Founded in 2010 by David Stennett in Munich Germany.
To challenge you and inspire your development in strength, mind, heart and soul.
Playford Games inspire through „learning by playing“, to renew minds and warm the hearts of all generations. Our games offer challenges where players can develop solutions which are also useful in many areas of life. It is not just “learning by reading” of “learning by doing” but the fun way of “learning by playing”. Experience is a hard teacher because she gives the test before the lesson. Learning by playing lets you safely funk the test without major consequences to your life. Then you can play again with the advantage of the last game’s lesson fresh in your mind.
Strength games: teach how to build on your strengths, in strategy and planning the use of resources and skills.
People games: encourage the practice of teamwork and give opportunities to develop relationship, negotiation, communication and leadership skills.
Mind games: provide the challenge to succeed stimulates the mind to engage in critical thinking, perception, memory, co-ordination and encourages growth in communication skills.
Heart games: enable a player to test his heart and that of his friends. An understanding of the consequences of each choice of heart and how to change hearts. Could your soul’s destiny be shaped on the path of the heart.
Reality Change games: are about personal development, which is something that takes place over time. The challenge to win the game encourages learning of life changing skills.
Learning games: teach history in a fun and practical way. Players not only get to understand what happened but why as they try out different ways themselves.
MORAL CONFLICT FAMILY
Dave Stennett’s Moral Conflict family offers development challenges in all of the above.
ANCIENT WORLD COLLECTION
Jon Adam’s abstract mind game Cartography needs patience, foresight and a good understanding of spatial relations to succeed.
Eliot Hochberg's abstract strategy game ILIOS with a unique raid mechanic gives you the feeling of control but you never really know.
Paul Ali's abstract game Capere.
ILIOS and Capere can also be played by using a combination of wooden pieces in our Ancient World Multi Game System. There are 25 social abstract games for all tastes.
Ancient World Multi Game System
25 Games Social Abstract Games SAG's can be played using the components from the system and the 40 page Rules of Play.
HIGH QUALITY COMPONENTS
Playford is known for using little paper and card, some plastic pieces but mainly wood and even marble!