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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Year Published 2018
Rank 2689
Num Ratings 259
Average Rating 7.40
Average Weight 3.69
Num Owned 927
Prev. Owned 116
For Trade 46
Want in Trade 32
Wishlist 151
Comments 164
Year Published 2009
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Rank N/A
Num Ratings 5
Average Rating 6.40
Average Weight 0.00
Num Owned 23
Prev. Owned 1
For Trade 1
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Wishlist 2
Comments 5
Year Published 2007
Rank 3685
Num Ratings 267
Average Rating 6.73
Average Weight 2.38
Num Owned 365
Prev. Owned 69
For Trade 13
Want in Trade 38
Wishlist 149
Comments 73
Year Published 2013
Rank 6640
Num Ratings 39
Average Rating 8.44
Average Weight 4.00
Num Owned 173
Prev. Owned 2
For Trade 3
Want in Trade 36
Wishlist 106
Comments 18
Year Published 2017
Rank 2468
Num Ratings 416
Average Rating 6.98
Average Weight 2.35
Num Owned 826
Prev. Owned 141
For Trade 34
Want in Trade 36
Wishlist 83
Comments 224
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 6
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 28
Comments 5
Year Published 2013
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