners will be picked isn't quite clear from the info I currently have, but I'm guessing it will be obvious once you log in and take part.



That's not all! Both the game and the expansion are on sale over the weekend as well. Both the base game and expansion are only $3 until Monday. If you don't own GT yet, you need to remedy that right away.

- Galaxy Trucker for iPhone, $3
- Galaxy Trucker for iPad, $3

- Galaxy Trucker for Android, $3
- Galaxy Trucker for Kindle, $3

- Galaxy Trucker for Windows Phone, $5



Keith Burgun Heads to Kickstarter for Next Title, Push the Lane
Keith Burgun is known 'round these parts as a puzzle/tactical game genius. He's the creative mind behind gems like 100 Rogues, Empire: The Deck-Building Strategy Game, and Auro: A Monster-Bumping Adventure. He's got a new game swirling around in his brain and it's on Kickstarter now. Before everyone comments that they wouldn't back an iOS Kickstarter ever again, never fear...the game isn't slated for mobile.

The game is called Push the Lane and is a mixture of MOBA, puzzle, and rogue-like. It's turn-based and has a healthy dash of boardgaminess as well.

The game involves sliding gems from one side of a grid to the other, eventually gaining points when you're the one who controls said lane. Your character has special abilities and you can construct buildings to improve your gems. I'm not doing it justice, but if you know previous Burgun titles, you'll know that he can make the strange and seemingly mundane incredibly intriguing. He made an entire game about bumping monsters into water, after all.

-8 playable characters with their own unique abilities at launch, more later on. (More with stretch goals!)
-12 buildings that do different things, like produce gems, move gems, power up gems, move the player, and more. Combine the buildings together for cool combo effects! (More buildings with stretch goals!)
-A single-player campaign that tells a story about challenges, chasing dreams, and friendship
-Novel "discovery" system which lets players find secret characters, buildings, and more
-Endlessly replayable with procedurally generating elements and a single-player Elo system
-Memorable characters and charming artwork by Fariza Dzatalin
-Deep, interesting and challenging gameplay that will be frequently updated to maintain and improve gameplay balance, add features, and more
-A full original thematic rock soundtrack, including songs from other indie composers

Push the Line is planned for PC, Mac, and Linux and he's looking for $12K to make it happen. There are still 25 days to go, but he's about $10K short as of this post. There are still early bird specials available, where you can get a digital copy for $10. That's mobile game pricing on your laptop. Head over to the Kickstarter to check out all the details, see some pics, and watch some videos.

Oh, in case you're wondering, I am a backer.





Sheep, Dogs, Wolves Invade Android
You learn something new every day, and today it's the fact that there is a game called Sheep, Dogs and Wolves. Released in 2012 it's a 2-player abstract tile-laying game and someone likes it enough to digitize it. It has just been released for Android.

Here's the blurb from it's BGG page:

Blurb! wrote:
Sheep, Dogs and Wolves, invented by Néstor Romeral Andrés and his daugther Elena (at age 4), is a tile-laying game for two players (sheep and wolf) who share a common pool of rectangular pieces depicting a sheep, a dog and a wolf, in that order. The sheep player must save as many sheep as possible, while the wolf must feast on those sheep. Chomp!

Sheep, Dogs and Wolves has two types of game play:

Duel: The players play two complete games, switching roles after the first game. Whoever saves more sheep wins.
Bid: Before the game starts, players take turns make increasing bids as to how many sheep they think they can save. The player who passes first plays the wolf; the other player must save at least as many sheep as he bid to win.
To start play, place one tile on the table. Players, starting with the sheep, alternate placing tiles on the table, with each tile needing to fit in an imaginary square grid and being adjacent to at least one already-placed tile. Once all tiles have been placed, the game ends.

To score, first place a counter on each wolf that has at least two dogs orthogonally adjacent to it; these wolves are "scared" of the dogs and won't eat sheep. Next, place a counter on each sheep adjacent at least to one uncovered wolf; these sheep have been eaten by the wolves. Count each uncovered sheep; these sheep are safe, and the total number of safe sheep is the sheep player's score.


The digital title has pass-and-play multiplayer as well as solo play vs. an AI. Did I mention it only cost $2? Follow the link to Google Play to pick it up.

- Sheep, Dogs, and Wolves for Android, $2



I Suck at Through the Ages
This isn't really news, but I'm terrible at Through the Ages: A New Story of Civilization. I've always known I sucked, but playing in the online beta on my iPad has only cemented my reputation as a complete and utter pushover.







Despite the fact that I can't tell my Napoleons from my Shakespeares, I am absolutely loving having TtA on my iPad. Combining excellent gameplay with fun graphics and sounds, as well as an incredibly intuitive UI is making TtA a joy to play.

I had previously thought that CGE had reached the pinnacle of what a board game could be on a tablet with Galaxy Trucker, but they might outdo themselves with TtA.

If I find anything else exciting, I'll be sure to pass it along unless the NDA police at CGE find m...<gunshot>
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Fri Apr 28, 2017 7:10 pm
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App News: Terra Mystica Screens and Trailer, dare I say, Through the Ages News and more...

David Neumann
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DIGIDICED Shows Off New Terra Mystica Screens, Trailer
I don't want to send you into a panic, but it's only a week until you get to play Terra Mystica on your iPad!



That's right, DIGIDICED's port of the tree-killing classic is upon us and that means we're going to be getting new info just about every day until launch. Why? Because I'm already playing it! That's right, I have a pre-release copy and that makes me cooler than Brad. I knew it would happen someday! [I have a pre-release copy too, you dimwit -ed.]

I'm going to try and get a preview up between now and release day, and Brad should have a First Look video up right around the time that it hits the App Store. Am I talking too much? I think so...here are the screens and trailers. Enjoy, and ask questions in the comments and I'll try to answer them as best I can.

Screens:



And how's about a trailer?


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Thu Apr 13, 2017 6:43 pm
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App News: Evolution Entering Alpha, Planescape Gets Enhanced, and Heroes of Normandie Are Attacking a New Shore

David Neumann
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North Star's Evolution Entering Alpha, Looking for Testers
Any other year, a digital port of a highly regarded game like Evolution from North Star Games, LLC would be on the top of everyone's most anticipated list. Unfortunately, 2017 has been completely insane with huge game announcements and releases and Evolution sometimes gets left behind. It's a shame, because it's a great game and from the little bit I've gotten to play, North Star is really knocking it out of the park. Not just graphically, but making sure all the must-have bases are covered.

Evolution should start moving back into our consciousness, as it's about to head into alpha and North Star is looking for testers. The alpha is only for the desktop version, so those of us who only want it on our tablets can stand down. Still, if you want to sign up and help polish it to a lustrous sheen, head over this way. You can sign up until April 22nd when the signups will close and the alpha will start this spring and continue with new waves coming into the alpha over the summer.

Want some more info? Head over to their blog and read all about it. Yes, I'm actually too lazy to cut/paste today. Deal with it.



Planescape: Torment Enhanced Edition Arrives for All Platforms
One genre really lacking on the App Store are decent role-playing games. There aren't many truly great RPGs created solely for mobile, so we're stuck relying on ports of great RPGs from PC. It's not so bad, we've gotten games like Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, and Legend of Grimrock on our tablets and today we're getting another one. Planescape: Torment has made it's way to iOS, Android, and PC/Mac.

Planescape: Torment is a beloved RPG from 1999 that's based on the D&D ruleset and city of Sigil, where all the planes of existence merge. You play The Nameless One who, instead of trying to save the world, is looking to unravel your identity. Along the way you'll stumble into a horde of characters and an RPG that puts story ahead of min/maxing your character and combat.

The Enhanced Edition is what was released today and much like Beamdog's previous enhanced editions of old Infinity Engine games, it brings a classic game up to date:

Beamdog wrote:
-Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.
-Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.
-4K Interface: Sigil has never looked this good! The interface of Planescape: Torment has been rebuilt in high definition with tons of new convenience features.
-A Planescape For Today: The Enhanced Edition includes modern features such as tab highlighting, area zooming, combat log, quickloot, and more!


You can pick up the game for desktops at $20 and for mobile at $10. Links below. (The PC/Mac versions don't appear available quite yet. They should go live today, so keep checking the links)

- Planescape: Torment Enhanced Edition for iOS Universal, $10
- Planescape: Torment Enhanced Edition for Android, $10
- Planescape: Torment Enhanced Edition for PC/Mac via GoG, $20
- Planescape: Torment Enhanced Edition for PC/Mac via Steam, $20





Heroes of Normandie Heading to Xbox
We don't usually pay a lot of attention to consoles around these parts, but when a really great board game port is making the leap, we notice. Slitherine's great port of Heroes of Normandie is what we're talking about, and this is where we spotted it:



That's all we have, and even the video only says "Coming Soon". So, watch your Xbox store or wherever the hell you monitor for console things for the release and then you can play on your couch. Well, you can already do that on your iPad, but you get the idea.

- Heroes of Normandie for iOS Universal, $15
- Heroes of Normandie for Windows via Steam, $30


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Tue Apr 11, 2017 7:09 pm
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App News: Race for the Galaxy Coming to Mobile and Mysterium Gets a Bit Cozier

David Neumann
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Race for the Galaxy Headed to iOS and Android
Over the past couple of weeks, we've been somewhat amazed at the sheer number of board and card games making their way to digital. Asmodee Digital alone has released six ports since late 2016, but they're not the only ones getting in on the act. We have ports coming for Burgle Bros. and Terra Mystica on the horizon, and today we've learned of another one that we weren't expecting: Race for the Galaxy.

Race for the Galaxy is being developed by Temple Gates Games, a company known for producing VR titles for those who like to wear goggles while they game. Don't let that scare you, as screenshots for the mobile version of RftG look fantastic. Also, they're using the AI for RftG famously developed by Keldon Jones, meaning that it will likely kick your butt, even if you're an experienced player. (You can check out his AI in action on PC/Mac now)



Apart from Keldon's AI, the game will also have online multiplayer support for 2-4 players, both asynchronous and real-time. It will also have 6 additional starting planets included for free and both Race for the Galaxy: The Gathering Storm and Race for the Galaxy: Rebel vs Imperium available at launch via IAP. The base game will cost $7.

If you want to be part of the beta for RftG, it begins on Wednesday but you can sign up now. Head over here to sign up and see if you get picked to polish RftG to a shiny luster.

You can expect to see Race for the Galaxy for iOS Universal and Android on May 3rd.



Mysterium Adds Pass-and-Play in Latest Update
Usually, a developer releases a title with multiplayer available only via pass-and-play and everyone gets in an uproar over the lack of online matchmaking. With Mysterium, Asmodee Digital experienced the opposite. It came with online multiplayer, but many users realized that pass-and-play would be a great way to play the ghostly whodunit. Asmodee listened and, last week, released an update bringing pass-and-play to Mysterium.

As is usually the case with big updates, there wasn't only one feature added or fix applied. No, there's a whole list of goodies for you to peruse:

Asmodee Digital wrote:
- Introduced new game mode - Pass & Play! Play together with your friends on the same device.
- Added ability to create password protected games.
- Added ability to add AI bots to all multiplayer modes during game creation.
- Added profile preview for Players in the lobby.
- Added social features: friends, ignored and recent Players.
- Added chat emoticons.
- Games in progress are displayed in the lobby.
- Added support for iPhone 4S, iPad 2, iPad Mini and iPod Touch.
- Various bug fixes.


Some big ones are the ability to create password protected games and the ability to now play on an iPad 2! If you haven't played Mysterium for a bit, now might be the time to reinstall and check it out. If you haven't played it at all, you can download at the links below:

- Mysterium: The Psychic Clue Game for iOS Universal, $3
- Mysterium: The Psychic Clue Game for Android, $3
- Mysterium: A Psychic Clue Game for Windows via Steam, $5


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Mon Apr 10, 2017 6:00 pm
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App News: Onirim Releases for iOS/Android, Burgle Bros. Coming, Tim Fowers Releases Turning and more...

David Neumann
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Asmodee Digital Releases Onirim for iOS/Android
Another week, another release from Asmodee Digital. This week it's the cooperative/solo game, Onirim, although they've removed the cooperative aspect and it's a purely solo affair on your touchscreen.

Onirim is a card game about being trapped in a dream maze and needing to find eight doors to escape before you run out of cards. Buried in your deck (or consistently the top card in all of my games) are Nightmares which will force you to discard cards or worse.

It's quite simple and the app has a wonderfully thorough tutorial that got me up and playing in a few minutes. It's really a great fit for a your phone, as you can pick it up and play a game pretty quickly. Also, it's a bit deeper than your standard time-waster.

The game currently only contains the base game and none of the seven editions that were in the second edition of the game. No word on whether or not they'll be coming down the pike, but I would assume that the app's performance will have a lot to say about that.

If you're on the fence, Asmodee is also having a launch sale where you can pick it up for $1. I picked it up this morning and haven't regretted it yet.

- Onirim for iOS Universal, $1
- Onirim for Android, $1



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Thu Apr 6, 2017 8:29 pm
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App News: Terra Mystica Dated, Asmodee Leaks Upcoming Jaipur, Card Thief and Polytopia Update and more...

David Neumann
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Digital Terra Mystica Gets Release Date
I'd like to say it's one of 2017's more anticipated releases, but we only really found out about it fairly recently, so we haven't had much time to anticipate a digital version of Terra Mystica. We won't have much longer to wait, either. In fact, less than three weeks from now we'll all happily be playing TM on our mobile devices.



DIGIDICED tweeted that over the weekend, and they also mentioned that Terra Mystica will be available for iOS Universal, Android, Windows Phone, and PC/Mac/Linux. So, if you own pretty much anything, you'll be playing on April 20th.

We'll see if we can dig up any more information before the release and, of course, we'll also have a release post with links when it goes live.



Asmodee Announces a Digital Version of Jaipur
We're not sure what's going on with Asmodee Digital, but you can't turn your head these days without them surprising you one way or another. Steady releases of new digital titles are interspersed with announcements for new titles that we didn't even know they were working on. The latest? Jaipur:



We knew that Onirim was in the works, but had no idea they were working on both the kid version of Ticket to Ride and Jaipur. Later, they even tweeted a screenshot of Jaipur just to let us know it wasn't an April Fool's joke:



Not a lot of details, yet, but we're working on them and you'll be the first to know.



Card Thief Gets First Major Update
When Tinytouchtales released Card Thief a couple weeks ago, it instantly moved to my "do not delete" folder on my iPhone. A successor to their wonderful Card Crawl, it manages to be a completely different game with different (and more complicated) mechanisms and yet still be a great mobile title. When it launched we were told that it would be getting some post-launch love, and the first major patch arrived late last week.

While the new update doesn't provide new content, it does offer up a bunch of new features that a lot of users were clamoring for:

Tinytouchtales wrote:
What’s new?

+ Added: iCloud support
+ Added: Statistics tracking
+ Changed: Thief can make one a additional move when the first card will end the game to avoid dead ends
+ Changed: Insignia drop chance increased
+ Changed: a new player will always start with the cloak in inventory
+ Fixed: Daily scores are now sorted correctly
+ Fixed: Monkey tapping the pause button
+ Fixed: Floaters beneath cards
+ Fixed: Game Center Achievements won’t be recognized


We've also talked to the devs and we know there's a lot more on the way including an Android version in the next few weeks. For now, you can nab it for iOS:

- Card Thief for iOS Universal, $2



Battle of Polytopia Updates and Expands
The Battle of Polytopia is one of the best little mobile games out there, and it really should be getting a lot more love. Somehow, the devs have managed to cram an entire 4X/civ-building experience into a tiny package that you can wrap up in a few minutes. Sounds impossible? It's not, and stop calling me a liar!

Seriously, you start with a village and a unit and you can research technologies, upgrade your lands, build more units, create new cities, and do everything else you'd expect in a game with Sid Meier in the title, only you can play this with one hand while sitting on the train. Oh, and did I mention it's free? Yep, you get a handful of tribes to play for nothing, with new tribes running you a little bit of cash to unlock. Or don't! You don't need them at all (but the devs might appreciate a tip of the cap in the form of greenbacks, all the same).

Over time, Polytopia keeps getting upgraded and better as well. The latest update dropped late last week and it's a doozy. No new tribes, but we do have new technologies, units, and more:

Midjiwan wrote:
-a new technology, PHILOSOPHY, enters the tech tree and introduces the MIND BENDER UNIT that can flip any enemy unit to your team.
-You can now upgrade your boats to ships and if you are really rich you can evolve them further into mighty BATTLE SHIPS for 15 stars.
-Added the ability to DISBAND UNITS and DESTOY BUILDINGS to the tech tree.
-The KNIGHTS now have the ability to attack several weak units in a row, clearing the field of enemies.
-The attack of the CATAPULTS have been balanced to provide better gameplay.
-You can now add COMPUTER CONTROLLED PLAYERS to pass & play.
-A new MAP GENERATOR will create more diverse worlds.


If you haven't played Polytopia yet, pick it up. If you just haven't played for a while, pick it up. It really is a great mobile title.

- The Battle of Polytopia for iOS Universal, free
- The Battle of Polytopia for Android, free



Planescape: Torment Enhanced Edition Coming
Of all the Infinity Engine titles from the late-90's and early-2000's, Planescape: Torment is considered by many to be the best. Considering that it's competing with the likes of Baldur's Gate II: Shadows of Amn and Icewind Dale, that's saying something. Last week, Beamdog announced that they are bringing it back to our desktops and mobile with an new, enhanced edition creatively titled Planescape: Torment Enhanced Edition.

If you weren't aware, Beamdog has already crafted Enhanced Editions of Baldur's Gate I and II as well as the first Icewind Dale, so it seems like it was only a matter of time before they tackled the adventures of The Nameless One in Sigil. Unlike those previous games, where they included new NPCs, quests, and more, it seems like they're leaving well-enough alone with this version of Planescape:

Beamdog wrote:
-Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game.
-Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse.
-4K Interface: Sigil has never looked this good! The interface of Planescape: Torment has been rebuilt in high definition with tons of new convenience features.
-A Planescape For Today: The Enhanced Edition includes modern features such as tab highlighting, area zooming, combat log, quickloot, and more!


The game will release for PC/Mac/Linux, iPad, and Android on April 11. You can preorder now for PC/Mac/Linux on GoG or Steam. The mobile versions will remain off limits until they actually arrive in their respective App Stores.

-Planescape: Torment Enhanced Edition for PC/Mac/Linux via GoG, $20 (pre-order)
- Planescape: Torment Enhanced Edition for PC/Mac/Linux via Steam, $20 (pre-order)



Nomad Games Gives Us a Little Taste of Fighting Fantasy
Last week, Nomad Games Ltd (II), makers of the venerable Talisman: Digital Edition, released a six second teaser that told us nothing except they're working on something called Fighting Fantasy Legends.

Today, Nomad gave us a longer trailer and a little more information:



While its based off the old Fighting Fantasy gamebooks from the 80's, this version appears to be a card and dice game instead of straight-forward interactive fiction. A blurb might help sort this out:

Nomad wrote:
Fighting Fantasy Legends is a card-based role-playing-game set in the world of Fighting Fantasy. As the series reaches its 35th anniversary, Nomad Games is putting a new spin on these familiar adventures. The player will explore the continent of Allansia, collecting cards and powering up their dice. Tricky decisions lurk around every corner as the player advances through decks of cards themed to their location, including cities, dungeons and more.


Or not. We do know that the first iteration will walk us through three of the old Fighting Fantasy books, Book 05: City of Thieves, Book 01: The Warlock of Firetop Mountain, and Book 02: The Citadel of Chaos. We also know that we can expect to see a release this summer for desktops, iOS, and Android. What, else can we expect? No idea, but we do have some screenshots for you and we'll let you know when we get more details!


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Mon Apr 3, 2017 7:38 pm
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App News: Exodus: Proxima Centauri Coming to Digital, Nomad Games Teases...Something, Ravensburger Puzzle App Turns Three and more...

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Exodus: Proxima Centauri Coming to Digital via Offworld Games
We first ran into Offworld Games back in 2015 when they released the LotR-less version of Reiner Knizia's The Confrontation on Steam. It eventually made its way to iPad as well and, considering that they were working without the license that really gave Lord of the Rings: The Confrontation life, did a rather fine job.

This week Offworld announced that they're not done with porting tabletop games and are going to be bringing Exodus: Proxima Centauri from NSKN Games to PC/Mac, iOS, and Android this summer.

Offworld wrote:
Our goal is to not only provide the awesome board game experience of Exodus: Proxima Centauri, but to expand upon it in ways only the digital format allows. We want playing Exodus to feel immersive, like you’re commanding from the bridge of your capital ship or debating in the High Council chambers, with access to all the tools a successful leader needs to make informed decisions while subverting their opponents.

This goal, combined with design geared toward asynchronous, cross-platform multiplayer, will make the digital edition of Exodus: Proxima Centauri one of the best 4X games ever adapted to the digital platform.


Excited? Me too. As a huge fan of 4X games and Eclipse, I've always wanted to give this one a try, but never had the chance to get my hands on a copy. Looks like I won't have long to wait...summer isn't that far off.

There are no screenshots or videos of the game in action, yet, but if/when we get some, we'll pass them along.

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Fri Mar 24, 2017 4:06 pm
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App News: Warhammer Quest 2 Announced, Age of Rivals Now on Steam and more...

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Warhammer Quest 2: The End Times Announced
One of the best dungeon crawlers on mobile was 2013's Warhammer Quest from Rodeo Games. Not only was the gameplay fun, but the graphics were, at the time, so good that you couldn't believe you were playing it on your phone. Warhammer Quest was followed up by Warhammer 40,000: Deathwatch - Tyranid Invasion in 2015 and then Rodeo Games kind of disappeared.

Several members of the Rodeo team reemerged with a new company, Perchang, and it seemed like they would be content to make highly polished dexterity/puzzle games considering the success they had with their first release.

Turns out the itch to create awesome dungeon crawls is hard to get rid of because now Perchang is developing the sequel to Warhammer Quest called Warhammer Quest 2: The End Times.



We don't know much about the game at this point, other than it uses a fully 3D engine and should be available for iOS/Android this autumn. Otherwise, check out the screenshots and, while you're drooling, we'll keep digging to see if we can find out any new info. As usual, we'll pass it along as we get it.

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Wed Mar 22, 2017 8:59 pm
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App News: Tokaido and Card Thief Released and Asmodee Has a Sale

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Tokaido Released for iOS and Android
It's been a long time since we've had an Antoine Bauza game land on the App Store. We always assumed his next digital title after Ghost Stories would be...you know...The Game That Shall Not be Named. Turns out Funforge had their own ideas and today we get a digital version of the 2012 walking simulator, Tokaido.

As far as games go, Tokaido is on the lighter side. You're walking across Japan visiting different shops, baths, etc., and scoring points as you do so. It's less strategy and more scenery and the app definitely fits the bill. It might be the most beautiful board game app ever released, and is a joy to explore.

The app has solo play vs. AI and both pass-and-play and online multiplayer. The online multiplayer is not asynchronous, however, so plan on playing a full game if you want to play online.

Tokaido is available for both iOS Universal and Android, and can be found at the links below.

- Tokaido for iOS Universal, $7
- Tokaido for Android, $6.50



Card Crawl Successor, Card Thief, Released
While it's one of my favorite mobile games ever, I know there are some who don't see the point of Card Crawl. They claim it's a simple solitaire card game that's too easy to beat and there's just not much to keep them interested. Tinytouchtales must have been listening to those players, because the follow-up to Card Crawl has just landed on the App Store and it's an entirely different beast than their award winning debut.

Card Thief is their latest release and it's anything but light. If you're looking for a deep solitaire puzzler, look no further. You're dropped into the role of the titular thief and must steal as much treasure as you can from a manor or castle. You also need to steal that castle's treasure chest and then escape with your booty. Unlike Card Crawl which was a fairly standard card game, Card Thief mixes things up by adding a light/dark and stealth mechanism. As long as you have stealth points the menagerie of different guards won't be able to see you. Once you run out of stealth, it's off to prison.

Each manor consists of a 3x3 grid of cards that you must navigate. There are also a slew of different equipment cards you can take along which is where the strategy really shines. Do you use a water arrow to take out that torch now, or save it? Should I use my noise arrow to change that guard's facing so I can pickpocket him, or can I get more loot out of him on a different turn? Each piece of equipment can be upgraded by accomplishing in-game achievements, which can become an entire game by itself.

Not only is Card Thief an interesting (and hard) game, it's also incredibly beautiful. Drawn by the same artist who did the art for Card Crawl, the world will instantly draw you in. Even the menu screens are fantastic.

Card Thief is currently available for iOS Universal and will be coming to Android in about a month.

- Card Thief for iOS Universal, $2





Asmodee Having a Spring Sale
It's the first day of Spring and Asmodee Digital decided that it's their job to pull you away from trying to get all your eggs from standing up on their ends. To do so, they're having a Spring sale!

The sale involves pretty much all the Asmodee digital titles including Ticket to Ride, Small World, Mysterium, Potion Explosion, and Colt Express. Even the Ticket to Ride and Small World IAP is on sale! The sale will run until March 26th, so don't dawdle.

Links to all the on sale apps below:

- Ticket to Ride for iOS Universal, $2
- Ticket to Ride for Android, $2
- Ticket to Ride for Kindle, $7
- Ticket to Ride for PC/Mac via Steam, $5

- Small World 2 for iPad, $2
- Small World 2 for Android, $2
- Small World 2 for Kindle, $7
- Small World 2 for PC/Mac via Steam, $5

- Splendor for iOS Universal, $2
- Splendor for Android, $2
- Splendor for Kindle, $7
- Splendor for PC via Steam, $5

- Mysterium for iOS Universal, $3
- Mysterium for Android, $3
- Mysterium for PC via Steam, $7

- Potion Explosion for iOS Universal, $3
- Potion Explosion for Android, $3

- Pandemic: The Board Game for iOS Universal, $2
- Pandemic: The Board Game for Android, $2
- Pandemic: The Board Game for Kindle, $7

- Colt Express for iOS Universal, $3
- Colt Express for Android, $3
- Colt Express for PC via Steam, $5
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Mon Mar 20, 2017 10:43 pm
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App News: Tokaido Due on iOS/Android Soon, Epic Card Game Alpha News and more...

David Neumann
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Whitefish Bay
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In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
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App News




Funforge Talks About Tokaido Release for iOS/Android
One of the in development apps we spotted at Gen Con last August was the relaxing game about walking, Tokaido. Funforge was developing the app in-house and, from what we saw, it looked magnificent. It was beautiful, peaceful, and hewed close to the source material which is all we could want from a Tokaido app.

Yesterday, they let the world know that the iOS/Android app for the game is nearly here.



While the tweet is a little vague, they've confirmed that the release is "within days".

We also know that the released app will include solo play against an AI, pass & play multiplayer, and online multiplayer. We don't know if it's asynchronous, but I don't see any reason why it couldn't be.

Once it hits the App Store, we'll let you know. Brad should also have a video up shortly after it goes live as well.



Epic Card Game Alpha Going Live
Both Star Realms and Cthulhu Realms are digital products from the brains over at White Wizard Games. Both titles are well loved and for good reasons: they play great on mobile devices, there's no booster packs to buy if you want to compete, and you can buy it on one platform which will unlock the game on all platforms for you. As such, it's exciting to see what their next digital project it, and it's Epic Card Game.

Earlier this year they ran a successful Kickstarter to bring the tabletop game to digital and earlier this week White Wizard released an update indicating that the alpha is ready for the backers:

White Wizard wrote:
The digital team has been hard at work getting the Epic Alpha ready to ship out. We had a few bugs we wanted to eliminate before pushing the Alpha out, and got that taken care of. The latest build (version 0.1.229) is looking good. We are going to test it internally for one more day, then, assuming no major issues are discovered, we will send it out to our backers.

The current Alpha release schedule is as follows:

Friday 3/17 Account & Steam codes to Champion Tier and above.

Monday 3/20 Account & Steam codes to Demigod Tiers.

Tuesday 3/21 Account & Steam codes to Wizard Tiers.

Wednesday 3/22 Account & Steam codes to Apprentice Tiers.

Those Account codes will let you create a user account, and the Steam codes will allow you to play on your PC or Mac.

Android access invitations will be going out starting next week. There is a limit of 500 people per day for these, so it may take a bit of time to get you all playing on your Android devices.

For "with iOS" backers, your iOS invites will go out to all of you at the end of next week.


If you were one of the 4,640 backers, keep an eye on your email over the next week and then let us know how the alpha is working out!



Hybrid Digital/Cardboard Title, Oniri Islands, Heads to Kickstarter
Hybrid digital/cardboard have the tendency to feel like a gimmick until you actually play the game. Some keep that gimmicky feel, while others embrace the technology and really become something special.

We'll have to see where Oniri Islands: Children of the River falls. It's definitely brining the cute, but as a children's game, that's okay. In fact, looking at the video, I can see my younger kids really digging into this one.

Oniri Islands just launched on Kickstarter today and is set to arrive in stores in late 2017. The game is a 2-player co-op that involves exploration and plastic figures that you'll move on your tablet. There are also cool masks that the figures wear which will influence the game.

Take a look at the video and then check out their Kickstarter campaign. They're looking to bring in $30K over the next month, and they're already 1/3 of the way there.




Indie Developer, RadiationBurn Limited, Creates Original Board Games for PC, Consoles
We like board games and we like them in digital format, even if they're on platforms we don't own (consoles, I'm looking at you!). We hadn't really heard of RadiationBurn until now, but they've been cranking out some board game-ish titles for a bit now, so let's see what they have.

The first is a HeroQuest-like dungeon crawler called The Living Dungeon. Take a look at this trailer:



Living Dungeon has been around since 2015 for PC and Xbox One. They have a new one that they're working on, however, that's a zombie apocalypse/card management game. They need folks (like us) to head over to Steam and get it greenlit so they can release it. It's called Dead Exit, and you can greenlight it here.

Other than PC, they're hoping to bring it to both Xbox One and, eventually, PS4. They haven't ruled out other platforms (cough...mobile...cough) in the future, either. Watch the trailer for Dead Exit below. It's worth it just for the crusty ol' prospector that they hired to do the voice over.


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Fri Mar 17, 2017 10:58 pm
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