Games, games and more games!
We started with a 3 player game of Innovation, before playing a quick filler while waiting for the last few to arrive – one of Sami’s birthday presents, Qwitch – a little multiplayer speed game, but that seemed a bit flawed as the player playing had too much of an advantage over the others. By the time that had finished we had our full complement of players, 7 this week! I suggested a few games, one of them being Catan, and the non-Settlers played vanished downstairs, to play Innovation (of course!). Settlers was very much mine and James’ game (and an incredibly low brick game – with two of the brick numbers being 2 and 12!). James managed to get lots of cheap points (longest road and largest army), as well as having as good a board position as the other two; I just seemed to get really good production early on to build my three settlements up to cities, and got a cheap VP from the deck – building new settlements proved rather problematic, but as soon as I built them, they upgraded to cities, which helped my income!
After that I suggested Stone Age, another favourite of mine we haven’t played recently. This time the game was very friendly to me, which meant it was a bit of a gift – the number of double 1s rolled on two dice for gold was quite amusing too – I think I was the only played not to do it! Richard always rolled one less than he needed for exact production (and no, he didn’t have a tool!), which I always seemed to roll exactly the right number to maximise my production, the right tiles came out when I needed them (1-7s in particular), and the right cards came up in the right order too!
After that we switched around, and I suggested various games, one of them being Vegas Showdown, which appeared to be a popular suggestion, so we played that on one table, while the other three went downstairs – the Innovation game Richard suggested at first wasn’t welcomed, but they did suggest he might like to play Dorn, and he raced upstairs to get that!! After Vegas Showdown I asked if we could play Fauna, and for once it didn’t get vetoed! We realised that Cherry knew very little about animals, but for once Marion did really well, better than me (James won by miles as usual!). We finished with a game of Ascension: Deckbuilding Game, designed to take us up to midnight, but unfortunately taking us rather past it, as no-one seemed to be scoring at any rate, as no-one went particularly military – heavy. I ended up winning thanks to a great last turn, but everyone else was within one point of each other!