"Curiouser and curiouser."

My journey trying to kidnap people to the gaming Wonderland.
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Someone living with a person who is very very much prone to AP.

Miira Auroora
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My main gaming partner is my fiancé, even though we do play a lot with other people too. We used to have this gaming group, but due to scheduling problems, we lost contact a year a go. And I'm very shy, so I can't go to a game night, if I don't know anyone there upfront. That is also the reason, why I don't write reviews here, 'cause I'm afraid people will bash them and make remarks how I don't have anything new to say. So, no wonder no one knows me here, even though I've been on the geek 2 years.

We do have some friends we have turned into gamers, so it's not so bad.
But what I do miss, are some heavier games. But there is a reason to why our collection doesn't have those.

Yes, my fiancé is a prime example of analysis paralysis. Honestly, he gets that even in Ticket to Ride. And if someone dares to remark that his turn is taking too long, he gets angry and starts to sulk. So, try to imagine yourself playing Agricola with someone like that.

Luckily, many heavier games have boring themes or art, and as someone who is very particular about how a game looks and feels, I don't mind never having the chance to play games about trading in the Mediterranean. But then once in a while a game of pure awesomeness pops up, and I end up craving for it, but never get to play.

Recently I've devoured all the pictures of Tzolk'in: The Mayan Calendar and Terra Mystica here on the Geek, and watched many videos of them in envy. Those seem like just the type of games I would enjoy, but they also seem like a very good examples of games that bring out AP if one is prone to it. I showed Jani(my fiancé) a video of Terra Mystica and got "Boy, there's a lot of rules!" as a comment. That usually can be interpreted as "OMG, I wouldn't know where to start".

I guess my point in writing this post, was to pour out all my feelings about this and then go play some Escape: The Curse of the Temple with him. At least in Escape, he does have a time limit. Which brings me to a question for you guys. Is Space Alert playable with gamers who have sometimes a hard time making decisions? Jani has indicated some interest in that a couple of times when we've visited our FLGS, but I have my concerns. I does look like a really cool game.
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