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Subject Replies Last Post
9 Weapons DLC
by paddirn Mon Jul 15, 2019 5:10 am
3
13 VARIANTS playtested for a long time :# of player & difficulty / fluff ammo / fluff grenade
by willmanx Tue Jun 2, 2015 1:07 pm
9
0 Thematic Gears of War Variant
by Calixtus Wed Jul 4, 2018 11:03 am
1
30 Custom COG Pack 3
by Hajdasz Fri Jul 20, 2018 3:31 pm
7
25 Custom COG Pack 2 (Updated to v1.3!)
by Hajdasz Thu Dec 18, 2014 1:04 am
15
28 Custom COG Pack 1 (Updated to v1.5!)
by Hajdasz Tue Dec 24, 2013 1:37 pm
13
0 Thematic Changes to Differentiate High Rate Fire and Pinpoint Accuracy
by Calixtus Mon Jul 2, 2018 8:07 am
1
3 Eliminating AI certainty.
by bbblasterfire Sat Jun 2, 2018 3:18 pm
1
0 Thematically scaling the difficulty down with more players.
by bbblasterfire Tue May 22, 2018 11:14 am
0
1 Deckbuilding
by Liunai Tue Apr 11, 2017 4:53 pm
10
13 "Welcome to Delta" Act 1 TIP OF THE SPEAR Custom GOW 2 Missions
by onimike Sat Aug 25, 2012 7:28 pm [Page 1,2]
28
10 AI Deck Variant: Let's put an end to keeping one Locust A & B alive...
by xBino Fri Feb 6, 2015 6:50 pm
8
0 Rule Clarification/Questions
by JeffWScott Sun Jan 1, 2017 11:03 pm
1
4 GEARS OF WAR - DEATHMATCH
by wilbertf Mon Jan 21, 2013 1:00 am
9
5 Avoiding tactic to leave last locust alive
by Aselan Fri Jul 29, 2016 12:18 am
2
1 Gears or War campaigns.
by M7N6L Fri Dec 11, 2015 10:44 am
14
2 Removing The Active Player Decisions For The Locusts
by slim17 Fri Oct 2, 2015 12:48 pm
2
9 Custom insert
by Reizendensetsu Fri Aug 28, 2015 2:04 am
2
2 5+ players?
by Highland Raider Mon Feb 24, 2014 7:52 pm
7
9 Volk's House Rules
by VolkEnVaderland Mon Apr 22, 2013 3:51 pm
7
11 Darth Vader
by Stick up man Wed Mar 6, 2013 5:58 am
4
0 Hammer of Dawn variant
by Calixtus Tue Jun 9, 2015 4:43 pm
9
0 Playtested variant-rule
by CPTNTWT Mon May 25, 2015 8:45 am
1
5 Gears of War variants: Bullet Time, Easy Mode and simple Campaign Variants
by Morgifier Fri Mar 13, 2015 5:38 am
7
4 For those of you who think it's too hard with 4 players
by Shoogoo Fri Mar 30, 2012 10:13 am
6
2 Variant Ideas to Prevent "Gaming the System" and reduce difficulty in 4 player games
by neological Fri Feb 20, 2015 9:15 pm
10
2 Tough vs. Fun
by Sarimrune Mon Sep 5, 2011 10:36 pm
21
5 GOW: Nova missão
by wilbertf Sun Feb 3, 2013 3:43 pm
6
6 Random Game Generator for GoW
by lanothe Sun Jun 16, 2013 2:25 am
2
0 Making GoW a 60 minute game, without unbalancing?
by pertek Fri Sep 26, 2014 10:21 pm
4
0 4 COGs with 2 Players?
by LordNator Fri Aug 15, 2014 3:43 pm
23
6 Mini-campaign in process- Rescue the Scientist: 6 of 9 Missions completed
by midelton Tue Aug 27, 2013 7:18 am [Page 1,2]
39
2 New Mission - Thre Part Stroy 'The 5th Element'
by tnuol Thu Jun 26, 2014 11:50 pm
0
2 Enemy Weapon Drops houserule
by Moe45673 Tue Jun 24, 2014 6:34 pm
0
8 Diceless combat
by mikica1986 Wed Apr 30, 2014 2:11 pm
2
3 Do you use custom tiles?
by josezombiekillr Thu Apr 17, 2014 9:55 pm
5
5 3 Home rules - What do you think
by MountainRoot Tue Jan 21, 2014 10:15 am
2
2 Mutalisk
by Stick up man Tue Jul 2, 2013 2:11 pm
2
6 more extra characters
by Buckfuddr Sat Jan 21, 2012 9:11 pm
17
6 Doom figures ready to use
by Stick up man Sun Mar 3, 2013 2:53 pm
5
2 Mass Effect Variant Idea
by squallgoku Mon Nov 28, 2011 3:27 pm
13
0 Is this game breaking?
by Ultimate Frog Thu Dec 12, 2013 3:18 am
5
2 Good variants for a slight reduction of difficulty
by LipaB Mon Oct 21, 2013 9:52 am
3
4 Mass Effect Variant Completed
by squallgoku Mon Sep 30, 2013 3:19 am
18
5 Four custom CoG Characters from the Earth Reborn universe
by mekane Mon Sep 16, 2013 4:47 am
2
5 High Ground: A variant on Elevation Borders!
by iAmburnj Sat Aug 17, 2013 4:22 am
3
3 Troglodytes
by Stick up man Sun Jul 14, 2013 5:43 am
9
1 Left 4 Dead
by board_game_freak Mon Jun 24, 2013 4:09 pm
0
8 Custom Mission: Vice Grip
by migo hunter Wed Jun 6, 2012 2:05 am
24
2 Large tiles
by Stick up man Sat Mar 2, 2013 5:37 am
3

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