100 Play Challenge - Mysterium

I fell in love with Mysterium the first time I played it, and I've decided that it would be an interesting game for the 100 game challenge.
Recommend
 
 Thumb up
 tip
 Hide

Game #13 - Dixit Mysterium, 5/18/16

April-Lyn C.
United States
Ventura
California
flag msg tools
Avatar
mbmbmbmbmb
Location: Carrow's
Number of Players: 6
Ghost: Pierre
Psychics: Ron, Jon, Me, Glenn, Matt
Difficulty: Medium
Win: Nope

My friends are still deriding my for taking on this crazy challenge, but they're also getting into it, which is great and warms my heart. I almost considered not even bringing Mysterium this Wednesday so we could all get a break from it, but then I realized that the minute I did that, someone would actually want to play it and scold me for leaving it at home. So I decided to mix things up a bit and bring my Dixit cards as well to play some Dixit Mysterium. To my surprise, five other people were interested and Pierre called dibs on playing the ghost.



At first, it seemed like it might actually be too easy. After the Mysterium vision cards, the Dixit cards seemed surprisingly straightforward. My first clue consisted of a kid in overalls on a ladder, chiseling a dove into the clouds.

"Oh, duh, that's easy. My suspect is the stonemason. They literally both have a hammer and chisel on them."



What we didn't take into account was whether or not the ghost would be looking that closely at the cards he gave us. He was not. And my second clue didn't help much at all. I think in the end it was the mailman because both cards had skies in them?



I think these ended up being clues for the toy chest. I called it from the beginning, but it took at least four more cards before the psychic in question decided that the rest of us were right all along. Me, gloat? Nah.

My next sets of clues weren't much better. "Oh, hey, it's a pair of knights with a clock for a shield, fighting with the hands of the clock, with gears in the background. Obviously the murder weapon was the clock!!" (Nope. It ended up being the iron. Because metal.)



In the end, we decided that Dixit Mysterium was not to be trifled with, and that we had been much too cocky going into this game. We didn't even make it to the final voting round - though it was close and we racked up a ton of clairvoyance! It didn't help that we had a brand new Ghost who regretted that he agreed to using Dixit cards as soon as he drew his first hand. But all agreed this was a worthy challenge and we will try it again after we get some more experience. Perhaps after we finally win once or twice on Hard Mode.
Twitter Facebook
0 Comments
Subscribe sub options Fri May 20, 2016 5:02 am
Post Rolls
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}

Subscribe

Categories

Contributors

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.