Suppurating Rift (Mythos - Green, Hard)
Treat this card as a spawned Gate.
When a monster would be spawned at this Gate's location, instead spawn it on a random space.
No effect can move a monster or an investigator to this Gate's location.
This Gate has all the omen symbols.
When this gate is closed, discard this card.
When this card enters play, it spawns a monster, as usual for a new gate.
As you can't move to this gate's location you can't close it via Other World encounter. However, there are several effects that allow investigator to close any gate - all these can be used.
This idea could also be executed by printing the gate "token" on the mythos card. That way, it would be harder to forget about this extra gate.
What do you think?
In this blog I'll share some ideas about how a board game can be expanded. My main interest at this moment is Eldritch Horror, but this may change in the future.
03 Feb 2016
- [+] Dice rolls