Print and Play games, if the term is unfamiliar, are literally games that you can download the files for, print them off on your printer, then usually either laminate them and cut them out or cut them out and sleeve them. Then you just need some way to store them. Some I have in 'tobacco tin' size tins, some in plastic A4 folders, others just in zip-lock bags.
The first blog about PnP games can be found here: Category: Print and Play
Here are some more of my PnP games that may be of interest:
13 Sheep (2019) is a quick roll-and-write game for one or more players. By drawing fences, players try to protect as many sheep as possible before the wolf comes.
Each turn, players roll a die and draw a matching fence on the map. The game can last for 7 to 10 rounds, depending on the result of the die roll in the last 3 rounds.
Nice short clear rules with several play-sheets per page, so easy to print and play.
30 Rails (2016) is played on a 6 x 6 grid of squares. First, each player draws mountains, a mine and four stations on their sheet. The game then consists of thirty turns which will fill the remainder of the grid with track. Each turn two dice are rolled. One die will determine which track type is placed, the other gives constraints as to where the track can be placed. The winner is the player who can connect most stations to each other, and to the mine.
1-8 players plays in less than 30 minutes. A great little pnp puzzle which will keep you entertained.
1572: The Lost Expedition (2016) This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small party of conquistadors trying to reach the Atlantic Ocean after a failed expedition deep in the New World. For those that enjoy role-playing, there is also an optional Journaling phase where you try to tell a story about what happened on your turn.
This is a one page solitaire adventure that is simple and enjoyable.
The designer Mike Heim has produced several of these one page adventure PnPs, including 1472, 1672, 1872 & 1972
Sprawlopolis (2018) from Button Shy 1-4 players work together to build a new city from the ground up. Using only 18 cards and a variable scoring system, the game is never the same twice. Each turn, players will play 1 card from their hand to the growing city, trying to score as many points as possible. Players will have to communicate and plan without revealing their own cards in order to most efficiently develop large areas in each of the 4 zone types.
This, along with many other PnPs is available at PNP Arcade for a small fee. This particular PNP has now been commercially produced by Quined.
The perfect solo game to play anywhere and no other components needed.
Agropolis(2021) is a stand-alone expansion to Sprawlopolis, bringing the same card-laying, variable-scoring gameplay into a new setting: city blocks give way to orchards, wheat fields, livestock pens, and vineyards.
Agropolis can be played entirely on its own, but it can also combined with Sprawlopolis using special rules and goal cards provided in the Combopolis mini-expansion.
Excellent to play solo and very replayable.
Aquaducts (2015) In ancient times, the aquaduct was an engineering marvel, bringing fresh water into cities choked with pollution and waste. You are a fledgling engineer with big plans for the future. If you can build aquaducts to every part of your city, provide much-needed amenities, and gain the people's favour, you will go down in history!
This microgame consists of 24 cards, played as tiles in a city layout. Players get only one run through the deck, and must use their limited resources to expand, navigate, and build their city.
This game is a really good spatial puzzle for solo play. One of those game where you are stacking cards partially on top of others.
Barbarian Prince (1981) is a solitaire game of heroic adventure in a forgotten age of barbarism and sorcery. No opponent is necessary, as the Event Booklet takes you through a pre-programmed sequence of encounters which is different each time you play the game.
Long Out of Print, this began life as a commercial game. A few years ago it became available to download from Dwarfstar for personal use. Then, designer Todd Sanders did an excellent re-design of the game - files available on BGG.
Black Sonata (2017) For more than four centuries scholars have argued over the identity of the mysterious Dark Lady of William Shakespeare's sonnets. According to the sonnets, the Dark Lady seduced the poet and held him in an agonised thrall while also conducting an affair with the Fair Youth whom Shakespeare also loved.
In Black Sonata you will find yourself in Shakespeare's London, circa 1600, in pursuit of the shadowy Lady. A specially ordered deck of cards determines her hidden movements from place to place. You must deduce her location and then intercept her to catch a glimpse and gain a clue to her identity.
This PNP (now commercial) has some of the most unique mechanics for a solo card game I have ever seen. A well implemented hidden movement and deduction game.
Circle the Wagons (2017) Each player in Circle the Wagons is fixin' to build up their own boomtown, but only one'll build the best in the West!
Blaze a trail by draftin' cards 'round the circle and placin' 'em in yer town, tryin' to connect matchin' territories to score prosperity points!
One of my favourite Button Shy games, also produced by Quined, but still available as a PnP for 2 players and playable in less than 30 minutes.
Dark Force Incursion (2020) is a game of war where you defend you people against a dark force that has infiltrated your land. It is a free Roll and Write game that is for one person, taking 20 to 40 minutes to play. You will need the rule book, one of the DFI maps, a six sided dice and a pencil.
Does a good job of passing the time. Not a lot of choice, but enough to keep it interesting. I backed this on KS to get the extra maps and the new terrain maps add to the challenge. Free PnP files on BGG.
Fire in the Library (2019) is a press-your-luck game in which players must try their best to rescue books and accumulate knowledge. The game is played in rounds with a variable turn order in which earlier players have more risk but a higher possible reward.
Take your chances, be the bravest, and save books in Fire in the Library!
I think Fire in the Library is a great little game! The theme is good, the gameplay is light and fast, and even if you have a bad game because your luck is bad, it doesn't last too long.
Food Chain Island (2020) In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends.
Great solitaire game with 16 cards and endless puzzles.
My games collection and the stories behind the games
- [+] Dice rolls