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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2355
Num Ratings 233
Average Rating 7.45
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Year Published 2009
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Want in Trade 4
Wishlist 5
Comments 1
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Num Ratings 4
Average Rating 6.50
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Num Owned 22
Prev. Owned 1
For Trade 1
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Wishlist 2
Comments 5
Year Published 2007
Rank 3237
Num Ratings 239
Average Rating 6.81
Average Weight 2.40
Num Owned 318
Prev. Owned 52
For Trade 6
Want in Trade 45
Wishlist 150
Comments 63
Year Published 2013
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 4.00
Num Owned 3
Prev. Owned 0
For Trade 0
Want in Trade 5
Wishlist 31
Comments 1
Year Published 2017
Rank 2154
Num Ratings 389
Average Rating 6.98
Average Weight 2.37
Num Owned 764
Prev. Owned 124
For Trade 28
Want in Trade 36
Wishlist 73
Comments 215
Year Published 1992
Rank N/A
Num Ratings 0
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Average Weight 0.00
Num Owned 1
Prev. Owned 0
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Wishlist 4
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 21
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 27
Comments 6
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 6
Comments 2
Year Published 2014
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 6
Comments 0
Year Published 2017
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