I have been having a lot of fun designing games since 2005 and I will not stop till one of my games will finally find a publisher.
I am mainly interested in the mechanics of the game that I am creating: it must be first of all original and simple, leading to a deep game experience with tough decisions.
When thinking to a new game, I often try to use unusual or less exploited themes.
After publishing my first game, I will spend a big deal of my time working on an artificial intelligence that will have to learn to play it from scratch.
For some years I have been collaborating with Focus Brain Trainer, an italian magazine devouted to puzzles, logical games and the like: I specialized in games with geography as the main theme. Among my original creations: Airlines, Roomba, Orti, Herbivores, Masterword.
My favourite game designers are Knizia, Burm and Kramer.
Source: Myself !