In life you have to do a lot of things you don't f*cking want to do. Many times, that's what the f*ck life is... one vile f*cking task after another.
OpenFeint Closing on December 14
Once upon a time, before Game Center, many developers turned to OpenFeint to provide things like leaderboards, achievements, and online play. As of December 14 they'll have to look elsewhere. GREE, Inc. announced that OpenFeint will cease operation on that day, leaving many developers in the lurch. This short notice gives developers still using OpenFeint almost no time at all to rewrite their apps for another multiplayer service. That said, I can't remember the last game I bought that used OpenFeint, so we're mainly talking about older games.
Through the Ages Update From Codito
Codito's eagerly awaited port of Vlaada Chvatil's masterpiece, Through the Ages: A Story of Civilization was scheduled to be released in late November or early December. We haven't heard much about the game since early October when screenshots were released, so I asked the fine folks at Codito how the game is progressing and was given this response:
We're making progress, the game is really coming together, and we are certainly moving into the final stage before release. We are well aware that this has been an even-more-delayed-than-usual project, but we have to focus on quality and it just seems like every aspect of this app is taking longer than pretty much anything else we've done so far. It's such a massive (and awesome) game!
Thanks for your patience and continued support.
The game is currently in beta testing, so hopefully not too much longer.
Battle of the Bulge Coming Soon
Owen at Pockettactics has been pining for this one for a long time now, and due to its impending release, we thought we should bring it up as well. Battle of the Bulge is from developer Shenandoah Studio and is designed by veteran wargame designer John H. Butterfield. This is a wargame designed specifically for the iPad with the interface made specifically for touch screens. Owen got his hands on a video showing the tutorial, and the game looks remarkably polished.
Crazy Generals Risk Variant Released
I ran across this post from a new developer who had just gotten a Risk variant released called Crazy Generals. The game is for iOS Universal and has asynchronous gameplay and in-game chat. There are 4 factions to play and 4 different maps to try with more coming down the road. The game is FREE to download and you can get it on the App Store. The release trailer is quite polished and the game looks fun.
BGG user Ed Federmeyer recently informed us that he has developed a game for iOS called Hexicheckers which is billed as chess, checkers, and Chinese checkers rolled into one. The game is for iOS Universal and has both solo play vs. an AI and pass-and-play capabilities. The ad-free version of the game is $0.99USD, but there is an ad-supported version for FREE as well to allow you to try it out before you buy. The FREE version is here, and the ad-free version here.
Mr. M's Code of Murder: The Byzantine Assassin Released
An iPad deduction boardgame with the ponderous moniker, Mr. M's Code of Murder: The Byzantine Assassin, was released last week. This game, for iOS Universal, pits one player as the notorious assassin, Mr. M, while the AI investigators try to figure out who you are. Or, you can play multiplayer and choose either the investigator or assassin role. The iTunes description says "...hotseat game with your friends" so I assume there is no asynchronous play. The game (I'm not typing the title again) sells for $1.99USD and is available on the App Store. (Thanks to Mack Knife for the heads up on this one)