W. Eric Martin
• GMT Games' Bomber Command has reached retailers in the U.S., and two other titles from the publisher – Ed Beach's Virgin Queen and Jason Matthews' and Ted Torgerson's 1989: Dawn of Freedom – are both expected out before the end of April 2012.
• In a news post covering Dutch publisher 999 Games, Bordspel.com reveals that the Dominion expansion coming in late 2012 is titled De Middeleeuwen, aka The
Middle Dark Ages.
• Kevin G. Nunn's Rolling Freight from Ape Games has started to arrive at the homes of those who backed the Kickstarter project in 2011. As for a retail release of the game, Alliance Game Distributors lists the title as being available in June 2012.
• Asmodee's Dixit: Journey, the U.S. standalone version of Dixit 3, has had its release date bumped up from July 2012 to June.
• Despite being decades old, Star Trek continues to be gameified in numerous ways: Kosmos' Star Trek Catan, Bandai's Star Trek [Deck Building Game]: The Original Series, and now Redshirts, which is due out in May 2012 from Weaselpants Productions. Not that Redshirts is based on Star Trek, mind you – no, not at all:
In Redshirts – which is based on a television franchise never to be named for legal reasons – players take on the role of Starship Captains, with a random assortment of Redshirts, which are junior level crewmen. The goal of the game is to be the first player to eliminate all of his own Redshirts.
Each player has a hand of cards that allows him to assign missions, issue equipment, travel to exotic locations, or use temporary abilities. Players frequently wind up with more cards than they can hold, which forces them to make strategic decisions about how to proceed.
Each Redshirt has its own combination of abilities and powers, and the players must find a way to match their crew up against missions where they cannot succeed. Other players "help" by offering the doomed Redshirt additional aid in an attempt to keep it alive.
• And speaking of Star Trek [Deck Building Game]: The Original Series, which I glossed over above, this is the third ST deck-building game by designer Alex Bykov for Bandai, with all them being playable on a standalone basis or combinable (if you make the effort to reconfigure cards used in various scenarios). This game is due out sometime in 2012.
• I often close these round-ups with a game-related Kickstarter project because so gosh-darned many of them are being started these days, but this time I'm headed east (or west – around the globe in any case) to Korea for a crowdfunding project from designer Justin Oh and Gemblo, that project being a colorful riff on Oh's Toc Toc Woodman. Here's a short description of Bling Bling Gemstone, due out in late April 2012:
Bling Bling Gemstone features the same game play as Justin Oh's Toc Toc Woodman, but now players have more to aim for when they're swinging the axe.
To set up the game, players create a pillar of discs, with each disc having four colored plastic "gem" pieces slid into notches on its side. On a player's turn, the player takes two swings at the disc tower with a plastic axe. If any gems or discs fall from the tower, the player must keep them. Red gems are worth 3 points, pink gems 2, and transparent gems 1, while the center disc is worth -10 points.
When no discs remain in the tower, the game ends and the player with the most points wins!
Just 20,000 Won to pick up a copy – having it shipped to you is another matter, however... (GoodFunding.net link)