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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2422
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Average Rating 7.45
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Year Published 2009
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Comments 1
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Num Ratings 4
Average Rating 6.50
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Wishlist 2
Comments 5
Year Published 2007
Rank 3347
Num Ratings 243
Average Rating 6.80
Average Weight 2.40
Num Owned 334
Prev. Owned 52
For Trade 9
Want in Trade 46
Wishlist 146
Comments 67
Year Published 2013
Rank N/A
Num Ratings 19
Average Rating 8.37
Average Weight 3.75
Num Owned 69
Prev. Owned 0
For Trade 1
Want in Trade 22
Wishlist 60
Comments 8
Year Published 2017
Rank 2216
Num Ratings 400
Average Rating 6.99
Average Weight 2.37
Num Owned 778
Prev. Owned 127
For Trade 26
Want in Trade 40
Wishlist 76
Comments 218
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
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Wishlist 4
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 25
Comments 5
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
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Want in Trade 3
Wishlist 8
Comments 2
Year Published 2014
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
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For Trade 0
Want in Trade 3
Wishlist 8
Comments 1
Year Published 2017
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