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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Rank 2841
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Year Published 2009
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Num Ratings 5
Average Rating 6.40
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Num Owned 25
Prev. Owned 1
For Trade 1
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Comments 5
Year Published 2007
Rank 3865
Num Ratings 271
Average Rating 6.72
Average Weight 2.38
Num Owned 372
Prev. Owned 76
For Trade 15
Want in Trade 38
Wishlist 153
Comments 73
Year Published 2013
Rank 6590
Num Ratings 47
Average Rating 8.11
Average Weight 4.00
Num Owned 199
Prev. Owned 6
For Trade 7
Want in Trade 37
Wishlist 115
Comments 26
Year Published 2017
Rank 2604
Num Ratings 421
Average Rating 6.98
Average Weight 2.35
Num Owned 846
Prev. Owned 154
For Trade 29
Want in Trade 36
Wishlist 86
Comments 231
Year Published 1992
Rank N/A
Num Ratings 1
Average Rating 7.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 7
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.40
Average Weight 0.00
Num Owned 22
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 27
Comments 4
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 5
Wishlist 11
Comments 2
Year Published 2014
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