Board Game: Advanced Squad Leader » Forums » Rules

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Subject Replies Last Post
4 Multihex FG with Leader, ROF and Cowering
by phxhf Thu Jan 18, 2018 10:46 pm
7
1 Stun+1 counter means "stunned" or not?
by phxhf Sat Jan 20, 2018 6:26 pm
4
5 Mortar Spotters and free LOS-checks
by phxhf Tue Jan 16, 2018 11:22 pm
6
4 Pillbox CC and Simultaneous Smoke
by phxhf Fri Jan 12, 2018 7:45 pm
9
5 Were is the nationality chart?
by CrazyJake Sat Jun 5, 2010 4:34 am [Page 1,2]
49
4 Deployment on Setup
by phxhf Wed Jan 10, 2018 10:19 pm
2
4 building stairwells
by dabrawley Sun Jan 7, 2018 3:32 am
5
7 question about routing in desert battles.
by fortyfiverevolutions Thu Jan 4, 2018 7:45 pm
6
3 AFV MG as MA and Acquiring the own hex
by phxhf Thu Dec 28, 2017 11:20 pm
14
3 Woods Routing, Vehicle Entry
by phxhf Sat Dec 9, 2017 9:16 pm
4
5 Trenches/Foxholes, Defensive Fire, and MF
by dcooley Wed Nov 29, 2017 12:41 am
12
3 HIP and Setup Sequence
by dcooley Wed Nov 29, 2017 12:27 am
11
2 The difference between second edition first printing and second printing
by k4js Sat Nov 18, 2017 11:25 pm
2
3 AFV Recall due to disabled MA
by phxhf Fri Nov 24, 2017 5:40 pm
4
2 Acquisition loss by CMG and ATMM
by phxhf Sat Nov 18, 2017 6:18 pm
5
5 5/8" ? at start. Question.
by Qwirz Tue Nov 14, 2017 9:14 am
2
1 Wreck and Reverse Movement in VBM, Vehicle Entry
by phxhf Sat Nov 4, 2017 4:53 pm
5
6 WP Bazooka use in Defensive Fire
by GamerKirk Wed Nov 8, 2017 8:21 pm
5
3 Concealment at Setup
by Dubarnik Wed Nov 8, 2017 11:48 pm
5
4 Heat of battle
by Currie_p1 Mon Nov 6, 2017 9:36 pm
6
3 OVR against Motorcycle
by phxhf Thu Oct 26, 2017 9:54 pm
4
4 Residual Fire with Vehicular MGs
by phxhf Fri Oct 27, 2017 8:42 pm
6
3 Two questions while playing "Red Packets"
by phxhf Mon Oct 23, 2017 9:34 pm
8
2 MF/MP expenditure by action or individual unit?
by Shadrach Mon Oct 23, 2017 1:57 pm
2
5 Does Inf OVR trigger Defensive First Fire in the OVR hex?
by Qwirz Fri Oct 13, 2017 10:56 am
23
3 Sniper Activation Question
by Dubarnik Sat Oct 14, 2017 3:21 am
9
5 Leadership bonus
by Bones67 Thu Oct 5, 2017 10:23 pm
5
3 Dummy stacks MC
by Qwirz Sat Sep 30, 2017 5:39 pm
11
3 Slopes and Vineyard help needed
by Qwirz Thu Sep 28, 2017 5:39 pm
5
26 Perry Sez Q&A compilation.
by klasmalmstrom Tue Jun 26, 2012 9:11 pm [Page 1,2]
26
3 Little Humble Errata proposal: Vineyard and Paratroop Landing
by Qwirz Tue Sep 26, 2017 10:33 am
7
4 Bridge Terrain Confusions
by phxhf Mon Sep 25, 2017 10:31 pm
2
3 Sewer Movement
by phxhf Tue Sep 19, 2017 11:29 pm
6
2 First Fired MG and not First Fired inherent FP
by phxhf Wed Sep 20, 2017 5:56 pm
10
4 Routing adjacent to a known enemy unit
by hull00 Wed Sep 13, 2017 11:34 pm
9
5 Wound severity check
by Qwirz Mon Sep 11, 2017 7:30 am
7
3 Advance and Concealment
by LarsHolgerRoth Tue Aug 29, 2017 9:45 am
8
1 In gully visibility from outside adjacent hex
by FlashPan Thu Aug 3, 2017 7:27 am
6
6 ASL Rulebook - Edition Changes
by Joel Marconi Tue May 14, 2013 1:36 pm [Page 1,2]
31
5 Mortars FP
by Qwirz Wed Jul 26, 2017 2:05 pm
16
3 CC Reaction Fire
by Qwirz Wed Jul 26, 2017 11:29 am
9
2 Guns - Case B Adv Fire Phase
by FlashPan Tue Jul 25, 2017 7:30 am
7
6 Gliders, clarifications needed
by Qwirz Sat Jul 8, 2017 9:37 pm [Page 1,2]
37
2 Loading and Unloading Riders
by txaal Mon Sep 3, 2012 10:56 pm
8
1 AFV riders
by Currie_p1 Fri Jul 14, 2017 11:17 pm
3
1 Disruption
by Currie_p1 Fri Jul 14, 2017 10:46 pm
4
4 Can a PF be fired at Infantry in a building?
by FlashPan Sat Jul 1, 2017 1:08 am
8
2 Ed 2 MMGs and HMGs when moving
by FlashPan Mon Jun 26, 2017 7:01 am
3
1 2nd Edition
by Niteplayer Sat Jun 24, 2017 3:56 pm
4
2 Human wave in building
by stevekorea1 Tue Jun 20, 2017 1:55 pm
3

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