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Pimp My Board Game :: Tiny Racers

Christian Busch

Broomfield
Colorado
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I recently spent some time painting up something besides my black and white Walking Dead collection. I talked earlier about receiving Championship Formula Racing (CFR) and my 1976 F1 cars from Shapeways and I decided to start painting them up.

Before I get into that though, I also picked up a game I've had my eye on for a while now. This game also deals with racing but of a completely different era: Chariot Race by Eagle-Gryphon Games.


Chariot Race is a light game of, well, chariot racing and while the components are a bit lacking with standee chariots and flimsy player boards, the game seemed fun and can work as a nice filler or evening-ender.


The standees just weren't doing it so I found out about Irregular Miniatures, a UK-based miniature producer and found these awesome little 6mm chariot racers. Not only were they a great fit but Irregular Miniatures offers painting services at very reasonable prices so I jumped at the chance to not have to try to paint up these super small minis.


Ian and his team did a great job and I'm glad I finally have the game to show off his great work.

Back to my own painting, I had some fun getting back into color painting and started working on my 1976 series F1 cars. I'm using ideas from some of the stock photos of these cars as well as BGG User, Ghost95, for his excellent work on these models.




I haven't done any numbering yet so they aren't technically finished for me but they are basically done. My game of CFR has enough components for 8 drivers/bots so I'll probably do another five cars to complete my set and work up more cars if more driver decks are released for the game.


Damn these guys are tiny though. Those are standard 3.5 inch construction nails those cars are mounted on and the aren't even as wide as the nail head. Going this small does mean that the crappy craft store acrylics I use really show their limitations, especially when photographed from so close but I'm happy with the start of these.


And they look great on the track as well.



I was also able to throw Santorini down onto the table last weekend before we got into some heavier games.


I went 1 for 3 in a quick set of two player games (no God powers). I don't think I've developed any sort of rhythm with this game yet but I plan on putting it to the table as often as I can to get a better feel for the game. Sadly, Inis and Rum & Bones: Second Tide didn't hold as well as I'd hoped and Santorini was the highlight of the evening.
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Today 3:05 pm
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Call Us Hard Gameurs [Comics] :: Trains

zod
Canada
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Today 3:05 pm
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Games I Play :: Race for the Galaxy

Jake Glenn

Wyoming
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At first this game can be intimidating with its plethora of symbols and minimal text and on first play I wasn't impressed; but at the same time intrigued and wanting to try again. But once you get the hang of the game, it plays so god damn well. The same sets of action cards which determine the rounds are a nice, fun touch and ensure some interactivity. But for most of the game you are engrossed in finding what build path you will be taking and how to achieve it. It is very satisfying when a build pays off and rewards you end game, particularly if you design around the 6 cost cards. You can also try your hand at economy, military, exploration - all sorts of unique plays and combinations and the game keeps you on your toes trying to keep it working and achieve a well designed tableau.

My Rating: 8.6
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Today 2:43 pm
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Un Chien Andalou :: May 2017's theme: The best combinatorial 2-player games of 2016

Mike Fogus
United States
Burke
Virginia
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Every year around this time I spend some time to play the best combinatorial games released in the previous year. This year is no different as I plan to spend the month of May to focus on the finalists of the 2016 release year:

Tak
Carteso
Fano330-R-Morris
Tintas
Cation
Rhode
Linage
Big*Bang
Flink
GoRoGo

I'll admit that I'm already leaning heavily towards a particular game as the best in 2016, but I've yet to play them all and so I'll hold off casting my vote until I do. ideally I'll play them all at least 5 times, but time constraints might make that implausible... it's worth a shot though.
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Today 2:38 pm
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Games I Play :: Camel Up

Jake Glenn

Wyoming
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The components in this game are beautiful and interesting and work really well with the theme. The Pyramid dice roller is a fun gimmick and the camel stacking also adds to the hilarity of play. It sometimes feels as though the game is too random and unpredictable and optimal plays cannot be determined (eg I suck at this game!) but at the same time it doesn't matter. It adds to the theme of bidding and pushes you to either go all or nothing or try your best to cover your bases. It is a good length, games never feel too long and rarely too short but has great replay value.

My rating: 8.3
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Today 2:36 pm
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Games I Play :: Karubah

Jake Glenn

Wyoming
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This a great puzzle solving exploration themed game. It takes minimal time to set up and play and has great replayability despite limited components. You are essentially playing random, determined tiles each turn that are identical to the other players - but it is a race complete your 'puzzle' first. It even works well as a solo activity.

It does suffer from limited interactivity but it does what it does well.

Rating: 8.4
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Today 2:31 pm
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Games I Play :: Britannia

Jake Glenn

Wyoming
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This historical, area control board game focuses on a rich, complex gameplay experience without trying to add multiple synergistic mechanics. It focuses on area control but with a twist; race cards don't have unique 'bonuses' but rather entirely different win conditions, army sizes and even points at which they enter the game. I adore the way this game functions, where not every nation is made equal. The Romans will smash you, but you can fight back for small, key tactical victories. You have to fight this player and achieve such and such objective, but at the same time invaders are invading almost every turn, various nations are fighting and clawing to get their objectives and the game state is always changing. However, it follows a somewhat predictable pattern that you can pre empt before events happen.

Britannia also has a very clever and unique way of balancing players throughout the game; it doesn't give handicaps to the loser, but as new races are always entering the board all players will have a chance to dominate and earn more points in the future, no matter how badly they have played thus far.

One of my all time favourite games.

Rating: 9.8
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Today 2:23 pm
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2017 Game Plays :: April 27

Dana Olson
Canada
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Junk Art (6p, one and a half rounds before we quit)

Burke's Gambit (7p, lost as a good guy)

Knuckle Sammich (6p, tied as winner)

Wazabi (6p, lost)
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Today 2:19 pm
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2017 Game Plays :: April 24

Dana Olson
Canada
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One Deck Dungeon (1p, lost)
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Today 2:16 pm
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Wondercat Painting :: Kingdom Death Expansions

Wondercat
France
Montpellier
Herault
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My friends call me "Sly" during games. I can't propose alliances anymore.
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My wife and I are offering painting commission services for your miniatures !
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Finally ! It was a long endeavour but we finished the expansions for the game, in the same monochrome style we used for the core game previously. About a gazillion pictures in our blog : http://kaboum.fr/wondercatpainting/2017/04/kingdom-death-exp...

























And a censored Sunstalker



Also, a second take on the Xmaxe Pinup :

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Today 2:15 pm
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