Worker Placement
Alternate Names
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 2082
Description Edit | History

More precisely referred to as "action drafting", this mechanism requires players to draft individual actions from a set that is available to all players. Players generally draft actions one-at-a-time and in turn order. If the game is structured in rounds, then all actions are usually refreshed so that they become available again for drafting. There is usually(*) a limit on the number of times a single action may be drafted in the same way for the same price. Once that limit is reached, an action can no longer be taken until a subsequent round or until the action space is no longer occupied by another player. As such, not all actions can be taken by all players in a given round, and action 'blocking' occurs.

Actions are commonly drafted by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process. Some games achieve the same effect in reverse: the turn begins with action spaces filled by markers, which are claimed by players for some cost.

From a thematic standpoint, the game pieces which players use to select actions often represent workers of any given trade (this category of mechanism, however, is not necessarily limited to or by this thematic representation). In other words, players often thematically "place workers" to show which actions have been drafted by individual players. For example, in Agricola one starts with two family members that can be placed on action spaces to collect resources or take certain actions like building fences. When someone places a piece on a given space, that action is no longer available until the next round.

Keydom, which was published in 1998, is widely recognized as the first of the worker placement genre of games. Early design experiments with the mechanism include Way Out West (2000) and Bus (1999). Well known examples of worker placement include Agricola (2007), Caylus (2005) and Stone Age (2008).

(*)The use of the word "usually" in this context is a somewhat controversial point of discussion. There are many who feel that 'action blocking' is a defining element of worker placement. In that case, there must always be a limit on the number of times a single action may be drafted each round.

Currently, the oldest dated and tagged game is Silverton (1991), although the included tag is controversial since the mechanisms do not meet many of the accepted criteria noted above.

Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Linked Items Relationship: Board Games
Sort: Category: Mechanic:
Pg. 1 of 140 » 140
Rank N/A
Num Ratings 10
Average Rating 6.62
Average Weight 3.00
Num Owned 38
Prev. Owned 2
For Trade 1
Want in Trade 2
Wishlist 14
Comments 7
Year Published 2014
Rank N/A
Num Ratings 6
Average Rating 7.00
Average Weight 0.00
Num Owned 33
Prev. Owned 3
For Trade 0
Want in Trade 0
Wishlist 11
Comments 11
Year Published 2016
Rank N/A
Num Ratings 10
Average Rating 6.22
Average Weight 2.00
Num Owned 12
Prev. Owned 0
For Trade 1
Want in Trade 1
Wishlist 6
Comments 5
Year Published 2009
Rank 4475
Num Ratings 129
Average Rating 6.83
Average Weight 3.50
Num Owned 170
Prev. Owned 26
For Trade 9
Want in Trade 26
Wishlist 82
Comments 53
Year Published 2011
Rank N/A
Num Ratings 2
Average Rating 8.50
Average Weight 2.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 6
Comments 1
Year Published 2017
Rank 6143
Num Ratings 62
Average Rating 6.84
Average Weight 1.90
Num Owned 51
Prev. Owned 6
For Trade 4
Want in Trade 1
Wishlist 10
Comments 14
Year Published 2011
Rank 3925
Num Ratings 190
Average Rating 6.75
Average Weight 2.40
Num Owned 236
Prev. Owned 32
For Trade 17
Want in Trade 16
Wishlist 60
Comments 46
Year Published 2013
Rank N/A
Num Ratings 15
Average Rating 6.97
Average Weight 1.33
Num Owned 33
Prev. Owned 8
For Trade 2
Want in Trade 1
Wishlist 2
Comments 4
Year Published 2013
Rank N/A
Num Ratings 3
Average Rating 6.33
Average Weight 0.00
Num Owned 18
Prev. Owned 1
For Trade 0
Want in Trade 4
Wishlist 15
Comments 7
Year Published 2016
Rank 322
Num Ratings 1673
Average Rating 7.93
Average Weight 2.96
Num Owned 3063
Prev. Owned 121
For Trade 41
Want in Trade 301
Wishlist 1125
Comments 350
Year Published 2016
Thumbs Up
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.