Full name Rudolf Priecinsky, he was born (1974) and lives in Bratislava, Slovakia. From childhood he was interested in programming, graphics and creating and playing games. Ever since school he together with his friends created apps and games for then popular home computer Sinclair ZX Spectrum, several of them on a commercial basis. He was actively engaged as a web designer, he created several logos and other corporate identity elements as well. As a full-time lawyer during the day, he also developed legal software. First board games he created solely for his two children. After years of actively playing with his family, friends, and colleagues he found that he would be most interested in creating games that you can play in a relatively short time, which require thinking and do not depend (solely) on luck, with meaningful interaction with other players. On top of that, they should be portable and have acceptable footprint for easy playing at pubs, at work, on holidays etc.. ENVYRA is his third serious project, but it is the first he decided to shift further to a mass production stage. Board game creation is and will remain his hobby, not a source of his livelihood. He sees board games as an opportunity to escape from hasty, over tech, often cold and impersonal world, so his utmost priority is that any game he creates should bring their players only joy and warm time in the circle of friends and loved ones.