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Subject Replies Last Post
0 Need Help with Vassal
by OrionsBell Tue Jul 15, 2014 8:59 am
1
1 My board game uses square cards. What is the best way to suggest making the deck print and play?
by Clonefreak1 Wed Jul 9, 2014 3:05 am
10
1 Probabilty problem
by faidutti Sun Jul 13, 2014 12:30 am
6
0 Distinguishing human and game players in a sports game.
by apertotes Sun Jul 6, 2014 12:06 pm
10
0 Looking for Triangular tokens/chits
by toombs79 Mon Jul 7, 2014 1:18 am
0
1 Deduction mechanic - does this tell you anything useful?
by mixme1 Mon Jun 16, 2014 7:24 am
4
10 200 GG to whoever can solve this for me (SOLVED, thanks)
by goatfarmer03 Sat Jul 5, 2014 7:37 am [Page 1,2]
32
0 How to allow my players to keep their hand private?
by SteamandLight Wed Jul 2, 2014 8:04 pm
14
0 The underlying possibilities in drafting/worker placement
by MrMiracle77 Tue May 20, 2014 4:40 am
17
0 Creating a rumour deck - setup takes too long
by LoanWolf Sun Jun 8, 2014 10:01 pm
6
0 Fleas on a dog, concept too simple? What to add or just fine?
by jawmonkey Fri Jun 20, 2014 6:28 am
4
0 Modular Hex board - blank tile to resource tile ratio
by Freelix Mon Jun 16, 2014 11:18 am
3
0 Breaking Ties "In a Fair Way" - Any Ideas?
by aylwong Thu Jun 5, 2014 10:29 pm
16
0 Need Help Identifying Silicone Products
by 0Andy0 Sun Jun 1, 2014 6:50 pm
1
1 Wargame with sim. order resolution- how to handle nuclear wars?
by GMCasper Sun May 11, 2014 11:51 am
12
2 Looking for urban demon types
by gamedesign_png Tue Apr 29, 2014 3:20 pm
8
0 Wage size envelopes in white?
by Beefcake81 Thu Jun 5, 2014 9:08 am
5
0 Freefall Elevation Tracking - Good Idea?
by OmahaRenegade Tue Jun 3, 2014 3:36 pm
5
0 A strategy card game with classic cards
by erockbrox Sat May 24, 2014 11:04 am
5
0 Looking for a starvation mechanic for a zombie survival game
by ianlippert Mon May 19, 2014 4:51 pm
11
1 Ice, Small Boats, and Risky Situations: What Mechanics Could Represent Danger at Sea?
by mongrouse Thu May 1, 2014 10:41 pm
7
0 Game Board Question for Space Ship Boarding Game
by OmahaRenegade Thu May 22, 2014 3:41 pm
21
0 Paper Money Vs. Chits
by MOTHDevil Wed Apr 16, 2014 8:38 pm [Page 1,2]
38
1 Balancing a combat card game - any suggestions?
by N/A Fri May 9, 2014 11:18 am
9
0 The Princely Courts - FAQ
by nitro9090 Sun May 18, 2014 5:50 pm
0
1 Mechanic for recruiting
by Binsk Wed May 14, 2014 2:51 pm
8
0 Toss a coin... Mechanic or tool of frustration
by gamedesign_png Wed Apr 23, 2014 10:16 pm
12
1 Alternatives to Trivia Questions to 'Conquer' a Spot
by savesheep Tue May 13, 2014 5:22 am
15
0 Problem - Random Double Blind set up, without having to be circular
by crambaza Tue May 13, 2014 7:55 pm
13
0 Dice Placement Help
by kotzuryang Tue Apr 29, 2014 4:18 am
2
0 Controlling player growth organically without railroading or blatant meta mechanisms
by MOTHDevil Tue May 6, 2014 6:46 pm
21
0 Balancing cost versus production
by khorgor Thu Apr 24, 2014 2:53 pm
6
0 Fatigue scale mechanic help
by toombs79 Wed Apr 30, 2014 4:27 am
15
3 The Shuffle Mechanic in Deckbuilding Games
by debiant Fri Apr 11, 2014 6:41 am [Page 1,2]
28
1 Civilization & Magic: Proportional Actions and spells
by larienna Fri Apr 25, 2014 3:29 pm
5
0 Damage points for war game
by Brokenearth Thu Apr 10, 2014 4:37 am
11
0 Generic D6 Dice - high COGs?
by MOTHDevil Fri Apr 11, 2014 5:43 pm
10
0 Rule books
by rozar5 Thu Apr 10, 2014 9:11 pm
6
0 Why do cards shift order in various traditional card games?
by XendoBreckett Wed Dec 12, 2018 8:47 pm
-1
by N/A
0 Retheming for Solitaire
by XendoBreckett Thu May 9, 2019 7:44 pm
-1
by N/A

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