Today is all about Bruno Cathala... he's really going to have a good year after these couple of games hit the shelves!
So Abyss was something I had heard about... but not its gameplay, its cover art. This is not such a big seller for me. So when i heard "light drafting game", i was not overly-inclined to seek it out. However, it did appear in the AEG GenCon retailer package(along with Hyperborea and World of Tanks) so it hopped itself onto the table yesterday with a pleasant thud.
yup, gorgeous. Just beautiful.
Aside from that there's a simple dynamic of card evaluation and a lame bidding system. Players will 'explore' to reveal cards which are used to recruit lords and monsters which pay out in points, pearls and keys.
Lords recruited give you an ability(either when purchased or static) that last until he helps you buy a location.
Abyss was alright. Easy to teach and pretty-- unfortunately his other offering was so good that it overshadowed this one:
Five Tribes in comparison is a giant math puzzle! I love math puzzles! Move dudes around a board... their color, position and relative position to other meeples all matter. Math ensues! Soooooo sooo good. I am sad I didn't get my butt into the early morning line to pick this up(only 50 sold a day at the con).
Now comes the long wait til it's in my store and in my collection!
Lists, videos and games I pick up, play, looking for, kickstarters, and anything else that crosses my path
22 Aug 2014
- [+] Dice rolls