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Subject Replies Last Post
1 Dice or Diceless Combat (4X)
by XendoBreckett Thu Feb 21, 2019 11:27 pm [Page 1,2]
32
0 How to convey that collecting more of a specific set will depreciate its value?
by Shintotchi Mon Feb 25, 2019 3:02 pm [Page 1,2]
26
1 Funny or Serious?
by Torbulon Mon Feb 25, 2019 4:19 am
16
3 Need help to resolve ties in a Rock Paper Scissors mechanic, in a spy theme.
by elfboy Tue Feb 19, 2019 9:39 pm
12
1 How to score a negotiated agreement
by ketanp Thu Feb 21, 2019 9:20 pm
13
0 Feedback on Combo based combat system.
by Mittwald Tue Feb 19, 2019 3:57 pm
4
0 Tableau game : Getting cops without it ending up being automatic
by zardon Wed Feb 20, 2019 7:42 pm
14
0 First design - working with existing brands
by isspecialist Tue Feb 19, 2019 4:33 pm
3
2 Sexist Language?
by systomx Sun Feb 17, 2019 3:11 pm
23
0 Combat System that involves Creature vs Creature
by Torbulon Wed Feb 20, 2019 6:01 am
8
0 Space available for a player
by Frayer24 Tue Feb 12, 2019 11:01 am
4
0 Suggestions for Adding an Extra Strategic Dimension to Semi-Cooperative Space 4x Game
by DarkDream Mon Feb 18, 2019 11:34 am
4
0 Time-based Turn Order and subsequent buff/debuff tracking issues
by Kylesussenbach Sat Feb 16, 2019 10:43 pm
8
0 We know sports games are hard to make work. What mechanics have you enjoyed/disliked the most in (non-racing) sports games?
by thegraymatters Mon Feb 18, 2019 2:40 pm
10
0 Health/Armor/Action Point Tracking
by N/A Fri Feb 15, 2019 12:06 am
6
1 Naming a game component // Die vs Dice
by dorsakal Thu Feb 14, 2019 6:28 am
22
0 How to find out if a game idea has been done?
by Jbgutter Mon Jan 28, 2019 7:27 am
8
1 First playtest without variable player powers?
by Leon Feargus Tue Jan 29, 2019 4:09 am
7
1 Long term vs short term strategy
by Themotosurf Wed Feb 13, 2019 12:00 am
5
0 Table Space Issues
by shagans Tue Feb 12, 2019 8:32 pm
8
0 Figuring out Resources Needed to Build
by andrewvanlaar Mon Feb 11, 2019 7:32 pm
8
0 resource gathering phase: mechanics exciting enough?
by Hambi1 Thu Feb 7, 2019 12:14 pm
7
1 POLL: Are bigger cards considered more premium?
by marinaVia Mon Feb 4, 2019 6:56 pm
17
0 Satire in Board Games
by MegaChurch Thu Feb 7, 2019 3:02 pm
21
0 Prototype checkers - painting, varnishing, coating...?
by NickStatkov Sat Feb 2, 2019 2:20 pm
5
0 Enamel Pins as Game Components
by ClockWiseBilly Thu Feb 7, 2019 3:52 pm
3
0 A tale of two boards: "fair" vs. "quirky"
by jwarrend Wed Feb 6, 2019 2:12 am [Page 1,2]
28
0 Dice probability problems
by Tabletop Carnage Tue Feb 5, 2019 11:52 pm
5
0 Should basic actions have cards? How much should I cardify my family dungeon crawler?
by tomcahalan Tue Feb 5, 2019 4:56 pm
7
0 Ideas for a "refill" system
by orenshved Tue Dec 25, 2018 3:39 pm
11
8 Gender neutral pronouns
by Champol Tue Jan 8, 2019 5:08 pm [Page 1,2,3,4,5]
100
0 Individual Resource Board Mechanic in Games?
by TRuiz88 Thu Jan 31, 2019 4:06 pm
6
0 An Involved Pondering Around my WIP Game (Gambling, Action Value, Game Focus)
by Ryanthemighty Fri Feb 1, 2019 4:44 am
6
0 Looking for a paticular component (or an alternative suggestion to accomplish the task)
by Stone of Light Fri Feb 1, 2019 4:04 am
7
0 POLL: Material for the box
by marinaVia Wed Jan 30, 2019 9:33 pm
6
1 Zombie spawn/movement and possibly combat mechanic suggestions?
by Pyrix137 Mon Jan 28, 2019 10:20 am
6
0 Which dicebuilding idea sounds more fun?
by Artemesis Thu Jan 24, 2019 9:18 am
12
0 Thoughts on card drafting/picking variants
by torbjornglimsdal Fri Dec 14, 2018 9:25 am
14
1 First Time Game Designer Intimidated By Using Mechanics of Other Games
by zfairborn Tue Jan 15, 2019 2:03 pm
22
2 Pushing Through Design Wall
by MichaelFromVirginia Tue Jul 3, 2018 2:19 am
15
0 When to submit a game in BGG
by dorsakal Wed Jan 23, 2019 5:28 am
3
0 Movement - your opinions wanted
by Whymme Fri Jan 25, 2019 11:34 pm
11
0 Reducing the amount of ships
by larienna Mon Jan 28, 2019 6:01 pm
4
0 Number of available tiles in a tile placement game?
by torbjornglimsdal Thu Jan 24, 2019 11:51 am
4
0 How many turns does a eurogame have?
by Kofzor Wed Jan 16, 2019 9:34 am
8
0 "Random" encounters
by Pyrix137 Wed Jan 23, 2019 12:50 am
11
0 "Game duration" indication on the game box
by dorsakal Sat Jan 19, 2019 7:58 pm
9
1 Seeking publishers accepting submissions for 1-2 player cooperative games.
by XendoBreckett Fri Jan 11, 2019 4:31 am
3
0 Fundamentally different rules for different player counts
by MattiV Sun Jan 20, 2019 8:04 pm
5
0 Custom card resolution
by Gylthinel Thu Dec 20, 2018 8:43 pm
5

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