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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2763
Num Ratings 264
Average Rating 7.39
Average Weight 3.73
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Year Published 2009
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Wishlist 5
Comments 0
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Wishlist 6
Comments 1
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Rank N/A
Num Ratings 5
Average Rating 6.40
Average Weight 0.00
Num Owned 25
Prev. Owned 1
For Trade 1
Want in Trade 0
Wishlist 2
Comments 5
Year Published 2007
Rank 3779
Num Ratings 271
Average Rating 6.72
Average Weight 2.38
Num Owned 370
Prev. Owned 72
For Trade 18
Want in Trade 39
Wishlist 151
Comments 74
Year Published 2013
Rank 6706
Num Ratings 43
Average Rating 8.23
Average Weight 4.00
Num Owned 188
Prev. Owned 5
For Trade 4
Want in Trade 34
Wishlist 109
Comments 23
Year Published 2017
Rank 2548
Num Ratings 419
Average Rating 6.98
Average Weight 2.35
Num Owned 836
Prev. Owned 150
For Trade 31
Want in Trade 35
Wishlist 82
Comments 230
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 7
Comments 1
Year Published 2015
Rank N/A
Num Ratings 11
Average Rating 8.55
Average Weight 0.00
Num Owned 23
Prev. Owned 0
For Trade 0
Want in Trade 8
Wishlist 27
Comments 5
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 5
Wishlist 11
Comments 2
Year Published 2014
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