J. R. Tracy
We had a mellow six gamers tonight for some wargames and Euros.
Dr. Rob and Dave paired up for Carcassonne and Arena (Roma II). I'm not sure who won the games but I'm curious how straight Carcassonne holds up as a two-player game.
Jim and John wrapped up their PoG game. After the Turkey-entry fiasco they appeared to be back on track. Jim's Allies made some progress in the Near East but John's Germans kept hammering away at central France. Eventually John broke through in the west for a Central Powers win. This was their first game and they had a blast - I am sure with time they will learn in fact they did not have any fun at all.
Scott and I playtested a tweak to the GMT edition of No Retreat. It has a reputation for leaning pro-German, so we tried it without any German stacking (as printed, the Sovs can't stack but the Germans can stack two units per hex). We had a very competitive game, with the Germans matching their historical advances across the board in '41. By mid-summer of '42, Moscow is secure but the south is a mess - Rostov still holds but there is a lot of wide open panzer-friendly steppe to be gobbled up. Unfortunately for Scott, any deep drive toward Stalingrad and/or Baku will be vulnerable to a counterattack. We stopped at that point but we're having a lot of fun. This particular tweak feels right but deserves a couple more playtests.
A valiant defense of Moscow