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Subject Replies Last Post
13 Unofficial Expansion: Colors of War
by Bforrey Fri Feb 23, 2018 1:14 pm [Page 1,2]
25
2 MerchantBot - Simple NPC Merchant for Solo Play
by iWannaBeAMongoose Sun Oct 6, 2019 1:52 am
0
7 Colors of War Update Version 3.0
by Bforrey Mon Jul 29, 2019 6:55 pm
7
0 real time turns
by metulburr Wed Aug 21, 2019 6:05 pm
1
2 8 players?
by metulburr Mon Aug 12, 2019 12:39 am
10
2 More WIP Blackbeard Campaign Cards
by Bforrey Wed Jul 3, 2019 4:41 am
1
5 Sneak peek of Blackbeard Boats
by Bforrey Thu Jun 13, 2019 7:48 am
3
4 Steampunk Ships
by Bforrey Wed Jun 5, 2019 7:33 am
4
1 Stashing Gold
by KingOfRohan Mon May 27, 2019 6:49 pm
6
5 Colors of War Update
by Bforrey Mon Jan 7, 2019 5:45 pm
10
26 42 NEW EVENT CARDS AND IMPLEMETATION for Merchants & Marauders
by alinbirzu Mon Mar 24, 2014 7:20 pm
24
7 Campaign Project
by Bforrey Fri Feb 1, 2019 7:31 pm
13
3 Goal variants
by cptFlint Sun Apr 14, 2019 10:58 pm
1
3 1 player
by chup9etas5 Sat Mar 23, 2019 8:51 pm
3
1 Streamlined fighting System
by Gnade Tue Feb 26, 2019 1:12 pm
3
0 Exciting Finish
by KingOfRohan Sat Feb 9, 2019 8:22 pm
9
2 Experimental Option: Expanded Merchant Raids
by Bforrey Sat Nov 10, 2018 10:33 pm
5
2 Experimental Fleet Rules
by Bforrey Sat Nov 10, 2018 6:53 pm
0
5 Tactical Naval Combat and Fleets
by Bforrey Mon Oct 1, 2018 8:42 pm
14
72 GP rule for a more thematic game
by Ghetty Thu Dec 1, 2011 7:33 pm
16
4 New Scout Action: Fishing
by Bforrey Sun Oct 14, 2018 8:04 am
3
10 Any interest in a Merchants and Marauders campaign?
by Bforrey Tue Sep 18, 2018 8:30 pm
8
0 Captains & Quartermasters
by Lord Wolfe Wed Jun 27, 2018 6:25 pm
6
2 Mission lifetime timer
by Enkidu_of_Abydos Mon May 7, 2018 9:58 pm
7
21 8 player expanded game board!
by Jacon Sun Oct 27, 2013 2:25 pm
8
1 Attacking ships leaving port.
by DonErrico Mon Mar 5, 2018 6:15 pm
3
86 Cutthroat Variant *BETA*
by marqzen Fri Nov 19, 2010 5:23 pm [Page 1,2,3...14,15,16]
381
16 Top 5 ideas for a M&M Expansion IMO
by jeffmal Fri Jan 27, 2012 10:59 pm [Page 1,2]
34
0 Port Action Variant
by dwestburg Wed Jan 31, 2018 2:11 am
3
4 Privateers Mini Expansion
by Valgar Tue Jan 23, 2018 7:31 pm
1
2 Solo Variant
by grahamj Tue Jan 2, 2018 1:37 pm
1
0 Simultaneous Turn Resolution
by blondlostime Thu May 18, 2017 12:47 pm
7
5 [POLL] Shorter game: how many victory points?
by Geert Vinaskov Wed Jan 20, 2016 9:53 am
8
0 It's a Hard Life variant + adding the non-NPC expansion events
by Teeka Mon Nov 27, 2017 7:32 pm
7
3 Flipping ports
by Sadorhael Thu Jul 6, 2017 9:00 am
7
3 Ship battle variant-Outmaneuver option
by ranapuer Sat Dec 22, 2012 5:34 pm
2
2 Favorite rule tweaks?
by horsepire Fri Jan 20, 2017 9:55 pm
20
8 Variety of Ships
by Ghetty Thu Dec 1, 2011 12:26 am
13
2 Crew combat in port
by Tim_Walker Wed May 3, 2017 9:21 pm
4
4 Mission Variant
by randystu5417 Fri Feb 10, 2017 6:13 pm
3
4 Ship Mods & Markets
by Rafael Ramus Wed Mar 1, 2017 2:27 am
6
6 "Fixing" ship modifications
by horsepire Tue Feb 28, 2017 3:49 pm
7
3 Playing with multiple ships per player
by BlitzAce71 Thu Feb 9, 2017 11:18 pm
7
1 Fleets and Raiding Ports
by gustavotoscan Wed Jul 6, 2016 2:38 am
2
3 Variant Rules (includes solo variant)
by illiniorange Sun Aug 28, 2016 11:56 pm
1
0 Downtime solution?
by blondlostime Fri Aug 26, 2016 6:16 pm
6
1 Idea - Each Port Specializes in One Ship Mod Available to All
by mrmer1in Mon May 23, 2016 3:53 am
2
2 More strategy! Privateers of the Caribbean
by Myschly Thu Apr 14, 2016 9:51 pm
0
1 Should I play cutthroat for first game?
by Redcard5 Fri Feb 26, 2016 4:57 pm
7
2 Has anybody come up with a Monkey island Variant?
by M0ebius Tue Jan 7, 2014 9:41 am
2

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