The Ross-on-Wye Boardgamers

Beer and Boardgames at The Plough Inn (formerly the Prince Of Wales, formerly the White Lion). "It's not F-ing Monopoly, alright?!"
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Friday 3rd April - Sun Hits The Skype

Ben Bateson
United Kingdom
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Oi! Hands off...
Microbadge: Keyflower fanMicrobadge: Agricola fanMicrobadge: I put components in separate Ziploc bagsMicrobadge: Game Group OrganizerMicrobadge: I support the Iron!
No Daves, and Ian working late this week, so there was just a petit foursome for online gaming. Knowing it would appeal to Gerv and, at minimum, mollify Tony, I suggested Snowdonia as a suitable opening activity. As it happens, the yucata implementation is absolutely perfect for this game (I am already tired of the fiddly representations of Glen More and Navegador), and the game played delightfully well. An event-riddled opening saw Becky assuming that the whole thing would be over in a flash, but a bout of mid-game sunshine, followed by terminal rain and no white cubes whatsoever saw some real development work take place: my and Tony's acquisition of a train looking increasingly like a good idea. As it was, it took only a petty bit of blockage on the last round, taking the contract card I wanted for no direct benefit to himself, to win it for Tony. But there was only a measly two points in it: Snowdonia is rather a good game sometimes, isn't it?

We moved onto Santiago de Cuba, and quickly encountered a major difference between the yucata version and the rules as normally-played. In the tabletop version, pretty much everything is kept secret. Yucata dispenses with all this hidden-but-trackable nonsense, and quite rightly too, for it makes a much more interesting and tactical battle. It was a first-time play for Gerv, but he took to it like a duck to water, leaping into those important 'ship-or-carry-over' decisions and surging out to an early 5-point lead or thereabouts. But a lack of money starting to become his undoing, and there were points when each of us threatened to overhaul him. Eventually, Tony loaded an extra good or two onto the penultimate ship and there was no catching him in a 30-27-27-26 thriller.

Tony found all this winning quite exhausting and turned in for the night, but Gerv Becky and I stayed up to greet Ian (the closest thing we have to a key worker: he works for supermarket logistics) for what is rapidly becoming our standard closing game online: Las Vegas. We managed to squeeze in most of a lightning Machi Koro beforehand, a game which I won comprehensively on the under-rated 'single die' strategy.

Las Vegas lacked the squeaky excitement of last week, as I led start to finish, and ended with a comprehensive half-million (personal best, apparently). However, there was some minor tension at the bottom of the table, as Ian roared back from two completely scoreless opening rounds to overtake Gerv, who was rolling haplessly as usual.
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