Games that benefit from a spreadsheet
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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I have a laptop that I use as a boardgame aid, and over the years have created a few spreadsheets that I find useful with certain games.
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1. Board Game: 1830: Railways & Robber Barons [Average Rating:7.81 Overall Rank:146]
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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Actually, any of the 18xx games really benefit from a spreadsheet. Certainly for doing the final tally, but I find that just tracking the dividends paid out to players on the spreadsheet for the operating rounds, and paying a lump sum just before the stock round, really speeds up the game.

Here's a link to the spreadsheet I use:

http://www.bggfiles.com/viewfile.php3?fileid=13229

Feel free to ask me questions about how to use it!
 
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2. Board Game: Advanced Civilization [Average Rating:8.02 Unranked] [Average Rating:8.02 Unranked]
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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Calculating all of the discounts for civilization cards can be a real pain. This spreadsheet should help with that. I haven't yet used this version during a game, so if you find any problems with it, please let me know.

http://www.bggfiles.com/viewfile.php3?fileid=13230
 
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3. Board Game: Time Agent [Average Rating:6.66 Overall Rank:3554]
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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Here's a spreadsheet for tracking resource and victory points as various historical events are turned on and off. This removes a lot of the fiddliness and allows the players to concetrate on the fun parts of this enjoyable game.

http://www.bggfiles.com/viewfile.php3?fileid=12809
 
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4. Board Game: Take it Easy! [Average Rating:6.60 Overall Rank:1309]
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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If you're as bad at mental arithmetic as I am, totalling up the score in Take it Easy can take almost as long as playing the game. I haven't created a spreadsheet for this one, but it shouldn't be too difficult.
 
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5. Board Game: Lost Cities [Average Rating:7.15 Overall Rank:277]
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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You'll understand just how poor I think my mental arithmetic abilities are when I tell you that I've made a spreadsheet for Lost Cities. I haven't uploaded it to the Geek, because it's pretty basic, but if people ask for it, I will.
 
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6. Board Game: Pax Britannica [Average Rating:6.64 Overall Rank:2257]
Michael Tsuk
United States
Arlington
Massachusetts [MA]
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Here's a game that just begs for a spreadsheet: each turn, the players have to fill out a form that's been likened to the US 1040 tax return. There's a spreadsheet on the Geek, but it doesn't actually do any of the calculations for you. My next project.
 
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7. Board Game: The Campaign for North Africa [Average Rating:5.62 Overall Rank:11966]
pronoblem baalberith
United States
Pleasantville
Massachusetts
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Is it just me or do my balls itch?
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Benefit? I think you MUST have one for this game.
 
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8. Board Game: Consensus [Average Rating:7.44 Unranked]
Joe Huber

Westborough
Massachusetts
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I've only tried this game once, but my immediate reaction was "This game needs a spreadsheet". Haven't gotten around to doing one yet, but I will before we play it again.
 
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9. Board Game: Dungeons & Dragons Basic Game [Average Rating:6.75 Overall Rank:2046]
Jorgen
United States
Ferndale
California
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10. Board Game: Puerto Rico [Average Rating:8.09 Overall Rank:12]
Patrick Dignam
United States
Lithia
FL
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This one can be entirely played using Excel http://www.bggfiles.com/viewfile.php3?fileid=8766

Its darn good too.
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11. Board Game: Barbu [Average Rating:7.00 Overall Rank:5729]
Eugene Tackleberry
United States
Pennsylvania
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7-8 different contracts, each scoring differently. Plus, the possibility of doubling, and redoubling. Not to mention, making sure each player chooses each game once on his/her deal. The bookmaking alone scares most people away from this game. Real gem if you play it. A spreadsheet speeds the game up quite a bit, and saves the constant double checking of math.
 
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12. Board Game: J.U.M.P. Into the Unknown [Average Rating:5.24 Overall Rank:12553]
Joel Imhoff
United States
Ames
Iowa
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Jump is a nice game, but has way too much paperwork. A simple spreadsheet would help.
 
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13. Board Game: Age of Renaissance [Average Rating:7.11 Overall Rank:797]
Bill Dickerson
United States
Niskayuna
New York
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There is almost always one turn a game where all of the available leaders come out with their discounts and everybody starts furiously re-calculating their buys. There is a lot of math in this game that turns a lot of people off. I'm pretty sure there is a spreadsheet here on the Geek, if not there should be.
 
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14. Board Game: A World at War [Average Rating:7.63 Overall Rank:2483]
Michel Boucher
Canada
Ottawa
Ontario
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The support site for this game has a ton of spreadsheets, mostly around the idea of production and use of various accumulated points. There are so many of them it's hard to keep track.
 
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15. Board Game: Twilight Imperium (second edition) [Average Rating:6.95 Overall Rank:2182]
Chris Comeaux
United States
Birmingham
Alabama
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The 3rd edition rules made money management much easier. But in TI2, we couldn't play at all without some help.

http://www.boardgamegeek.com/filepage/24955
 
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16. Board Game: The Civil War [Average Rating:7.67 Overall Rank:811]
Jeremy Fridy
United States
Kent
Ohio
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At Origins years ago I found two guys playing this with their laptop open. The laptop handled all of the Operational point allocation and initiative die rolls. I asked them about it, and they said it had cut the game by about 20 percent.
 
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