The Ross-on-Wye Boardgamers

Beer and Boardgames at The Plough Inn (formerly the Prince Of Wales, formerly the White Lion). "It's not F-ing Monopoly, alright?!"
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Friday 28th February - Ace of Bases

Ben Bateson
United Kingdom
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Oi! Hands off...
Microbadge: Keyflower fanMicrobadge: Agricola fanMicrobadge: I put components in separate Ziploc bagsMicrobadge: Game Group OrganizerMicrobadge: I support the Iron!
Six again this week, but Tony was having no truck with 'a big table of six', and he was keen to be taught Great Western Trail by Peter. Knowing that we'd not be seeing them (plus Dave) for a good 150 minutes, it gave John, Ian and myself the opportunity to set up a trio of more compact games. I kinda like GWT, but it does drag on a little.

Having finally got around to christening Space Base at my Monday games night, I was able to teach it in a flash, and Ian picked up the combo-able essentials very quickly. I somehow filled my board with position-12 ships, but got them to trigger at least twice. But John went heavily and indiscriminately into outposts and triggered the game end from last seat with us still stuck in the late-30s. All pronounced themselves satisfied, and I can see Space Base doing well in a filler slot.

We moved onto to a real curiousity; La Strada is (Age of) Steam stripped back to its real essentials and something unique in being a Martin Wallace with no fiddliness (or, for that matter, loans). Because it has all of three paragraphs of rules, it was no problem learning it 'out of the manual', and it played quickly but crunchily in the Mini Rails/Spectaculum sort of mould. Ian blagged a prime starting position in the randomly-generated setup, and was the target of most blocking moves much to his faux-outrage. Somehow John wormed his way out of a disadvantageous position, encircled a couple of key towns, and nicked a single point win.

With GWT barely halfway done, we had plenty of time for Furstenfeld, the game of brewery economics and tourist attractions. I have a fondness for this little deckbuilder, over and above most of Friese's other games, and this fondness was barely diminished by dealing myself an opening hand of palace sections. But, never mind, I had a precious Scavenger too, and put him into play with the goal of cycling my full deck twice. With the aid of some generous play from the others, I achieved this, and played the winning card just ahead of John (Ian was stranded on about three).

Peter's game bag also contained Concept, a party-ish classic which was latched onto by John as a break from sterile Euro mechanics. As is best with all these things, we played a sort of freestyle non-competitive, barely-scoring variant, and closed out - just after Becky arrived from dance practice - with a round of 'everyone clue your favourite film'. This drew a very welcome Whisky Galore from Ian, and a lot of bafflement at my attempts to clue The Commitments, although John continues to deny that his favourite film is indeed Pitch Perfect.
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