Exploring the Design Space

In this blog I'll share some ideas about how a board game can be expanded. My main interest at this moment is Eldritch Horror, but this may change in the future.
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A Big Hole In The Sky

Krzysiek Domański
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Microbadge: Interested in Language(s)Microbadge: I sleeve everythingMicrobadge: I never allow others to eat while playing my boardgamesMicrobadge: Rules readerMicrobadge: Game Explainer
Suppurating Rift (Mythos - Green, Hard)
Treat this card as a spawned Gate.
When a monster would be spawned at this Gate's location, instead spawn it on a random space.
No effect can move a monster or an investigator to this Gate's location.
This Gate has all the omen symbols.

When this gate is closed, discard this card.

When this card enters play, it spawns a monster, as usual for a new gate.
As you can't move to this gate's location you can't close it via Other World encounter. However, there are several effects that allow investigator to close any gate - all these can be used.

Design Notes:
This idea could also be executed by printing the gate "token" on the mythos card. That way, it would be harder to forget about this extra gate.

What do you think?
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Subscribe sub options Wed Feb 3, 2016 11:58 am
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