A Gnome's Ponderings

I'm a gamer. I love me some games and I like to ramble about games and gaming. So, more than anything else, this blog is a place for me to keep track of my ramblings. If anyone finds this helpful or even (good heavens) insightful, so much the better.
Recommend
9 
 Thumb up
1.00
 tip
 Hide

Squire for Hire is Inventory the Game

Lowell Kempf
United States
Chicago
Illinois
flag msg tools
Avatar
Microbadge: Icehouse fanMicrobadge: Solitaire GamerMicrobadge: Golden ReviewerMicrobadge: Doctor Who fanMicrobadge: PnP / DIY fan
Squire for Hire is a tile-laying game disguised as an inventory management game disguises as a dungeon crawl.

Oh, it’s also an 18-card micro game that is available as a PnP and offers a solitaire option that’s pretty effective. Those last two items are why I ended up trying Squire for Hire out

In the game, you are a cute little anthropomorphized animal person who is serving as the squire for an adventurer, which pretty amounts to being their caddy. You have to make sure they have the right weapons, magic, armor and such at the right time, not to mention make sure the inventory bag is properly sorted.

Really, it’s Nodwick without the horrible injuries.

Enough other folks have given detailed descriptions of the rules so here’s the thumbnail. The cards are double-sided. There’s a story side, which requires you to use specific items in your pack to be able to get loot. The other side is the loot side. That’s the tile laying side, three by four grid with random items taking up different numbers of squares. There’s some empty spots too.

Points are earned by having good stuff, duplicate items next to each other and special bonuses from your squire card. And you lose points for garbage.

It’s a pretty simple game, which is good because the rules definitely need some work. It’s a problem I’ve seen in a lot of micro games that are designed to fit into a tiny box or folder. There are number of points that could use some clarity. And, because of that, I thought Squire for Hire was easier than I thought. As I worked through some plays, I realized rules I had gotten wrong and the game became more interesting.

When you actually get the rules right, the puzzle element of the game is solid. You have lots of options and every decision will turn out to be wrong But it’s the theme that honestly sells the game. There are _lots_ of micro tile laying games out there. Invoking the grid inventory system that even I, who don’t play many video fakes, am familiar with, that’s the hook. And the mechanics make sense with managing that inventory.

At the end of the day, Squire for Hire is better than my first impressions and an amusing solitaire.

Originally posted at www.gnomepondering.com
Twitter Facebook
2 Comments
Subscribe sub options Tue Dec 29, 2020 2:48 pm
Post Rolls
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}