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1

Teruel: Turning point of the Spanish Civil War:: CARTA 51 BIS (ESPAÑOL) By: Yvan_France
51bis REQUETE.jpg (713 KB)
OPCIONAL: Carta que sustituye a la carta 51 en el escenario de Peñarroya.
Mar 22, 2019

1

VektoRace:: Officila custom F8 template By: Spartaco
TEMPLATE FAN MADE ASSO&STORES ENG.png (1.47 MB)
The template with english instruction
Mar 22, 2019

1

HATE:: HATE - Scenario 1VS1 MADNESS By: Krassor
HATE-sceOC-madness.pdf (5.34 MB)
Here is another fanmade scenario ... with some extra madness!!!
Enjoy
Mar 22, 2019

6

Eldritch Horror:: Eldritch Horror game flow By: amarnasan
Eldritch_Horror_1_1.pdf (166 KB)
PDF with game flowchart
Mar 22, 2019
Eldritch_Horror.pdf (78 KB)
PDF with flowchart of game
Mar 19, 2019

12

Founders of Gloomhaven:: Solo Summary By: Angie666
FoG-Solo-Summary_V4_PFV.jpg (1.06 MB)
Typo fixes

controll --> control
ressources --> rescoures

Printer friendly version
Mar 22, 2019
FoG-Solo-Summary_V4.pdf (2.15 MB)
Typo fixes

controll --> control
ressources --> rescoures
Mar 22, 2019
FoG-Solo-Summary_V3_PFV.jpg (1.06 MB)
Printer friendly version 3 of the summary
Sep 8, 2018
FoG-Solo-Summary_V3.pdf (2.16 MB)
- Added a second point in the gameplay section
- Clarified point 3 of the Call to Vote action
Sep 8, 2018
FoG-Solo-Summary_V2.pdf (1.32 MB)
- Updated the winning condition
- Clarified "Step 4" of the Call to Vote action
Jul 22, 2018
FoG-Solo-Summary_V1.pdf (1.26 MB)
A little handout which has all the necessary solo rules.

Improvements and spelling checker are very welcome :)
Jul 20, 2018

2

Al Nofi's Imperium Romanum:: Pre-configured Scenario 36 Scourge of God VASSAL File By: srd5090
IR3_Scourge_of_God_SetUp.vsav (127 KB)
This VASSAL save file is intended to be used with the VASSAL module available from Decision Games on their website. DG is free to use this as a template to update the module.

I have set-up Scenario 36 as intended in the Scenario book. Factions with player-determined set-up simply have the units that are available placed in the regions so players can arrange as desired.

This save was created as a 'solitaire' player but you should be able to load it as an online game and use the 'zzz' button in the module to change sides to a specific color if needed.
Mar 22, 2019

1

Inkognito:: Inkognito Clue Tracker By: Serenjyn
65FAEB4F-8AD8-411C-A9CB-3664D6E28E05.jpeg (644 KB)
I created this Numbers spreadsheet for my iPad which I use when playing Inkognito. Unfortunately I can’t upload the file but perhaps this screen capture can be printed and used.
Mar 21, 2019

3

Lisboa:: Unpredictable Actions Variant for Lisboa Solitaire By: marektupy
Variant for Solitaire - Marek Tupy.pdf (2.38 MB)
This is a variant for the official solitaire rules for Lisboa. It substitutes the deterministic movement of Lacerda's Courtier and Helper with a deck of 12 cards.

For people who enjoy the official solitaire mode but want Lacerda's actions to be more unpredictable.
Mar 21, 2019

5

Android: Netrunner:: Android Netrunner Player Achievements By: SpencerDub
Android Netrunner Player Achievements 1.0.pdf (1.07 MB)
I've found that new players of this game often fall into predictable ruts. No matter what side they're playing, for instance, new players tend to play overcautiously, turning the game into a slow war of attrition. They tend to over-rely on icebreakers and ice, not realizing the opportunities that don't require either.

In order to help new players--and to spice up the game for experienced players as well--I made this list of 28 player achievements (14 Runner, 14 Corp). These range from easy (rez an asset not protected by ice) to tricky (win without ever stealing an agenda from a remote server), but all are designed to help push players to expand their comfort zones.

Each achievement has an icon from Game Icons as well as a checkbox. I recommend coloring in the black-and-white icons when you "unlock" an achievement, but you can also just tick the box if you prefer.
Mar 21, 2019

2

Afrika Korps:: My long promised variant rule changes and new CRTs By: Steve1501
Afrika Korps FtF rules #2 2018 PDF revised.pdf (190 KB)
I saw some small changes I needed to make after the 1st 12 who downloaded this file. By the time it is posted it will be more than that. The changes are about Boxes and Minefields.
.
The original rules file is NOW SUPERCEDED by this file..
.
This is the revised rule changes.
The files under it are in the proper order.
. . 1] This file of the rules.
. . 2] The CRT on 8.5 x 11" paper, to fit I had to make the fonts smaller.
. . 3] The supporting files
. . . . . a] The 3 scenarios.
. . . . . b] Just for fun,how to make mt new OoB equate to the historical OoB.
. . . . . c] Designer's Notes.
. . 4] The oops CRT on A4 paper, but might fit on legal size paper, if it doesn't cut off the bottom.
.
The main change is in the OoB. In FtF play I'm limited to the counters in the box. {If you make your own counters, I would have you make two 3-3-10 Ger. PzGrn counters to replace the 4-4-7 Para counter. And a new 1-1-7 It. Mech Inf. Reg. also. On Vassal you can easily create the 2 new 3-3-10.] The 3 main problems with the OoB are ---
1] The Allied Inf. are mostly 1-1-6 and so are not any stronger than an Italian Reg. The fix is to use the six 2-2-6 Inf. counters when dead as substitute counters that let you upgrade six 1-1-6s into 2-2-6s for free pretty much anytime in your turn.
Some other 1-1-6 are converted into 3-3-7 Mot. Inf. using the Inf. subst. cntrs. they use later. These were fully Mot. units and so are Mech now.
2]The 7th SupGrp was really a Brig. not a Bn, so I use the two 2-2-7 army tank Brig. as Mech Inf. Brig. Other Mech Brig. were the 3rd Indian Mot. and the two Gds brig. Now I need to use the 3-3-7 tank Brig. of the 10th Arm. Div. as the army tank Brig. and also the 3-3-7 7th Mech Inf. cntr. as the infantry tanks it had when it arrived in May '41. Later you can rebuild the 3rd Arm. 4-4-7 to be the new 7th Arm. Brig. if you don't like the 3-3-7s. I used the two 1-1-7 "Mech Inf." counters as slow Recce Mech 1-1-7.
3] The Axis 90th Light needs to be Mech, but at 1st it was the Afrika Div. and was a foot Div.
So, the three 2-2-7 & 3-3-7 arrive on turns 3, 7, & 9 as Inf.
When the 90th arrives much later it replaces the two 2-2-7 with the 4-4-7 Para Brig. as Mech [and you might also use the 3-3-7 as Mech at this time]. I also add an It. Mech Inf. Reg. at the very start by using the 1-1-7 It. Para Reg. as Mech Inf. Both Para are Mech.
. . . Other changes ---
1] A new system to assault Tobruch.
2] Reducing the stacking to any 2 units plus a 1-1-6 or 1-1-7. This gives the many 1-1-6 something to do.
3] A rule to keep most units within 6 hexes of the coast road or Msus, Mechilli, El Daba, or El Alamein. *The only exceptions are Recce units and 1-1-7s.* And only letting the Axis move 1 SU its full MF per turn, and Allies can move 2. But Axis can land 1 unit per turn at Benghazi.
4] The CRT is based on the original but changed. Because mostly just 1 unit is killed per attack, you often attack each defender separately. Now, you can attack at 2-1 odds and not be destroyed.
5] I added a Mech MP, but only if you use a SU to attack or burn it for gas. In the MMP only Mech units can move and only 1 or 2 hexes.
6] The OoB and start locations are changed, and the at start locations are variable for 2 front line units.
And many other changes.
Mar 21, 2019
Afrika Korps CRT 8x11 FtF play 3 PDF.pdf (64 KB)
This CRT is on 8.5"x 11" paper.
Otherwise it is the same as the one below.
[Edit add, I see 1 tiny error. The sentence under the Title should end with "except at 5-1 or higher odds."
Not at 4-1 or whatever they both say. At 4-1 odds there is 1/6 chance that you will kill just one 2.]
Mar 20, 2019
Afrika Korps supporting files PDF.pdf (124 KB)
Some supporting files.
The 3 Scenarios with OoB, victory conditions, special rules, etc.
Just for fun my ideas of how to make my game's OoB equate to the real OoB.
Designer's notes.
.
[ I am using a 4-4-10 Br. Arm. Brig. counter as the Stuart tank brig. when it arrived in Oct., '41.
Much later when the other 4-4-10 is available you can use it as part of the 7th Light Arm. Div.
Then the 3 Regs. of tanks are partly Shermans or Grants, which would make them stronger, but
I reorganized the Div. in my mind into an Arm Brig. with 2 tank Reg. + a mixed Brig. with 1 tank reg. and the 7th Mech Inf. Brig. + 1 Recce Bn = 1-1-12. So, each tank reg. and the Mech Inf. are each worth 2 CF.
So, the Div. has 4-4-10 + 4-4-10 + 1-1-12, that can stack together.

BTW --- You might or should have the 2nd Br. Arm. Brig. (=4-4-7) arrive in Nov. instead of Oct. It was late to the Crusader battle, and this can simulate that. ]
Mar 18, 2019
Afrika Korps CRT FtF play 3 PDF.pdf (67 KB)
Oops, this CRT file is for A4 size paper. I made & posted a new one for 8.5"x11" paper.
Mar 17, 2019

0

Deck Box Dungeons:: Rules (Spanish v1.00.00) By: zwalk
Deck_Box_Dungeons_Rules_v1_00_00_ES.pdf (662 KB)
Deck Box Dungeons rules in Spanish. Version 1.00.00
Mar 21, 2019

0

Deck Box Dungeons:: Rules (French v1.00.00) By: zwalk
Deck_Box_Dungeons_Rules_v1_00_00_FR.pdf (647 KB)
Deck Box Dungeons rules in French. Version 1.00.00
Mar 21, 2019

0

Deck Box Dungeons:: Rules (English v1.00.00) By: zwalk
Deck_Box_Dungeons_Rules_v1_00_00_EN.pdf (590 KB)
Deck Box Dungeons rules in English. Version 1.00.00
Mar 21, 2019

4

The Fury of the Norsemen:: New Map By: djlittle1960
Norsemen_Map-Varient02.pdf (843 KB)
New Fury of the Norsemen Map in color.
Mar 21, 2019

0

Azul: Stained Glass of Sintra:: Regras Simples em Portugues By: pedrosatre
AZUL SINTRA.pdf (31 KB)
Regras em portugués.
Mar 21, 2019

1

Space Empires: Replicators:: Space Empires 4X+CE+REP - Livre de Référence des règles en Français v1.0 By: dmatter
Space Empires 4X+CE+REP - Livre de Référence des règles en Français v1.0.pdf (3.01 MB)
Space Empires 4X+CE+REP - Livre de Référence des règles en Français v1.0

Voici la traduction de la synthèse des règles effectué par Quik_Fix = Space Empires 4X Master Rule Book v1.0

Mis a disposition avec l'accord de Quik_Fix et celui de Jim Krohn
on en parle sur le forum ici
Mar 21, 2019

0

Robo Rally:: Robo Rally Old and New By: billreinhardt
Robo_Rally-Old-and-New.pdf (132 KB)
A method for playing Robo Rally with a mix of old, new, custom and VOLT rules. Some items may not be well defined... your mileage may vary.
Mar 21, 2019

1

1347: De Nigrae Pestis Ludo:: Deutsche Kurzanleitung für 1347 By: dunkelhuhn
1347 dt. Kurzanleitung.pdf (89 KB)
This is a short rule summary in German. Hope there are folks out there finding this useful ;)
Mar 21, 2019

0

Love and Hate:: Love and Hate French Translation By: ourhero
loveandhatefrenchtranslation.pdf (58 KB)
Love and Hate rules in English and French.
Mar 21, 2019

3

Micro Space Empire:: Micro Space Empire - Sheet of Tables By: barteus
MSE Tables.pdf (536 KB)
This file has the systems, events and player mat converted to a page of tables. If you wish to play this way, you just need this page of tables, the rules, a d6, and a pencil (some cubes could be helpful too).
Mar 21, 2019

3

1572: The Lost Expedition:: 1572 : L'Expédition Perdue - Livret A5 complet du jeu By: Solal71
Livret Monté 1572 FR_V2.pdf (4.12 MB)
Version 2.0. Amendée et corrigée.
Mar 21, 2019
Livret Monté 1572 FR.pdf (3.73 MB)
Le fichier contient 3 pages A4 à imprimer recto verso et à plier pour obtenir un livret A5 qui contient les règles traduites augmentées, un système d'icônes, des aides de jeu et des cartes prêtes à jouer. Le tout est mis en page en harmonisant de façon cohérente et esthétique les meilleures contributions faites à ce jour dans un format compact.

Merci à PaddleMaker61 pour sa magnifique carte que j'ai - avec son accord - beaucoup malmenée. Merci à SashaMartysh pour son "land reminder". Et merci également à Voptis qui a fait la première traduction du jeu en français qui a servi de base à la mienne. Remerciements avant tout à Mike Heim pour ce jeu - et toute sa série des "-72" - qui, avec son système simple et élégant, procure énormément de plaisir ludique.

N'hésitez pas à me faire parvenir coquilles et corrections éventuelles.
Feb 21, 2019

1

Wreck Raiders:: Official English Wreck Raiders Rules By: KidsTableBG
Wreck-raiders_rules_web.pdf (17.26 MB)
These are the official rules for Wreck Raiders in English.
Mar 21, 2019

0

Wreck Raiders:: Official German Wreck Raiders Rules By: KidsTableBG
WRK_rules_GE (lo res).pdf (3.97 MB)
These are the official rules for Wreck Raiders in German.
Mar 21, 2019

0

The Romance of the Three Kingdoms:: RTK Translations - 01 thru 05 By: jhilton823
RTK Cards 01 to 05 Translated.doc (37 KB)
These translations correspond to the images 01 thru 05 i uploaded today. Will continue to translate as i can, if anyone else has any please upload.
Mar 21, 2019

1

Wreck Raiders:: Official French Wreck Raiders Rules By: KidsTableBG
WRK_rules_FR (lo res).pdf (3.92 MB)
These are the official rules for Wreck Raiders in French.
Mar 21, 2019

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