iOS Board Games

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Multi-Platform Release: Dominion

Gabe Alvaro
United States
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Update: According to @gokogames on Twitter, is now up. They also mention it will be up and down all day as they make updates. It appears to be down to me so it may be in the process of an update.

Update: Goko appears to be experiencing some launch problems and is not yet available online. We have no update on when it will be up at this time. We have reached out to Goko and will let you know as soon as we have new information. You could also keep spamming refresh on

Name: Dominion

Devices: Google+, Facebook,, Windows Store...iOS and Android coming soon

Launch Price: Free

Players: 1-6

Multiplayer: Online Realtime

Seller/Developer: Goko

iTunes: Submitted to App Store and Google Play on August 14.

Release, update, price tracking info on None yet.

BGG Entry: Dominion

VGG Entry: None yet.

Notes: The day is finally here...sort of. The iOS and Android versions are not yet available, as they were only submitted earlier this week. Turn around times are expected to be slow due possible to Apple's preparations for iOS 6.

In the meantime, everyone reading this, not just iOS and Android users, can point their browsers to, Facebook, Google+ or Windows Store and experience the same Dominion that will soon be available on the App Store. There is no cost to get playing. It's free. Expansion will cost, but we haven't yet seen prices. The good news is that if your opponent has an expansion, you can play it with them online without needing to buy it first yourself. We're not yet sure which expansion are available, but we seem to recall seeing just a ton of different cards and we are tempted to say all of them, but we'll check again when the release goes live.

The game itself features 1-6 player gameplay in online realtime, a setup builder feature to save favorite game setups, chat, a real online lobby with multiple "rooms", and campaign mode called "Adventures" that are sequential battles with an interconnected story.

What's made following this game so difficult for the last year is the fact that Goko is not merely an app developer. They are a developer platform to with ambitious plans to get more publishers, designers, and developers on their train. Their plans are simply larger than one game, and evidently impressive enough in scope to have brought on publshers like Mayfair, Rio Grande, and others. We're writing a little bit more about them in a separate blog entry.

Once again though, despite the fact that we are not immediately going to the App Store today to download the game, we look forward to seeing participation of all kinds of users on all kinds of devices who can play the game right now and all for for free. And whether you love it or hate it, we really want to hear from you. We will certainly be letting you know when the proper iOS and Android apps release in the next week or so.

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