100 Play Challenge - Mysterium

I fell in love with Mysterium the first time I played it, and I've decided that it would be an interesting game for the 100 game challenge.
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Game #14 - Return to Normal, 5/18/16

April-Lyn C.
United States
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Location: Carrow's
Number of Players: 6
Ghost: Pierre
Psychics: Ron, Jon, Me, Glenn, Matt
Difficulty: Medium
Win: Yep

After our defeat at the hands of Dixit Mysterium, the rest of the group wanted to play again with the standard Mysterium vision cards. I was hesitant, since it was already 9:20 and I knew it would mean I wouldn't be getting to sleep until after 11. But in the end, the joy that my friends still wanted to play another game won out. This is what coffee is for, after all.

This time, Pierre was much more into his role as the ghost, occasionally moaning spookily from behind the screen and keeping his talking to a minimum otherwise. I think next time I need to bring him some chains.

This picture is of my favorite set of clues, given to Glenn over a series of two turns. The first one was vague and pretty confusing to everyone, and then when he revealed that his second clue was basically the same card, we all laughed. "Oh, that makes it all clear now!" Or, not. In the end I think it was the explorer because of the ladders, but it took trial-and-error in the end for us to finally figure that out.

Trial and error was the theme of the whole session, in fact. Lots of trial and error. In the end, though, we emerged victorious. The murder was committed by the doctor, in the attic, with the iron. 4/5 of us chose correctly. Pretty darn good.

"Wow, being the ghost is hard!" Pierre said when he relinquished his role. I said that I find it's much, much easier, and one of the guys pointed out, "Of course it's going to be easier, because you get to be always right!" .... Yeah. Apparently I'm not the only one who has noticed my control issues. shake

14 games down, only 86 to go!
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