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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2508
Num Ratings 247
Average Rating 7.42
Average Weight 3.69
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Wishlist 141
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Year Published 2009
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Want in Trade 4
Wishlist 7
Comments 1
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Rank N/A
Num Ratings 4
Average Rating 6.50
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Num Owned 22
Prev. Owned 1
For Trade 1
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Wishlist 3
Comments 5
Year Published 2007
Rank 3387
Num Ratings 257
Average Rating 6.74
Average Weight 2.40
Num Owned 345
Prev. Owned 60
For Trade 12
Want in Trade 42
Wishlist 144
Comments 70
Year Published 2013
Rank 6129
Num Ratings 32
Average Rating 8.53
Average Weight 3.67
Num Owned 114
Prev. Owned 0
For Trade 1
Want in Trade 31
Wishlist 77
Comments 12
Year Published 2017
Rank 2260
Num Ratings 403
Average Rating 7.00
Average Weight 2.36
Num Owned 793
Prev. Owned 132
For Trade 29
Want in Trade 40
Wishlist 83
Comments 219
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 4
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 6
Wishlist 26
Comments 5
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 3
Wishlist 8
Comments 2
Year Published 2014
Rank N/A
Num Ratings 1
Average Rating 9.00
Average Weight 0.00
Num Owned 15
Prev. Owned 0
For Trade 1
Want in Trade 3
Wishlist 10
Comments 3
Year Published 2017
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