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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Rank 2922
Num Ratings 267
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Year Published 2009
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Wishlist 7
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Rank N/A
Num Ratings 5
Average Rating 6.40
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Num Owned 25
Prev. Owned 1
For Trade 1
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Wishlist 2
Comments 5
Year Published 2007
Rank 3956
Num Ratings 278
Average Rating 6.73
Average Weight 2.36
Num Owned 387
Prev. Owned 78
For Trade 20
Want in Trade 39
Wishlist 159
Comments 76
Year Published 2013
Rank 6570
Num Ratings 48
Average Rating 8.12
Average Weight 4.00
Num Owned 211
Prev. Owned 7
For Trade 7
Want in Trade 37
Wishlist 113
Comments 28
Year Published 2017
Rank 2685
Num Ratings 424
Average Rating 6.98
Average Weight 2.36
Num Owned 847
Prev. Owned 157
For Trade 28
Want in Trade 35
Wishlist 87
Comments 234
Year Published 1992
Rank N/A
Num Ratings 0
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Num Owned 0
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Wishlist 8
Comments 0
Year Published 2018
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 7
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.40
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 27
Comments 4
Year Published 2013
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