Game Design Notes (and other random thoughts)

A simple place to collect random thoughts with a focus on game design
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More codin', some math tradin' and hopefully some designin'

David Gregg
United States
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Game Night Poll:

Added some new features to the alpha version of the website and encountered some more lovely bugs along the way. Did manage to get them all ironed out relatively quickly though. Many of the features that I'm testing in the private alpha version of the site are going to be included in the public beta version, some of which will need further improvements to be public worthy. Other new stuff will be being introduced as well. Here's an initial shot of the beta login / registration page, because, well, that's all I have so far:

The theme is a very slightly modified version of LoadFoO v2 by pingfoo.

Big thanks to Ryan Metzler and his crew for being my guinea pigs with the alpha testing


Game Design:

Planning a VOIP session with Clive Lovett and David Short later this weekend. Both are excellent to bounce ideas off of and I hope we can each make some progress on our ideas. It's been a long time since I've hung out in geekchat to discuss ideas, might even explain the game design dry spell


Found out that my copies of Nightfall: Blood Country should be showing up this coming Wednesday. Pretty stoked to see how it turned out. I will have 1 extra copy, thinking of listing it in the Literacy Matters math trade, we'll see


My sis-in-law is headed out to the Dominican Republic on a mission trip to help build a warehouse for an organization that has been working to feed some of the extremely impoverished villages there. She'll be gone a little over a week while her 4 year old daughter has to stay here without her. She could certainly use some prayers for safe travel and success during the mission.

That's it for tonight folks, I'm off to get in another game of The Adventurers: The Temple of Chac with the kidos!
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