In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
Dominant Species for iPad Updated
The iPad version of Chad Jensen's and GMT Games's strategy game, Dominant Species was released back in mid-October to both positive and negative feedback. Well, the developers are listening and have released a quick update to fix some of the bugs and concerns that players had about the app.
Here's what's included in this update:
- bug fix: corrected the Resume Game bug that was freezing the game when you tried to resume a game that had been saved in the middle of an action.
- bug fix: fixed the situation where when adding a wanderlust tile in the middle of 6 other tiles, with all edges containing elements, the application was still asking for adding a wanderlust element and then waiting forever since there was no empty location.
- bug fix: fixed some weird characters that appeared in the "Game Overview" documentation page.
- enhancement: links are now duplicated at the bottom of the documentation pages for easier navigation.
- enhancement: added a round button in the top right corner of the dialogs. When you push this button, the dialog gets out of the way, no longer hiding the board. This is a short-term fix to make sure you can move the pop-up dialogs out of the way to see the map. We'll be implementing something more elegant in a future update.
- enhancement: improved the graphics of the species cubes, dominance cones, and action pawns. Also, adjusted the color shades to be friendlier to colorblind players.
- bug fix/enhancement: taught the AI to only rarely choose Dominance hexes that would allow the human player(s) to choose a card.
You can download Dominant Species for $4.99USD on the App Store.
New App from Age of Empires Lead Designer Needs Testers
I was recently contacted by Rick Goodman about a new strategy game he's working on for iOS and PC titled One Squirrel To Rule Them All. You might remember Rick Goodman as the Lead Designer for a little PC game called Age of Empires. He also formed his own company, Stainless Steel Studios and created the Empire Earth series. And, if that wasn't enough, he also had a hand in creating Immortal Cities: Children of the Nile, which is still in my top 5 PC games ever. So, when Rick Goodman tells me he has a game to talk about, I listen.
One Squirrel To Rule Them All is a multiplayer strategy game about lying, cheating and conquest. The goal is to capture 100 provinces amongs all of your friend's Kingdoms. The cool thing...cheating is acceptable. In fact, it is encouraged. Cheating, as usual, allows you to advance quickly...but you'll want to avoid getting caught.
Before release, Rick is conducting a beta test and that's where BGG users come in. They have players from around the world including US, China and Germany, and are looking for a few more testers. The beta testing will be on the iPhone, iPad, and PC versions. If you're interested in helping test One Squirrel to Rule Them All, contact Rick Goodman at rick(dot)goodman(at)8dworld(dot)com.
Medieval Mayor Possibly Coming to iPad
Speaking of Immortal Cities: Children of the Nile, the Lead Designer of that title and president of Tilted Mill Entertainment, Chris Beatrice, recently announced a new city builder for PC called Medieval Mayor. Chris is the guy behind classic city builders like Caesar, Pharoah, and Zeus: Master of Olympus, so it's awesome to see a new title coming out, this time building a medieval city. In an interview Chris did with Games Arena, they asked Chris what platforms they are targeting:
Chris Beatrice wrote:
We’re aiming for next year, and will start with downloadable / PC, though the game is being developed in a cross-platform environment so we can move on to iPad and other tablets once we work through some specific UI issues. One of our goals is to be able to bring the experience of… “real” city-building to tablets.
Having a high quality city builder from the Impressions and Titled Mill guys on my iPad? Where do I sign up?
Fluxx for iOS News
Reader Martin Grider sent along some news about the upcoming release of Looney Lab's Fluxx for iOS being developed by Playdek. Tomorrow night Andrew Looney and company will be streaming a live 30 minute show on their YouTube channel discussing the December release. The live stream begins at 8:00pm Eastern Time. Not sure if Brad or myself will be able to tune in then (that's "putting kids to bed" time for me), but hopefully they'll post the video for viewing later.
Curiosity - What's Inside the Cube Sucks!
I posted about this "game" last week and I need to apologize. It went live this morning (you can pick it up for FREE on the App Store and Google Play) and I'm ashamed to admit I spent about 10 minutes with it. Like a rat in a maze searching for a pellet I tapped, tapped, tapped, tapped expecting something to happen. Something. Anything. Nothing ever did. That's the entire thing. You tap and blocks disappear. Also, the lag is bad enough that you can tap for awhile and then the screen wipes and you realize you and several other people were all tapping the same space. You make coins as you tap and can buy things to make tapping go faster like bombs and picks. After amassing 10K gold in 10 minutes I went to see what I could buy. When I saw the diamond pickax cost 2 BILLION coins I realized that Peter Molyneux got me. Ha ha. I fell for his practical joke. Don't follow in my footsteps. Look at all the fun you're missing...
More Nightfall Expansions Coming
Okay, I'll admit this one is a reach, but it's a slow news day so deal with it. BGG User skyzero asked a question in the Nightfall forums of whether any more expansions will be released for the iOS implementation of Nightfall. Edward Bolme of Alderac Entertainment Group responded in the affimative. So, it sounds like other expansions for Nightfall are in the works. I know it's not much, but it's all I have on this one.
All the following games are currently available in the New Zealand App Store and should be hitting the US App Store around 11pm Eastern Time.
Wraithborne is a hack-n-slash RPG for iOS Universal from Crescent Moon Games similar to the Diablo games. See monsters. Kill monsters. The game looks nice, using the Unreal 3 engine but the developer has said that the main campaign is only 2-3 hours to complete with "Challenge Arena" to grind for more loot. They do mention that they will be adding more content in later updates and that, at least the first update, will be free. One plus, the game has no IAP at all. So, pay your $2.99USD and have at it.
We mentioned this one a couple weeks ago and it is finally hitting the App Store tonight. This is a two-player game for iOS Universal that kind of looks like Boggle mixed with Mastermind. You have 15 turns to guess as many words as your friends put out there, only getting the first and last letter. The game plays asynchronous, but is multiplayer only. I'm not sure if it is using Game Center for multiplayer or Facebook or some other system. Word Smack will be FREE when it released later tonight.
(As an aside, if you can't wait and need some word game excellence now, I recommend Letterpress. It's free and awesome.)
ErnCon: Multiplayer Combat
Woo Games is releasing ErnCon: Multiplayer Combat tonight for iOS Universal. I don't know much about it, but it's a space shooter in which up to 8 players can play online. The game has a top-down perspective and appears to be real-time. It's FREE, so I thought I'd add it to the list. It's been out for Android for a bit now, and you can get it on Google Play and later tonight on the App Store.
Cadwallon: City of Thieves
Thanks to Pockettactics for reminding me of this one. Cadwallon: City of Thieves will arrive tonight for iPad only at the cost of $0.99USD. Why did I forget about it? No single-player and no online. Not sure what Cyanide Studio has been doing with it, as it didn't have either of those when it was near release 11 months ago.