Combat Commander: Solo

Adventures in solitaire playing of Chad Jensen's World War II Tactical Game System: Combat Commander: Europe, Mediterranean, Pacific and Resistance.
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14: Pointe Du Hoc Planned (Scenario #47b - Map #39)

Joe C Faust
United States
Hartville
Ohio
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From 3/11/11

The planned Pointe Du Hoc attack had to be played after the fun of the historic version, and was even more fun. This time the naval shelling destroyed three bunkers and killed one German squad and leader and broke a number of U.S. Rangers on the beach. The first Rangers up the cliff numbered two squads and a team. One squad and the team took refuge in the northern most building on the point, while the remaining squad got stranded in the open and cut down by German fire. There then proceeded to be a long shootout between Axis defenders, and the Allied invaders in the building. The German deck ran out first, bringing up two more Rangers - and at the end of that time check the U.S. deck ran out, bringing up another two. The next German draw pulled a 6-6 time check and an American colonel came up the hill and entered the house. All of a sudden the U.S. was back in the game. Most American casualties were from Snipers and Routs. While the Americans made good use of Rout cards, a couple of key Melees cleared out the bunkers that just couldn't be cracked, even with the three large fire groups that had coalesced along the edge of the point. The Axis line dithered, never seeming to have the cards they needed to do heavy damage - but the American cards were a strange lot as well. Ended on the first turn of Sudden Death with 15 points for the U.S.

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Won/Loss
Anzac: 1/0
British Commonwealth: 1/0
Germany: 5/8
Japan 0/2
Russia: 3/4
United States: 5/0
U.S. Marines: 1/0
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Subscribe sub options Thu Mar 17, 2011 2:22 pm
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